Tailor Archive
Thread: New Top 5: yes I'm getting a head start
Okay, you know the drill. Vote for the top 5 items that you want in order. If you think of others, please note them on your list.
Socketing
0/0 Decay bug: items that decay to 0/0 are still equippable with bonuses. Also, items that are repaired poorly can hit 1/1 and never decay to 0/0, and are still equippable. This is scheduled to be fixed in patch 10 (according to 19 answers)
Expanded Colors for all: Complete color palette for all items (wookiee gear, boots, dusters)
Items that do not fit correctly (clipping, gapping, etc)
- Noble's skirt shows thighs and a bit of derriere when running
- Doctor's dress shows backs of boots when running
- cloaked dress shows backs of boots when running
- Low Cut Top has dent in left side of exposed torso area.
- Legs poke through the Two-Tone Formal Skirt, both when running and when sitting (with legs crossed).
- Silver pendant does not layer correctly with luxurious gown, neck scarf hides it.
- Back packs do not layer correctly with cloaks, causing clipping to occur.
- Bikini leggings worn by men let the skin appear on the thigh and legs when they move.
- Rebel Marine Backpack does not show up when wearing with Gunman's Duster. [Unknown]
- Necklaces for the most part do not fit well around the neck and often float.
- Jackets on Females do not seem to scale properly, making waist line unnaturally small, shoulders over-padded.
- Luxurious Dress and Decorative Belt do not dispaly colors correctly from a distance where the quality shifts to low-grade mode. Turning the item either white or color 1 when worn.
- Belts and bandoliers in general do not fit correctly around the waist, usually looking very bulky or floating inches away from the waist. They also expand to wear over the jacket where they should wear under the jacket or robe or fit snug instead of bulky.
- Metal Color Bleed on Councilman's Robe: seems that the underside of the belt of this robe bleeds out onto the gown itself. Also bleeds around the cuffs.
- Short Robe reveals naughty bits when seated.
Additional permanent schematics (in-game, and new art)
Schematics already in the game (Kara's Article on Uncraftable Clothing)
- Leia's slave skirt
- Starter Scout Vest
- A hood-up cloak as seen on some NPC's
- Robe (with metal chestpiece)
- (Quilted) Vest
- Dark Sash
- (Warm) Boots
- (Winged Hot) Pants
- (Crisscross Striped) Pants
- (Camo) Pants (without Side Pockets)
New Schematics that are not in the game.
HATS
- Fedora (like Indiana Jones)
Queen Amidala headwear
Pilot helmets from movies
Veils (for wedding & dancing use)
SHIRT/UPPER BODY
- Tank top – Like Ubese top (Solid & mesh)
Han Solo’s vest
JACKET/COAT/CLOAK
- Hooded cloak
Cape
Formal (open to show off shirt/tie) suit jacket (plus matching slacks or Tux)
BODYSUIT
- Zippered rubber cat suit
Leather look bodysuit
LEGWEAR
- Tights
Bellbottoms
Socks (sports ankle & knee length)
Loose straight leg pants
WOOKIEE WEAR
Long skirt/dress for female Wookiees
SKIMPY CLOTHING
Exotic leotard pants for men
Sarong
JEWELRY
Visible rings
Earrings
Slave collar
Choker
SKIRTS
- Miniskirts
GLOVES
Lace up to elbow
Fingerless
FOOTWEAR
High-heeled skin-tight knee-high boots
Thigh-high boots
Platform knee-high boots
Strappy formal sandals (wrap around ankle)
ACCESSORIES
Glasses/sunglasses
Holsters
Arm wraps/bands (lower and upper arm)
Bow tie (separate item)
Dyeable feminine satchel
DRESSES
Slinky, ankle length, spaghetti straps, slits up sides
Kimono
Skin-tight, thigh length, halter top, plunging back
Clothing Color Pallette Displaying White as only option for color 1 or 2 (including bandoliers).
- Fighter Flight Suit
-
Heavy Flight Suit -
Trader Flight Suit -
Transport Flight Suit -
Luxurious Gown -
Pleated Dress -
Light Bustier -
Ammo Bandolier -
Mercenary Bandolier -
Multipocket Bandolier
Certain items, no matter how many times we craft them, do not produce socket
- Grand ball Gown
- Tech Pack
Expand our "standard" color palette (i.e. the one used for most clothing items)
Please refer to this chart for palettes.
Yellow: we lack a “primary color” yellow (i.e. HTML color FFFF00) on the main palette (Palette D). The current yellow on the main palette (Palette D) is a mustardy color that fades out into a pale baby yellow, but never achieves the saturation of a primary color yellow. A closer, better-saturated yellow (more of a "golden yellow") is available on the “leather” palette used for boots (Palette A).
This is the current mustardy yellow available for the bulk of the items (Palette D)
We would like to add a primary color yellow (HTML color FFFF00)to the main palette (Palette D). If it's not feasible to provide a true primary yellow, then perhaps it is possible to add the already-existing golden yellow (which is currently in Palette A) to the main palette (Palette D).
Deep Red: the dress robe has a different palette from the other garments (Palette F) and in that palette there is a deep dark red, which the tailors have requested in addition to their “fire engine red.”
This is the current fire engine red
We would like to add this deep red from Palette F to the main Palette D
Aqua: there is an aqua color in the metallic palette (Palette C) which the tailors have requested added to the main palette (Palette D).
Correct clothing palette assignments
- The exotic leotard should come in the full palette
- Luxurious Dress: The Lace uses the leather pallet, it should use the full palette
- Sigled Waist Wrap: The Leather flap has the master color range and the skirt exterior does not. These two should swap
- The Desert Command Jacket should come in the full spectrum and not the leather palette
- The Smock should come in the full spectrum, and not the leather palette
Items that offer a color 3 & 4 choice of pallette work only for master tailors and not all levels.
Add in a "numbering" system to our color grid to make matching easier
Additional options for reinforced panels in clothing
-
The items that have reinforced fiber panels never require two separate-slot panels. This means that you can only get one combat bonus per garment. In contrast, many items have 2 separate slots for synth panels, making it much easier to stack medical bonuses into items.
- There are no hats that take reinforced fiber panels (but plenty that take one or more synth cloths).
- Wookiee gear lacks reinforced fiber panels.
- only one wookiee garment requires a reinforced fiber panel (Wookiee Shoulder Pad).
- With the wookiee shoulder pad & a bandolier, wookiees may only have 2 bonuses total (other species can usually have 4: pants, shirt, jacket, bandolier)
- The Crested Battle Padding and Wookiee Battle Padding are both field gear items and should take one or more reinforced fiber panels.
- Wookiees need a "skirt" option with a reinforced fiber panel in order to correct this disadvantage, so that a wookiee would be able to gain 3 combat bonuses
Additional bioengineered tissues - both non-combat and combat
Factional uniforms and insignia
Label gender and race restricted clothing in examine window
Label clothing to make it clear what can be worn with what
Reclassify misclassified items
- The exotic leotard should be classified as a "bodysuit" not a "dress"
- The Gunman Duster should be classified as a "jacket" not a "robe".
- The Smock should be classified as a "robe" not a "dress"
- The Dress Robe should be classified as a "robe" not a "jacket".
- The Short Skirt should be classified as a "skirt" not "pants"
- The Short Wrap should be classified as a "skirt" not "pants
Fix vendor categories
- "Dummy" Categories:
- Eyewear: currently no eyewear. We would love to have eyewear, but if that is never to be (alas) we would like this category removed to prevent confusion
- Capes: Again, currently no capes. We wants em.
- Non-Functional Categories:
- Skirts: currently all skirts are classified as "misc clothing," and the "skirt" category is empty.
- Wookiee Wear: Currently wookiee items are classified by whatever parts of the body they cover, rather than as wookiee wear. This category is confusing because customers may assume that there is no wookiee wear on the vendor because this category is empty. In addition, customers may buy items such as the "crested battle padding" which does not have the word "wookiee" in the title, because it is in with the rest of the "shirts".
An option to change the texture of clothing to a glittery or leathery texture during item creation
Retexturize certain items (i.e. formal jacket, infiltrator leggings)
Add in use-based or time-based decay
Allow clothing that "makes sense" to be wearable together
- Jackets should be wearable over body suits & Dresses
- Long Gloves should be wearable over Jackets
Make sachels craftable & equippable but not visible when equipped
Add storage for bandoliers because they occupy a backpack slot
Fix outstanding publish 6 schematic bugs (wookiees cannot wear aprons, useless stats on belt)
Increased crate sizes for components
Message Edited by NJ62 on 08-31-2004 12:06 AM
- Additional options for reinforced panels in clothing
- Add in use-based or time-based decay
- Add storage for bandoliers because they occupy a backpack slot
- Allow clothing that "makes sense" to be wearable together
- Additional permanent schematics (Schematics already in the game)
- 0/0 Decay bug (Included because I don't think it works correctly on TestCenter even with P10 out, if this is the case replace 5 with 6)
Your suggestion for our top 5 issues is to…limit the items we can make? That doesn't seem very intuitive. Why spend time removing things when you could, oh, I don't know, just not make them?
Akaara wrote:
I suggest taking out the quilted vest thingy. Would anyone really wear that or the robe with the metal thing? We have a robe with the metal thing and many vest that no one wears now. The pants are all good though.
I really want to have matching colour palettes(sp?). I tried to match a soft undershirt( I think it was) with several skirts of the same color-combo and it never was matching and that was with white and black....
Add 'Fashionable Skirt" to the items that turn white at a distance with the LOD active.
No 'Low-Rise' boots, such as combat boots.
Version of low-cut shoes (Casual shoe, dress shoe, women's shoe?) with a visible sock attached.
Items that do not fit correctly (clipping, gapping, etc)
- Noble's skirt shows thighs and a bit of derriere when running
- Doctor's dress shows backs of boots when running
- cloaked dress shows backs of boots when running
- Low Cut Top has dent in left side of exposed torso area.
- Legs poke through the Two-Tone Formal Skirt, both when running and when sitting (with legs crossed).
- Silver pendant does not layer correctly with luxurious gown, neck scarf hides it.
- Back packs do not layer correctly with cloaks, causing clipping to occur.
- Bikini leggings worn by men let the skin appear on the thigh and legs when they move.
- Rebel Marine Backpack does not show up when wearing with Gunman's Duster. [Unknown]
- Necklaces for the most part do not fit well around the neck and often float.
- Jackets on Females do not seem to scale properly, making waist line unnaturally small, shoulders over-padded.
- Luxurious Dress and Decorative Belt do not dispaly colors correctly from a distance where the quality shifts to low-grade mode. Turning the item either white or color 1 when worn.
- Belts and bandoliers in general do not fit correctly around the waist, usually looking very bulky or floating inches away from the waist. They also expand to wear over the jacket where they should wear under the jacket or robe or fit snug instead of bulky.
- Metal Color Bleed on Councilman's Robe: seems that the underside of the belt of this robe bleeds out onto the gown itself. Also bleeds around the cuffs.
- Short Robe reveals naughty bits when seated.
-
Cold Weather Gloves: Dont fit with a jacket