Tailor Archive
Thread: Pricing on BE enhanced clothing
Ilere wrote:
Oh, and I price my BE entertainer clothes by half only because they get the short end of the stick from other players not tipping.
That's a good point. I think I'll start doing that.
Jaela wrote:
To really have a succesful shop, having the item available on the vendor is more important than the price,,
Oh, I have a question though...
How does BE clothing work? What stacks, what doesnt?
Can I throw 2 +14 wound healing's into one jacket/pants/shirt and get a +25 one? Or can I throw them into a shirt and add another type of enhancement?
-Smerdyakov
Master Tailor/Master Heavy Swordsman
There are a lot of undercutting tailors. I just don't get it. I received an e-mail from someone over the weekend trying to pull off something similar to what I'm doing. Lots of tailors in one shop. Their prices went something like this:
Hide boots 100 credits
short sleeve shirt 100 credits
gloves 50 credits
and so on....
I mean, how do people expect to even survive on those amounts?!?
OonaAngyl wrote:
There are a lot of undercutting tailors. I just don't get it. I received an e-mail from someone over the weekend trying to pull off something similar to what I'm doing. Lots of tailors in one shop. Their prices went something like this:
Hide boots 100 credits
short sleeve shirt 100 credits
gloves 50 credits
and so on....
I mean, how do people expect to even survive on those amounts?!?
This was done a lot in Beta and the first month or so after launch (on Chilastra). Tailors who drastically undercut usually don't last too long so that really doesn't bother me anymore. People know me and know I am here to stay - that's all that matters.