Tailor Archive

Thread: Biggest practical problem with tailor profession...

Martimus
Thu Aug 18, 2005 2:53 pm
#14



Saera wrote:


Martimus wrote:

Basis of any good bussiness is that we do what the custumer wants...If people will want to buy cheaper stuff with no bioeng tissue in it, thats great, If they dont then tailors will have to adapt to acomidate this. It is always good to give people choice. At the moment, there is no choice. You either buy clothes that look good or ones that have bio tissue in it.






Yea you are right. The basis of a good business is choice. I'm a customer too.. I wear the Bio Clothing on my other char... and asides from lack of colors selections on some items.. I don't think they are that bad. A lot of people choose the same clothes without BE tissues.. they do look good if done right. The problem is, everyone will look the same.. that is Ithe lack of variety I see.
Anywho.. I have a vendor with BE clothes.. I make anywhere from 2-5 black items, and then about 5 other items in different colors (red, blue or dark blue, white, dark green, purple usually...) ya know what's left when I restock? Not quite everything non-black.. but all the black is gone. Customers want black... lol even on my regular clothes with no tissues... black is hot.. black is always gonna be hot, and will continue to be hot.. now if we just had a "real" black
Oh and the idea with all black outfits and pink boots.. I'd wear that





You are right that you can make someone look "ok" with current bioclothing. At the same time, I don't think that the current "bio-forced" attire would be many people's choice if we could put mods into anything. There is a lot of other clothes I would rather put on my toon. As it stands I have one set of clothes that I like, and one set which I wear in combat. Everyone would like to establish their own unique "look", but not many would consider switching clothes all the time...When playing combat professions they are in combat most of the time anyhow, so they would hardly ever wear their "favorite" set of clothes....

I guess I consider my toon a "practical tailor" What is the point if I can make a "feathered hat" for myself and 5 other people on the server, or fill my vendor with clothes most people will never wear. Making my boots red or purple is secondary to me. I think SWG is unique in a fantastic way you can make a wide palette of clothing, but I get mad knowing that only small percentage will ever be utilized. I want to make a good selection of practical clothes that most OTHER people would like to see.



"If it aint broken, fix it until it is! (nge)"

Skill based system, turn based combat, Teras Kasi, Creature Handler, 
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