Tailor Archive
Thread: Beware change since patch
Thanks for the warning.
Anyone confirm or deny that exotic leotards can be colors other than white,withthis patch?
Also BEWARE do not try to mod paramilitary pants, padded pants or possilbe reinfoced pants, The moded panels go in but you dont get the skill mods in the final product. Made bug report but dont want to risk losing any more testing the other pants. I have a feeling all pants that you could mod you now cant. Shirts and bandoliers still work
Art
Master Tailor
I bugged this directly today.
We've always had a problem with receipes that take a single sheet of reinforced - and a single sheet of synthetic with bio bonuses. Crafters pants and one pair of shorts are the only two like this. You could always get the synth bonus to stick - it ignored the reinforced bonus.
Until today - the cammo pants, infiltrator legs, padded workpants and reinforced pants DID work with one sheet of bio reinforced and multiple identical factory plain synth cloth.
This just broke today - hopefully be fixed soon - or the only combat type bonuses available to clothing will be 3 shirts and some bandoliers (oh - and one wookie shoulder piece - don't get me started about dancing wookies).
What these bonuses actually DO, well - we are waiting to hear - hopefully this week.
silly question I know but did the tailor/armorsmith bug ever get fixed I've not got armorsmithing cause I didn't know and just now remembered to ask.
Rurri
Desert Crawlers have been changed.
Where before we were able to customise both the "diaper" part and the actual legs, now we can only use the full colour palette on the "diaper" part, the legs are always white. Color 2 is the metal palette, and is used for changing the colour of the metal studs on the leg bands.
There goes one of the better selling low level tailor items. Lovely.
Jesus, One of our priorites for this next report will have to be the lack of color choices on a lot of items.I was hoping to get some of the palettes to be less restrictive... ie.. full palette instead of leather on some things.. expanded leather instead of small leather etc...
Looks like they have decided to make it LESS fun.. How frustrating!! Grrrr.
And where is our report back? We were supposed to get it two days ago.. then yesterday.. then not at all!
This just goes to show we need itesm with 3 color choices!
-KalTheo
SueDenim wrote:
I don't get this at all. I *assume* it's a bug - what would the rationale be for doing stuff like this intentionally? But how would such a bug come up, then? Maybe they were trying to put three choosable colors in for some items?
I think Sue's hit it on the head. I fear the devs may have decided to implement a third option for some clothes, but didn't work that all out yet. Hopefully this won't be like the Artisan-level clothes, where you can't customize the main colour on certain pants and such until you hit Novice Tailor, except that we'll be stuck with white Desert Crawlers until we hit Master.
No good can come of that!