Tailor Archive

Thread: COLORS..well my wish of them

Ani_cul
Mon Jan 17, 2005 7:54 pm
#1

After almost two yrs of tailoring I am very familier with what we have per item

and after seeing sites and tables and everything on the web in general


I have found the tableI wish we had for choosing colors (at least the main pallette choices)



I must say in my eyes, its even broken up well as to where we 'earn' colors by level

(upper left, lower right, lower left, upper right)


So chalk this up to yet another tailor wishing for more

besides my two greatest of

Choosing material (Lycra, Leather, Wool, Silk, Mylar, Cotton) the item will show graphically

and Decay by use with zero cond no equip



stop looking at me
CAce
Tue Jan 18, 2005 4:29 am
#2

Even better would be sliders or value input for RGB - That'd give a vast variety of colours


It might have put a bit more strain client-side though - Dunno how SWG is coded obviously



Jonax Casten
Ex-Master Musician, Ex-Master Dancer, Ex-Master Entertainer, Ex-Master Image Designer, Ex-Master Armorsmith, Master Artisan, Master Merchant, Master Tailor, Marksman,
You got Nightsister problems? I feel bad for you son
I've got 99 problems but a Witch ain't one

Ani_cul
Tue Jan 18, 2005 8:59 am
#3






CAce wrote:

Even better would be sliders or value input for RGB - That'd give a vast variety of colours


It might have put a bit more strain client-side though - Dunno how SWG is coded obviously








My thing about any sliders or value input> replicating colors


As of now we can all fairly match what is brought to us by eye and return a coordinating item


have something that isnt a direct table to compare to will make this extremely difficult


and no matter what colors we have it would be very nice to have #s on them to track better


(#s on pallette then the color #s on clothes when examined, so people could actually say that blue #67 and mean that blue)


oh well all in fun anyways




stop looking at me
ItemCreator
Tue Jan 18, 2005 1:51 pm
#4

*drools*


Um..yes..sorry about that. So how do we smuggle you onto the art team?


Kel




~~~ Kelsaka Rymi ~~~
Clothing-Obsessed Elder Tailor of Infinity
Kelsaka's Clothing Boutique -6820 2700 Tyrsis, Naboo
(Maisaka ~ Outfits, Shasaka ~ Hunter, Teisaka ~ Fashion Armour)
(Survived 2 crafting trips to the DWB)
ItemCreator
Wed Jan 19, 2005 3:28 am
#5






Ani_cul wrote:...

and no matter what colors we have it would be very nice to have #s on them to track better


(#s on pallette then the color #s on clothes when examined, so people could actually say that blue #67 and mean that blue)




Have to agree here, I have all my clothing colour numbered as well as named as it makes it so much easier for someone to pick out items that (more-or-less) match and it makes replacements later on so much easier


Although I know if our palettes change all my current numbers will become useless But hey, if it means we get yellow and red lux gownsI can live with it


Kel





~~~ Kelsaka Rymi ~~~
Clothing-Obsessed Elder Tailor of Infinity
Kelsaka's Clothing Boutique -6820 2700 Tyrsis, Naboo
(Maisaka ~ Outfits, Shasaka ~ Hunter, Teisaka ~ Fashion Armour)
(Survived 2 crafting trips to the DWB)
khargash
Wed Jan 19, 2005 10:21 am
#6

I'm a customer, not a tailor, but the most annoying thing about the available spectrum is that there's no yellow.
Why on earth not?

CAce
Thu Jan 20, 2005 3:04 am
#7


Wish we knew - It's like a Holy Grail to use Tailors


On the plus side, the goldish colours are pretty classy alternatives





Jonax Casten
Ex-Master Musician, Ex-Master Dancer, Ex-Master Entertainer, Ex-Master Image Designer, Ex-Master Armorsmith, Master Artisan, Master Merchant, Master Tailor, Marksman,
You got Nightsister problems? I feel bad for you son
I've got 99 problems but a Witch ain't one

khargash
Fri Jan 21, 2005 3:14 am
#8

Yes but they're only available on metallic pieces aren't they?
*sigh* no bright yellow jumpsuit with black stripes for me.

AllyaEcati
Fri Jan 21, 2005 8:38 am
#9






khargash wrote:
Yes but they're only available on metallic pieces aren't they?
*sigh* no bright yellow jumpsuit with black stripes for me.



There's actually a gold color on the full color pallette that matches my favorite gold on the metallic.




Aylla
Goddess of LOD
-I support ATK play
SWG High Class of 2005
DathoImilli
Fri Jan 21, 2005 9:55 am
#10






Ani_cul wrote:





CAce wrote:

Even better would be sliders or value input for RGB - That'd give a vast variety of colours


It might have put a bit more strain client-side though - Dunno how SWG is coded obviously








My thing about any sliders or value input> replicating colors


As of now we can all fairly match what is brought to us by eye and return a coordinating item


have something that isnt a direct table to compare to will make this extremely difficult


and no matter what colors we have it would be very nice to have #s on them to track better


(#s on pallette then the color #s on clothes when examined, so people could actually say that blue #67 and mean that blue)


oh well all in fun anyways







RGB colors would be the easiest to match. If there were sliders that listed the rgb or cmyk values, then you could name the clothes by thier rgb and there would be no reason it couldnt be matched perfectly.




DATHO IMILLI [SPA] MASTER KILLER OF TIME
"I'm a problem. I'm inside computer." - Ulikes
"you and a bag of dead butterflies should get together, and make a game together. see how it turns out." - Tankimus
"figure out how to use a keyboard without looking like you're chewing on it" - Treesquid
"Thom, are you a phone noob?" - Mr. Bubble
Mikester271
Fri Jan 21, 2005 4:27 pm
#11

I've just begun tailor and one of the first things I noticed the limited available colours.


What if tailors could learn new colours from looted clothing, kinda like a reverse engineering type thing...

Say you take 2 looted articles of clothing with the same colour, and pop 'em into your dye-reading tool. Out come two useless shreds of cloth, but added to your palette is a brand new colour for you to use on your own clothing!



Yazo - Master Chef, Learning Tailor
Ani_cul
Fri Jan 21, 2005 4:43 pm
#12






Mikester271 wrote:

I've just begun tailor and one of the first things I noticed the limited available colours.


What if tailors could learn new colours from looted clothing, kinda like a reverse engineering type thing...

Say you take 2 looted articles of clothing with the same colour, and pop 'em into your dye-reading tool. Out come two useless shreds of cloth, but added to your palette is a brand new colour for you to use on your own clothing!





You earn more colors as you progress through the tailor tree


currently i do not know of any item containing a color a Master Tailor cannot make


and


Welcome to the clothe!


be sure to read stickies and faqs at top of thread, will save you tons of posting and questions





stop looking at me
Ani_cul
Fri Jan 21, 2005 4:50 pm
#13






DathoImilli wrote:





Ani_cul wrote:





CAce wrote:

Even better would be sliders or value input for RGB - That'd give a vast variety of colours


It might have put a bit more strain client-side though - Dunno how SWG is coded obviously





My thing about any sliders or value input> replicating colors


As of now we can all fairly match what is brought to us by eye and return a coordinating item


have something that isnt a direct table to compare to will make this extremely difficult


and no matter what colors we have it would be very nice to have #s on them to track better


(#s on pallette then the color #s on clothes when examined, so people could actually say that blue #67 and mean that blue)


oh well all in fun anyways





RGB colors would be the easiest to match. If there were sliders that listed the rgb or cmyk values, then you could name the clothes by thier rgb and there would be no reason it couldnt be matched perfectly.




we do name clothes now,some even use reference sites to refer to for color lables/marked tables,but the point being is we should not have to place values into lables to match color in the future.


a system which shows the color value in inspect or examine itself would by far be more functional then us typeing it in ourselves (imagine how many will miskey a # and not notice til 'matching' it later)


being able to click colors off a table allows us to see the color in veiw without such minor 1value tweeking


don't get me wrong,I want the full allowance a RGB box would give us for color, especially after watching friend play RAWvsWAR on PS2..full slider tint box for everything {including teeth} and print/texture overlay up the wazoo for outfits~oh it made me dream of such a system in SWG..*drool*







stop looking at me
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