Swordsman Archive

Thread: For anyone that may have missed it...some news from TH

Mathatico
Thu Dec 04, 2003 9:30 pm
#1

TH posted this on the development forum earlier this evening. It's worth checking out for anyone who may not have read it yet.

http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=14605



"He who knows when he can fight and when he cannot will be victorious." - The Art of War

Mathatico Di'Ladro - Exiled Force - Chilastra
Master Heavy Swordsman / Master Brawler / Novice TKA
Maraxis Di'Ladro - Test Center
GOAL: Master Heavy Swordsman
BomsieBTC
Thu Dec 04, 2003 9:55 pm
#2

Sounds good... Kind of.


It sounds like in a couple of months, this will be an entirely new and different game.




Maude
Master of Indecision :: Master of Terrible Auctions

Gorecki
Thu Dec 04, 2003 11:21 pm
#3

*floats this thread*



Master Swordsman / Master Smuggler
Soulburner69
Thu Dec 04, 2003 11:53 pm
#4

personally i like the sounds of what was said in that post.



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FtB
Fri Dec 05, 2003 2:18 am
#5

Yeah it sounds great, but it also sounds like i'll probably die of old age before it ever gets implemented.

Revamping the entire combat system will take a while.. not to mention all the months of balancing that have to follow..

I guess its a good thing though.



Syg Muhrr, Chilastran
MHS, MB, MCarbs
Master_P
Fri Dec 05, 2003 3:56 am
#6

wel....!



its sad that we get so LITTLE defence when TKA, Fencher get sow **edit** mutch!!


We need more rangde and melee def!


TKA gets +62 Melee Defense +45 Ranged Defense, and we gets+20 Melee Defense and +15 Ranged Defense!


do you agree whit me on this?





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ZandorFelok
Fri Dec 05, 2003 5:34 am
#7

Well since creatures are getting a huge change and we are the expert dataholders on creatures... I think that might keep me holding on to master ranger a little bit longer... but I will have to be a little more convencing when I try to tell commandos and pistoleers that the creature has medium armor and is 90% special protection to heat/acid... right now most of them think they are to god like to care. Specially considering pistols usually don't have armor peirce.. and commandos rely to much on burn.. **edit** xp hogs



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meschuster
Fri Dec 05, 2003 6:11 am
#8

Sounds pretty good, I think. But why don't they focus on current classes that just don't work.


How many Master droid engineers do you see? I haven't seen a single one. And if I do I think I will walk up to them and slap them silly, because the player should have picked something that was of any worth in the game. I mean, I really haven't seen many droids in the game either other than pets that someone thinks makes them look cool. And maybe one doc who has a med droid with them so they can heal outside the medcenter.


I mean, the combat professions can do things in the game. Weapon/armorsmiths and some other crafters can do things in the game. But is seems there are some professions in the game that are just useless right not. I haven't seen a squad leader in the game yet also. I'm sure there are a few somewhere, but where?




Gondolin-Tarquinas
Genjin Hatsumi-Chimaera-Europe
Old-man Potts-Radiant
Mathatico
Fri Dec 05, 2003 7:00 am
#9

The Dev's stated a couple times that after the new CH changes go live that DE's will be getting a major facelift. The CH changes should be on live by next week so hopefully the work on the combat system won't hinder the DE revamp.



"He who knows when he can fight and when he cannot will be victorious." - The Art of War

Mathatico Di'Ladro - Exiled Force - Chilastra
Master Heavy Swordsman / Master Brawler / Novice TKA
Maraxis Di'Ladro - Test Center
GOAL: Master Heavy Swordsman
Sepulturicus
Fri Dec 05, 2003 7:55 am
#10

Call me skeptical, but I'll believe it when I see it. So far there's been few "Positive" changes and a whole slew of NERFs.



SWG is like smoking... every patch gets you that much closer to quitting.
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WarSmurf
Fri Dec 05, 2003 12:12 pm
#11

"but I will have to be a little more convencing when I try to tell commandos and pistoleers that the creature has medium armor and is 90% special protection to heat/acid"



Not to be picky, but pistoleers do have an armour piercing pistol. The DX2 is AP1.




Ialav Neako
Fear the Sound of ~LA~
DarkBShadow
Sat Dec 06, 2003 11:54 am
#12

yeah and so do republic blasters. it says i'm not certed on the gun but i am on the weapon certs in my skill screan. and when i pull my out i never get the mesage that says i am not certed for this gun. it's a really great gun. and melee is certed for it. i don't know but i think you need to be a rebel to use one. can someonedeny that only rebs can use them or can everyone use them.



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huan_the_destroyer
Sun Dec 07, 2003 1:11 am
#13

several problems



posture down will be useless


you have to be able to special rigth after a posture down



if you run away after a special it won't matter at all.




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