Tailor Archive

Thread: No hope for decay

bugbread
Thu Sep 04, 2003 5:27 am
#14

I'm stuck on the opposite side of the problem: I haven't taken up Novice Tailor yet, but I've been working at filling the Novice Tailor box. I'm almost there, and now I think: if I fill the box, should I even learn it? It's a **edit** shame, because I wanted to be a tailor, but with this...



----------------------
"Grind is a choice"

Ugb Dareb
Naboo
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Nalinya
Thu Sep 04, 2003 5:40 am
#15

*&^%&**%^


Thanks for nothing, Devs.


I'm not a whinger. I know tailoring has it's bugs/problems/whatever. But we were told we'd get decay. Otherwise, this profession is worthless. If this is going to stay, we all need to seriously raise our prices.


/cry


Nalinya Dreamstar
Master Tailor of Valcyn




Nalinya Dreamstar
Master Tailor/Master Artisan/Master Merchant
CEO Corellian Merchant Assoc.
S/SE of Coronet, Corellia at 605, -6475
Valcyn
KazeyW
Thu Sep 04, 2003 5:42 am
#16

Ok just logged in and checked. We no longer have any attributes and we no longer get the option to experiement. Nothing is listed as weighted on the assembly screen, the attribute screen shows no categories or percentages, we still get the extra window for prototype or schem, but the experiment button is gone.


RoofusRangoon
Thu Sep 04, 2003 5:45 am
#17

This is totally BS and all the posts I have seen were ASKING for clothing decay NOT ASKING for something that was not even in the FREAKIN game! Who asked for this? Those same internal testers who now sit around ruining the game for the REAL players? Come on guys wake up already...


clothing DECAY is NEEDED for turnover of clothes or clothes will be around forever. They do NOT even get damaged when shot at. Why is it okay that weapons and armor get damaged but clothing does not? AND DON'T YOU DARE REMOVE on weapons and armor.. your slowly killing this crafting part of the game. Kinda why I was so hard on you Raph during Beta but.. no.... you listened MORE to your internal devs then to people who would actually be PAYING to play.. well that WAS paying to play!


ClanWulf
Thu Sep 04, 2003 5:46 am
#18

I really hope this is a misunderstanding/error/wrong wording. No decay on clothes? Where is the logic in that if everything else is decaying and/or needs maintenance?How are we tailors supposed to make a living if clothes don't decay? Any more information on this issue would be greatly appreciated!



But if clothes aren't supposed to decay ... I immediately request all tailors to join forces and demand that weapons and armor and pets and droids and houses and factories and harvesters don't decay too





----------------------------------------
Tara-Lyn Wulf
Wulflady of Clan Wulf, Tatooine

Jezamyn Airgead - Mayor of Mos Wulf
Master Tailor, Clan Wulf, Tatooine
Shop located at 2804 4804
JawaPooDoo
Thu Sep 04, 2003 5:48 am
#19

Confirmed, clothing decay is out, completely. Schematics don't care about decay rate on materials, and there is no longer an option to Experiment on clothes. This is in deed a dark day for tailors. On the bright side, the +55 colors did make it in. I guess it's our bone.



-- Harin T'kar, Master Tailor

VodKeg Outfitters, -2730, 1750
Corellia, Bria

TF PA Hall, 5100 -4100
Naboo, Bria
bugbread
Thu Sep 04, 2003 5:52 am
#20






ClanWulf wrote:

But if clothes aren't supposed to decay ... I immediately request all tailors to join forces and demand that weapons and armor and pets and droids and houses and factories and harvesters don't decay too




Agreed. We will show them the true meaning of "overwhelming demand".



----------------------
"Grind is a choice"

Ugb Dareb
Naboo
----------------------

Anastria
Thu Sep 04, 2003 5:52 am
#21

Ok, armor decays, weapons decay, w.t.f. is up with clothing?


What is this community that they are getting feedback from? The nosepicking retards that ride the short bus?


I have wanted to be a tailor since I first bought this game, that's all I've worked for, and I just made master tailor 2 days ago! Now I hear that my character has no more reason to exist.


I would go postal and take out my frustrations on a bunch of imperials...but I have NO fighting skills, because I spent all my efforts on tailoring!


Somebody PLEASE give the devs a wake-up call. Next they'll take tailoring out of the game completely and sell clothes on NPC vendors. *cry*




::: Anastria Liadon :::
Master Tailor, Master Artisan, Merchant, Part-time Dancer
Wayfarer Trade Federation (W.T.F.)
Anastria's House of Fashion - Kadaara (4950, 6090)
Chilastra Server
Jowimalla
Thu Sep 04, 2003 5:54 am
#22

Here is what I am going to do and it would be good if every other tailor did the same. Let's all open in game tickets and bugs bombarding them with No decay no tailor comments.. planning on quitting etc.. Maybe if they get enough of these they will freaking do something...Geez I am really shocked and can't beleive it..



A wookie tailor..We are big mean and make nice cloths.
Have Vendor just outside Theed. -3803 3059. Stock bio cloths, Mind alftering chef items like brandy, skill tapes and more.
Olifena
Thu Sep 04, 2003 6:00 am
#23

Okay just posed the same question elsewhere but thought I'd give it a try here as well... if there's no experimentation how do we socket clothing? I was umder the impression you had to experiment to get sockets.
Uberhamster
Thu Sep 04, 2003 6:03 am
#24

Now I'm not a tailor but... wow this sure seems a dumb move.Off to see if i can find a single post asking for clothing decay to be taken out.


(wonder why anybody would ask for that though, since it was never in! )




Kieran Reventlov
Keeper of the Kitchen
San's Fine Foods, The Lucky Pharple Cantina
[-3203 -1548]
Haven, Corellia

bugbread
Thu Sep 04, 2003 6:08 am
#25

Go go correspondent system!




1) Clothing Decay – The galaxy is saturated with clothing that never will disappear from the game. And because of no decay, experimentation is useless.


We completely agree and are working to implement this now. This should be in very soon, much to the chagrin of players who aren’t tailors.






I guess they meant that they completely agree that "experimentation is useless", and not that we needed decay.


Dolts.




----------------------
"Grind is a choice"

Ugb Dareb
Naboo
----------------------

Jowimalla
Thu Sep 04, 2003 6:08 am
#26

Ok, I opened my complaint ticket. And yes decay is gone and we no longer can experiment. Sockets are based on your tailoring experpeimentation skill level... SO that works even before you expiriement. The only thing expirmentation did for us was allow us to increase durability which seemed pretty lame to start with..but if decay where implemented some day it would be of some value.. Now it is of 0 value!


I am a little upset..so goigni tos top there before someone has to edit my post..



And I verified logged in and decay is GONE!!!!!!!!!





A wookie tailor..We are big mean and make nice cloths.
Have Vendor just outside Theed. -3803 3059. Stock bio cloths, Mind alftering chef items like brandy, skill tapes and more.
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