Swordsman Archive

Thread: !! WARNING !! Don't try AT-ST after the patch !!

Janeger
Tue Mar 16, 2004 6:52 am
#1

"Players will no longer be able to effect AT-STs, player vehicles, droids and turrets by the special effects of Stun, Dizzy, Blind, Warcry and wookiee roar. Additionally, biological DoT's (poison and disease) will no longer effect vehicles, droids or turrets and finally, AT-ST's and players vehicles will be immune to all posture changes."

...they are taking all the fun out of the game *g*

greets

Janeger

Master Swordsman
(taking a beautyful picture from the wall placing his beloved PH instead)
WarFerret
Tue Mar 16, 2004 6:53 am
#2

So long as they're still vulnerable to blast damage I'm going to enjoy myself



---
Ississ - FarStar - Master Doctor/Master Heavy Swordsman.

"If it looks like a duck, and quacks like a duck, we have at least to consider the possibility that we have a small aquatic bird of the family anatidae on our hands." - Douglas Adams
Murphy_McManus
Tue Mar 16, 2004 7:11 am
#3

goddamn you people cry nerf a lot.....were one of what 2 classes with blast damage? **edit** difference does it make if were not bleeidng a piece of metal to death....i mean please thinka little logically...your saying its bad that an inanimate tank cannot become dizzy or blinded...and that said EMTAL machine cannot bleed to death or be poisoned or diseased..


do me a favor and go do ableedhit on your car...




____________________________________________________________________

Mastered: Medic, Doctor, Scout, Marksman, Bounty Hunter, Ranger, Swordsman, Artisan,Armorsmith
Working on:TKA 2/0/1/2
Currently Master- Artisan and Armorsmith
And my holo said fencer back at doctor
Noxferatu
Tue Mar 16, 2004 7:24 am
#4

Not surprised an Imp would feel that way. Mcmanus, try standing on the other side of the At-St muzzle and feel the shots.


Why don't we let the imps dual-wield At-Sts while we're at it?



And as far as I remember, there were people inside the At-sts and they should be suspectible to warcry at least.



Noxferatu Enochian - Master Heavy Swordsman - Master Brawler - Master Medic - Infinity
WarFerret
Tue Mar 16, 2004 7:31 am
#5

I don't care how loudly you shout at someone, if they're in a tank, you're not going to scare them are you ?



---
Ississ - FarStar - Master Doctor/Master Heavy Swordsman.

"If it looks like a duck, and quacks like a duck, we have at least to consider the possibility that we have a small aquatic bird of the family anatidae on our hands." - Douglas Adams
ChryssSR
Tue Mar 16, 2004 7:52 am
#6






WarFerret wrote:
I don't care how loudly you shout at someone, if they're in a tank, you're not going to scare them are you ?






Maybe you didn't scare the operator of the AT-ST with warcry but startled them while they were drinking a hot cup of coffee. I imagine if I had a lap full of scalding hot coffee it might delay me from attacking.


Seriously though, it doesn't make them unkillable. It just means you have to play it a little smarter and expect to take some more lumps when you run up to thump that AT-ST with your hammer.




Chr'yss Ta'baal
Master Heavy Swordsman/Master Armorsmith
Fylter
Tue Mar 16, 2004 7:55 am
#7

Being a Rebel it hurts me to say it but... it ismadness that you can bleed a vehicle.


The changes make sense at the end of the day.




R a r i c


D R E A M


Major, Rebel Alliance Navy - Former RBEU founder
xCruelAngelx
Tue Mar 16, 2004 8:13 am
#8

Kind of a moot point on whether or not warcry sticks on an AT-ST or not (not that it should) because if you hit them after you warcry them then the effect goes poof anyways. I don't know about anyone else, but I got tired of seeing 2 or 3 Rebel TKAs taking on a helpless AT-ST because they staggered their warcries. AT-STs should be something to be feared by most people, not something you ask yourself "I wonder if I can take it out in under 9 seconds this time without taking any damage at all."



Rion Mo'lay
Master Bounty Hunter, 0/3/3/0 Carbineer

"Fett had just under an hour to eliminate two Imperial detachments. The hunter turned and hefted his blaster rifle. He only foresaw one problem: what to do with the three minutes he would have to spare..."
jthompson02
Tue Mar 16, 2004 10:12 am
#9

IT should take a group of 10-15 Elite professions in my opnion to take down an at-st. Hittin git with your fist will do no damage, shooting it should only do monir damage. The AT-ST is a powerfull imperial war machine. If you rebels dont lie it maybe you should have become an imp. Thats the point of being a reb, you have crap technology.



Commander Rotary Rotary Imperial Special Forces

I am you and what I see is me - Pink Floyd
NashDarksabre
Tue Mar 16, 2004 10:56 am
#10

Heh, AT-ST's may be very powerful, but you're risking 9,450 faction every time you pull one out (more if you're not human). I never risk pulling out my AT-ST.



Nash Darksabre --- Swordsman since beta, swordsman for life.

"We like our women like our enemies, hammered."
Anonymous_Smuggler
Tue Mar 16, 2004 11:45 am
#11






jthompson02 wrote:

IT should take a group of 10-15 Elite professions in my opnion to take down an at-st. Hittin git with your fist will do no damage, shooting it should only do monir damage. The AT-ST is a powerfull imperial war machine. If you rebels dont lie it maybe you should have become an imp. Thats the point of being a reb, you have crap technology.






It only took a few Ewoks with spears and a tree vine to trip one to its destruction in the Empire Strikes Back. Besides any talk about "reality" in this game of HAM bars, running through walls, shooting through walls/hills is just rather silly.



Master Swordsman
Scout 4040
Fencer 0440
TKA 4004
Medic 2000
Eviscerae
Tue Mar 16, 2004 12:03 pm
#12

*cough* RoTJ *cough*




Wrath ~ Klepto in therapy and Camper of Bell Towers
Dmonaz ~ Demonic Force Wielder & Rancor Mutilator
Exiled Death Cultists of The Durmanhoth Clan
Slaughtering terrorists in the Emperor's name since Day 1

Murphy_McManus
Tue Mar 16, 2004 12:27 pm
#13






Noxferatu wrote:


Why don't we let the imps dual-wield At-Sts while we're at it?







lol sure...oh wait thats right we can wield 3



____________________________________________________________________

Mastered: Medic, Doctor, Scout, Marksman, Bounty Hunter, Ranger, Swordsman, Artisan,Armorsmith
Working on:TKA 2/0/1/2
Currently Master- Artisan and Armorsmith
And my holo said fencer back at doctor
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