Swordsman Archive

Thread: Best Melee defense to take with MHS

Chais-Jayden
Fri Mar 19, 2004 11:47 am
#1

What trees of what professions are the best to take up to make us that much stronger?



Achyuta's account has been banned... for the first time in 2 years.
Makarish
Fri Mar 19, 2004 12:31 pm
#2

well i finaly settled on MHS, Master Fencer, Master Brawler, and 4/3/0/0 TKA for my template and its great for PvP, i have 95 defense vs KD, 90 vs posture down, 60 vs blind,65 vs dizzyand 70 combat equliberieum. needless to say its pretty hard to do anything to me with state changes and with 101 melee defense and 89 ranged im notreal easy to hit but not all that close to the defense cap ether.


also intimidate 2 is a real great thing to use in PvP, before i mastered fencer i helped tons when i was KD and stuck on my back and getting beat on by a TKM but now they are the ones stuck on their back betting their head choped off by me now





____________________________________________________________________________

Makarish the Master Doctor/ Novice Musician of Chilastra
Colonel Krith'cha Torak the Master Swordsman/ Master Brawler/ Master Fencer/ TKA of Chilastra
Proud member of Sacred Nemesis - www.SacredNemesis.com
Zigstercb
Fri Mar 19, 2004 12:44 pm
#3

Well, i Have:


MHS, 4400 Fencer, 0404 Tka, 3340 Medic, Nov Scout(so i can get meat:smileyhappy


This gives me:


most of TKAs accuracy, TKA dizzy/kd, +90 posture change def, +95 KD defense, and +56 defense acuity


also Ranged and Melee defense maxed at +125 each




Makarish
Fri Mar 19, 2004 4:50 pm
#4






Chaed_Arelk wrote:
Its capped at 125? *dosent say anything about his being over that...*






yeah its caped at 125 as stated on the last dev chat, however that is before other mods come into play like food, clothing, skill enhancers and such.



____________________________________________________________________________

Makarish the Master Doctor/ Novice Musician of Chilastra
Colonel Krith'cha Torak the Master Swordsman/ Master Brawler/ Master Fencer/ TKA of Chilastra
Proud member of Sacred Nemesis - www.SacredNemesis.com
veegen
Fri Mar 19, 2004 5:43 pm
#5

So ranged and melee defense is capped at 125.... and is the defense mods like def vs. KD also capped?





Vee'Gen Henkos - MBH - Ahazi

Geev' - Swordsman - Ahazi
PermaSt0ne
Fri Mar 19, 2004 10:49 pm
#6






veegen wrote:

So ranged and melee defense is capped at 125.... and is the defense mods like def vs. KD also capped?








no the def vs xxxx are not capped.........



Saatu Naza
~ Master TKA / Master Heavy Swordsman / Master Medic ~
~ Not all who wander are lost ~

Akinoor
Sat Mar 20, 2004 12:19 am
#7

I'm going MHS, MR, Fencer 4000, Medic 1040.

That leaves me with capped melee/ranged defenses and able to deal some heavy damage of all types and heal good enough with stim Ds.

The only thing that isn't so great about it is the def vs. xxx but I plan to use the def vs. kd food to cover that in pvp.


Maybe not ultimate but so far it seems very fun.



--
Ingame: Akinor, Erynh: Shop is in Sun City (Tatooine), at 6323 3707
"The older one grows, the more one likes indecency."
Chaed_Arelk
Sat Mar 20, 2004 1:18 am
#8

Its capped at 125? *dosent say anything about his being over that...*



Eain Rathair
~ Master of Melee ~
~ Warrior, Guardian, Friend ~
Peace is a lie, there is only Passion. Through Passion, I gain Strength.
Through Strength, I gain Victory. Through Victory, my chains are broken.

The Force shall set me free.


Dreadmessenger
Sat Mar 20, 2004 9:42 am
#9

Well I don't remember my defense vs. status changes, but I'm MHS, MRifle, 4404 TKA. Gives me 127 Ranged D, and 122 Melee D. Not bad considering when I put this guy together what I had in mind was offense.



Doctor Lazarus

Former Master Bounty Hunter of Starsider
The Resistance
(Marksman, Scout, Ranger, Bounty Hunter, Dancer, Entertainer, Carbineer, Swordsman, Teras Kasi, Fencer, Rifleman)
valblood
Sun Mar 21, 2004 2:46 am
#10

master swordsman, master fencer, tka 4/4/0/4, novice medic ranged/melee capped, dodge/CA capped due to attachments, 2h plus 25 spd at 100, all defenses to near 100 as awookie this is very helpful hehe, even with wicker wear coming soon, with this template I have yet to be kd/dizzied and it is awesome for the geo caves and the dreaded NS elders



++}}===MITHRANDIR====
~Pre Publish 9 Light Jedi Guardian~
~~~YES THERE ARE SOME OF US ACTUALLY STILL PLAYING~~~
Drocyc
Sun Mar 21, 2004 5:50 am
#11

what i like for PvE is-MHS, Doctor 0440, and fencer 3400 that way you can buff yourself with decent 90 med use buff packs with an 830 base so you get almost a 2k buff and you get the defense vs. XXXX and melee def from fencer



Drocyc
(gggggggggggggggxnnnnnnnwnnnnnnnxggggggggggggggg)
60% Of The Time, I Win Everytime!
motarian
Sun Mar 21, 2004 2:59 pm
#12

i thought the defenses from a line only worked if you had the weapon out from the tree the defenses came from. like i can only use the defenses i got from tk 0004 if i have my knuckles out.



wombat motarian laziest jedi ever
trw rebel
"first one's here, first one's here"
look out for the shotgun sniping rednecks
valblood
Sun Mar 21, 2004 6:34 pm
#13

no dodge, counter and block do not cross over, the others do






++}}===MITHRANDIR====
~Pre Publish 9 Light Jedi Guardian~
~~~YES THERE ARE SOME OF US ACTUALLY STILL PLAYING~~~
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