Tailor Archive

Thread: Brainstorming: new issues for our top 5

NJ62
Thu Oct 21, 2004 11:25 am
#1

Below are the "old" issues that we have considered important in the past, and they have so far made up our "voting pool" when we vote. Times have changed. We have new issues.


Please post on what additional issues you feel should be included in our eventual vote for top 5. I'll add them to the list of issues, and then we can vote on which ones we think are our top 5 issues.






Socketing


0/0 Decay bug: items that decay to 0/0 are still equippable with bonuses. Also, items that are repaired poorly can hit 1/1 and never decay to 0/0, and are still equippable. This is scheduled to be fixed in patch 10 (according to 19 answers)


Expanded Colors for all: Complete color palette for all items (wookiee gear, boots, dusters)


Items that do not fit correctly (clipping, gapping, etc)

  • Noble's skirt shows thighs and a bit of derriere when running

  • Doctor's dress shows backs of boots when running

  • cloaked dress shows backs of boots when running

  • Low Cut Top has dent in left side of exposed torso area.

  • Legs poke through the Two-Tone Formal Skirt, both when running and when sitting (with legs crossed).

  • Silver pendant does not layer correctly with luxurious gown, neck scarf hides it.

  • Back packs do not layer correctly with cloaks, causing clipping to occur.

  • Bikini leggings worn by men let the skin appear on the thigh and legs when they move.

  • Rebel Marine Backpack does not show up when wearing with Gunman's Duster. [Unknown]

  • Necklaces for the most part do not fit well around the neck and often float.

  • Jackets on Females do not seem to scale properly, making waist line unnaturally small, shoulders over-padded.

  • Luxurious Dress and Decorative Belt do not dispaly colors correctly from a distance where the quality shifts to low-grade mode. Turning the item either white or color 1 when worn.

  • Belts and bandoliers in general do not fit correctly around the waist, usually looking very bulky or floating inches away from the waist. They also expand to wear over the jacket where they should wear under the jacket or robe or fit snug instead of bulky.

  • Metal Color Bleed on Councilman's Robe: seems that the underside of the belt of this robe bleeds out onto the gown itself. Also bleeds around the cuffs.

  • Short Robe reveals naughty bits when seated.

  • ADD LEIA SLAVE SKIRT AND OTHER CLIPPING ISSUES HERE


Additional permanent schematics (in-game, and new art)

Schematics already in the game (Kara's Article on Uncraftable Clothing)

New Schematics that are not in the game.
HATS
  • Fedora (like Indiana Jones)

Queen Amidala headwear
  • Pilot helmets from movies
  • Veils (for wedding & dancing use)

  • SHIRT/UPPER BODY

    • Tank top – Like Ubese top (Solid & mesh)

    • Han Solo’s vest

    JACKET/COAT/CLOAK
    • Hooded cloak

    • Cape

    • Formal (open to show off shirt/tie) suit jacket (plus matching slacks or Tux)

    BODYSUIT
    • Zippered rubber cat suit

    • Leather look bodysuit

    LEGWEAR
    • Tights

    • Bellbottoms

    • Socks (sports ankle & knee length)

    • Loose straight leg pants

    WOOKIEE WEAR

    • Long skirt/dress for female Wookiees

    SKIMPY CLOTHING

    • Exotic leotard pants for men

    • Sarong

    JEWELRY

    • Visible rings

    • Earrings

    • Slave collar

    • Choker

    SKIRTS

    • Miniskirts

    GLOVES

    • Lace up to elbow

    • Fingerless

    FOOTWEAR

    • High-heeled skin-tight knee-high boots

    • Thigh-high boots

    • Platform knee-high boots

    • Strappy formal sandals (wrap around ankle)

    ACCESSORIES

    • Glasses/sunglasses

    • Holsters

    • Arm wraps/bands (lower and upper arm)

    • Bow tie (separate item)

    • Dyeable feminine satchel

    DRESSES

    • Slinky, ankle length, spaghetti straps, slits up sides

    • Kimono

    • Skin-tight, thigh length, halter top, plunging back




    Clothing Color Pallette Displaying White as only option for color 1 or 2 (including bandoliers).


    • Fighter Flight Suit

    • Heavy Flight Suit

    • Trader Flight Suit

    • Transport Flight Suit

    • Luxurious Gown

    • Pleated Dress

    • Light Bustier

    • Ammo Bandolier

    • Mercenary Bandolier

    • Multipocket Bandolier

    • ADD ITHORIAN WEARABLES WITH THIS PROBLEM HERE


    Certain items, no matter how many times we craft them, do not produce socket

    • Grand ball Gown

    • Tech Pack


    Expand our "standard" color palette (i.e. the one used for most clothing items)

    Please refer to this chart for palettes.


    Yellow: we lack a “primary color” yellow (i.e. HTML color FFFF00) on the main palette (Palette D). The current yellow on the main palette (Palette D) is a mustardy color that fades out into a pale baby yellow, but never achieves the saturation of a primary color yellow. A closer, better-saturated yellow (more of a "golden yellow") is available on the “leather” palette used for boots (Palette A).


    This is the current mustardy yellow available for the bulk of the items (Palette D)

    We would like to add a primary color yellow (HTML color FFFF00)to the main palette (Palette D). If it's not feasible to provide a true primary yellow, then perhaps it is possible to add the already-existing golden yellow (which is currently in Palette A) to the main palette (Palette D).


    Deep Red: the dress robe has a different palette from the other garments (Palette F) and in that palette there is a deep dark red, which the tailors have requested in addition to their “fire engine red.”


    This is the current fire engine red

    We would like to add this deep red from Palette F to the main Palette D


    Aqua: there is an aqua color in the metallic palette (Palette C) which the tailors have requested added to the main palette (Palette D).



    Correct clothing palette assignments

    • The exotic leotard should come in the full palette

    • Luxurious Dress: The Lace uses the leather pallet, it should use the full palette

    • Sigled Waist Wrap: The Leather flap has the master color range and the skirt exterior does not. These two should swap

    • The Desert Command Jacket should come in the full spectrum and not the leather palette

    • The Smock should come in the full spectrum, and not the leather palette

    • ADD ITHORIAN WEARABLES/NEW JTL WEARABLES HERE


    Items that offer a color 3 & 4 choice of pallette work only for master tailors and not all levels.


    Add in a "numbering" system to our color grid to make matching easier


    Additional options for reinforced panels in clothing


    • The items that have reinforced fiber panels never require two separate-slot panels. This means that you can only get one combat bonus per garment. In contrast, many items have 2 separate slots for synth panels, making it much easier to stack medical bonuses into items.
    • There are no hats that take reinforced fiber panels (but plenty that take one or more synth cloths).
    • Wookiee gear lacks reinforced fiber panels.

      • only one wookiee garment requires a reinforced fiber panel (Wookiee Shoulder Pad).

      • With the wookiee shoulder pad & a bandolier, wookiees may only have 2 bonuses total (other species can usually have 4: pants, shirt, jacket, bandolier)

      • The Crested Battle Padding and Wookiee Battle Padding are both field gear items and should take one or more reinforced fiber panels.

      • Wookiees need a "skirt" option with a reinforced fiber panel in order to correct this disadvantage, so that a wookiee would be able to gain 3 combat bonuses


    Additional bioengineered tissues - both non-combat and combat


    Factional uniforms and insignia


    Label gender and race restricted clothing in examine window


    Label clothing to make it clear what can be worn with what


    Reclassify misclassified items

    • The exotic leotard should be classified as a "bodysuit" not a "dress"

    • The Gunman Duster should be classified as a "jacket" not a "robe".

    • The Smock should be classified as a "robe" not a "dress"

    • The Dress Robe should be classified as a "robe" not a "jacket".

    • The Short Skirt should be classified as a "skirt" not "pants"

    • The Short Wrap should be classified as a "skirt" not "pants



    Fix vendor categories

    • "Dummy" Categories:

      • Eyewear: currently no eyewear. We would love to have eyewear, but if that is never to be (alas) we would like this category removed to prevent confusion

      • Capes: Again, currently no capes. We wants em.

    • Non-Functional Categories:

      • Skirts: currently all skirts are classified as "misc clothing," and the "skirt" category is empty.

      • Wookiee Wear: Currently wookiee items are classified by whatever parts of the body they cover, rather than as wookiee wear. This category is confusing because customers may assume that there is no wookiee wear on the vendor because this category is empty. In addition, customers may buy items such as the "crested battle padding" which does not have the word "wookiee" in the title, because it is in with the rest of the "shirts".


    An option to change the texture of clothing to a glittery or leathery texture during item creation


    Retexturize certain items (i.e. formal jacket, infiltrator leggings)


    Add in use-based or time-based decay


    Allow clothing that "makes sense" to be wearable together

    • Jackets should be wearable over body suits & Dresses

    • Long Gloves should be wearable over Jackets


    Make sachels craftable & equippable but not visible when equipped


    Add storage for bandoliers because they occupy a backpack slot NOTE: some JTL rewards are bandoliers with storage


    Fix outstanding publish 6 schematic bugs (wookiees cannot wear aprons, useless stats on belt)


    Increased crate sizes for components


    Message Edited by NJ62 on 10-21-2004 01:27 PM



    n'Jessi
    former correspondent, former player

    All your hawtpants are belong to me.
    www.swgtailor.com
    PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

    NJ62
    Thu Oct 21, 2004 11:28 am
    #2

    [Clipping of Leia Slave skirt (will bundle that in with "clipping issues")]

    Additional schematics OR ability to retexturize/pattern existing schematics - inspired by Ithorian gear

    Sort Schematics by races with subcategories


    Twi'lek

    Headgear
    blah blah

    Ithorians

    Pants
    Shirt
    Skirt
    Blah

    Wookiees

    Shirt
    Skirt
    blah


    Race-specific clothing for all races

    [Additional RFP options for Ithorian wearables - Add to RFP options in general]

    Hide requirements for winged hawtpants

    Loot-drop Aprons - Ithorians cannot wear the aprons, and neither can wookies.

    Message Edited by NJ62 on 10-28-2004 03:41 PM



    n'Jessi
    former correspondent, former player

    All your hawtpants are belong to me.
    www.swgtailor.com
    PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

    Rissen
    Thu Oct 21, 2004 1:46 pm
    #3

    I must say one of the biggest issues I see as a tailor or a customer has to be lack of variety in combat viable BE clothing. a few shirts, a couple of jackets, a few pants..and as mention above no chance to stack.


    Even the clothes that look more combat oriented lack the ability to have reinforced fibre panels.


    Every customer buying combat enhancements will not won't to look like every other one. Plus some of the most popular clothes in the combat professions don't have them.


    other than that I would say some morefull range palette accessories



    FELON
    NOW RECRUITING IMPERIALS AND NEUTRALS ON BLOODFIN
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    RandDarkstar
    Thu Oct 21, 2004 5:49 pm
    #4

    Here are a few items that I can talk about now...


    Leia Slave Skirt - omg yummy! But when you run, it's like you are wearing pants. Can we puh-lease see this as the proper skirt animation. Our bare legs should move around it, not through the cloth, and when we sit, it should drape realistically. Currently it clips very badly.


    Suit Jacket - omg yummy! If you hadn't noticed, there is a rebel symbol on the shoulders of this jacket now. Still no sign of rang insignia, but we are moving closer to that goal.


    Ithorian Wear - ok, now that the dynamics of clothing design are a bit better understood, can we get the patterns on all the ithorian wear and allow a stencil option to apply these to human/wookie clothing as well. The shirts are tremendous. Kudos to the art department, but we want to see this on more than the Ithorians.


    Schematic sorting -We now have Wookie, Ithorian, Human, Twi'lek, Male and Female specific clothing. I would like to see the crafting tool sort by race, or by sex, or by item type (Thank you for fixing the type system and putting everything in the right category)


    Other Races - Can we see Rodian Clanwear, Bothan specific, Trandoshan clothing, etc... We have alot of races that feel they have been largely ignored by the art department for clothing.


    Hooded Robes - Ok I am a twi'lek and I have been waiting for this item since forever... Putting it on was a BIG letdown when I saw the "bubblehead" effect. The hood drapes around my head as though my lekku are hmmm... "excited" or something. The hood needs to pull down and fold the lekku against our heads/necks so it doesn't look so abnormally large.


    Combat Slots (BE Tissues) - The Ithorian shirts are wonderful, but looking at all the new items, we are still lacking a good mix of clothes that have multiple slots for RFP panels, and therefore the combat mods in BE tissues.


    Winged Hawtpants - Just an observation.... 400 wooly hide to make a piece of clothing that is little more than a string with a gland condition???


    Sockets - Give us back our formula for sockets. Also, tailoring experimentation should apply to artisan level clothing, just as weaponsmith experimentation should apply to artisan level weapons. This might help the socket issues. I don't know as the formula is a mystery.


    Loot-drop Aprons - Ithorians cannot wear the aprons, and neither can wookies.


    Colours - I still want my teal colour!!!




    Jame'thiel Dreamweaver
    Master Tailor, Colonel - Rebel Alliance, Gorath Server

    Dayre
    Thu Oct 21, 2004 5:53 pm
    #5

    The only thing I'd like to add at the moment is has to do with some outstanding clipping issues, specifically dealing with packs being buried by cloaks and robes. I'll look for more over the weekend... Is there anything specific I should be keeping my eyes open for?



    Dayre Realm || The Broken Compass || Mayor - League City, Dantooine
    LXB || My Family
    Rayze Realm || Eccentric|| Reluctant
    NJ62
    Thu Oct 21, 2004 6:43 pm
    #6


    Suit Jacket - omg yummy! If you hadn't noticed, there is a rebel symbol on the shoulders of this jacket now. Still no sign of rang insignia, but we are moving closer to that goal.




    The suit jacket has since been changed back to normal. The "beta suit jacket" was an art boo-boo and has since been corrected. The rebel symbol jacket is now a reward only.


    But yeah, we want factional gear.



    n'Jessi
    former correspondent, former player

    All your hawtpants are belong to me.
    www.swgtailor.com
    PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

    lemonella
    Thu Oct 21, 2004 7:20 pm
    #7

    I have to agree with others on the amount of hide needed for the winged hawtpants. How big does someones ass have to be to need 400 hides?


    Agreed on the poor animation for the Leia Slave Skirt. When someone sits in it, it looks awful.


    How long are the poor wookies going to be overlooked? Not only do they need the color palettes expanded, but they need more wookiewear. In addition to that, could we please get some wookie clothing items that can take some reinforced cloth? I find it odd that wookies are known for their combat prowess, yet they are unable to benefit from any BE combat enhancements in their race specific clothing items.


    Ithorian clothing is just plain awesome. I can't say enough good things about it. But, while creating and putting the Ithorian clothing on my vendors today, I couldn't help but feel jealous that they are getting some truly wonderful clothing items, and the "old" stuff that we can wear is just plain boring by comparison. Any chance of the developers giving us some new textures like the Ithorians have?

    Oh and the pants are to die for!


    I feel that the bodysuits for the Ithorians are a bit redundant. There are two or three styles of bodysuits that are pretty much the same as the others. I guess I just don't see the point in having so many bodysuits for them when some look the same, but it's not really hurting anyone, either.


    Again, let's touch upon the color palettes. The Ithorian leather gloves have the full color palette. No other gloves, except for the "girly" long uniform gloves have the full color palette. It would be nice to see at least one other glove type to have the full color palette.


    All in all, I'm very pleased with the new clothing, other than what is mentioned above.
    gera
    Thu Oct 21, 2004 9:43 pm
    #8


    No offense ladies, winged hawtpants is for private days, thats why needing lots of hides for blocking.


    JK


    I completely agree with all new issues here, next issue for me is palettes for matching. Especially on Jacket vs Pant colors.

    Lets take example of Suit Jacket or Long Formal Jacket.. You make them full black, right?


    And you make any pants full black and seems pants are a bit looking old from fabric they come out non-black or simply bright gray. Jackets texture add more shadow to colors while pants has no textures. So this is my issue on not-being able to make same looking suits.


    And to factional gear:


    As everyone says "Imperial Hats" or models looking like Imperial Hats. Non-Ithorians sure needs some love since beta3 of SWG: Empire Divided on Headgear. So same for factional non-armor helmets. Those may go to Armorsmiths tho, really I don't care unless they are in game.


    Message Edited by gera on 10-21-2004 09:47 PM




    Armor removed from Jedi so they can be kited 'as designed' - Blixtev

    gera
    Thu Oct 21, 2004 9:51 pm
    #9

    Oh, as a suit sales, (may you didnt notice) long formal jacket palette has full black now...




    Armor removed from Jedi so they can be kited 'as designed' - Blixtev

    Parody
    Thu Oct 21, 2004 11:26 pm
    #10

    Could we get (as a permanent schematic) the Scout/Endor Helmet that Wedge used to award at the theme park? It's not available anywhere now, AFAIK.




    Alcen Eiron, Tailor Extraordinaire
    Your Master Tailor from August 7, 2003 - November 27, 2005
    "Get on board the Falcon, kid; this place is gonna blow." - Han Solo, NGE Intro
    Dahliaa
    Fri Oct 22, 2004 12:43 am
    #11

    Perhaps I have not had enough caffeine today but did I miss sockets on the summary? I would still like to see an increase in the amount of 4 sockets produced by a master tailor. I realize we can not go back to the way it was (when everything was 4 socket) but a more logical increase in the number of sockets would be appreciated
    NJ62
    Fri Oct 22, 2004 12:44 am
    #12



    Dahliaa wrote:
    Perhaps I have not had enough caffeine today but did I miss sockets on the summary? I would still like to see an increase in the amount of 4 sockets produced by a master tailor. I realize we can not go back to the way it was (when everything was 4 socket) but a more logical increase in the number of sockets would be appreciated



    Socketing is the first item on the list

    /pat Dahliaa

    Get some sleep!



    n'Jessi
    former correspondent, former player

    All your hawtpants are belong to me.
    www.swgtailor.com
    PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

    Dahliaa
    Fri Oct 22, 2004 12:58 am
    #13






    NJ62 wrote:





    Dahliaa wrote:

    Perhaps I have not had enough caffeine today but did I miss sockets on the summary? I would still like to see an increase in the amount of 4 sockets produced by a master tailor. I realize we can not go back to the way it was (when everything was 4 socket) but a more logical increase in the number of sockets would be appreciated





    Socketing is the first item on the list

    /pat Dahliaa

    Get some sleep!



    ROFL it's a "sign" I am going toget a Diet Coke now

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