Swordsman Archive
Thread: Issues & Questions
Hi all,
first of all: i can't unfortunately tell you anything about my current status, because i dont know myself really what's going on. So i can't really tell you when we will see a new correspondent.
Meanwhile i thought i should still use the time and get things to run a bit more again...also to give a potential replacement something to start with.
The Correspondent Forum looks definitely like a good tool, eventhough the combat designer, and therewith also ours, is on vacation right now. So i think it might still take another week until things could get more concrete for us.
As the weekly mail basically doesn't exist anymore since the introduction of the forum, me and/or possible replacements will have to find an effective way of using the possibilities at hand.
So for now i thought about creating this post, where i would like to ask you to post your top 1 issue and/or 1 question.
I (and probably also potential replacements) would be glad if you could keep them as short, precise and profession related aspossible.
I know that some of you have posted them over and over again and we haven't seen any too satisfying results yet, but it would be good to have them in one bundle again, so that once our designer is back we have some material at hand.
I guessanyone following the threads on this board knows what our main issues are, but it would also help to see if any new issues have showed up.
Eventually we will have to wait for the return of our designer and see how communication works now in order to determine how to work most efficiently, but this is at least a start.
Thank you
Happy wielding,
Gorecki
Too many styles doing the same thing.
I would like to see sweeps changed to knockdowns.
-Shi
Put the Scythe in the game!
Of course, since it is a dropped item, it will suck 4$$ compared to player crafted weapons. I still want one for my collection though.
6 different posture change moves all on the same 30 second timer.
Will we ever get more status changes (Ie: stun, blind) instead of lots of useless posture changes?
Question: Besides the obvious Dizzy effect on AE3 and the damage/speed mods, what's the difference between AE1-3 and Sweep1 & 2? Looks like 5 moves that do the exact same thing from the exact same range. AE should do status changes, Sweep should do posture down(or KD.. doesn't matter to me, same effect).. in my opinion.
Are swordsman (and the other brawlers for that matter) going to be getting more skill mods and abilities to bring them more in line with the TKA profession.
READ HERE :http://forums.station.sony.com/swg/board/message?board.id=brawler&message.id=4868
for 85,000 combat xp:
Swordsman get
Two Handed Melee accuracy +20
Fencer get
Combat Equilibrium +10
One Handed Melee Accuracy +20
Pikemen get
Polearm Accuracy +20
TKA get
Melee Defense +10
Ranged Defense +10
Unarmed Accuracy +20
Unarmed Toughness +5
Unarmed Leg Hit 1
Sorry here is the link to that thread again,
http://forums.station.sony.com/swg/board/message?board.id=brawler&message.id=4868
Just hoping we get some new unique abilitys or added defense/offense skill mods. I dont think they were done with brawlers when they released the game.
My biggest push will affect all the professions...I feel there needs to be armor certs. A Master Dancer should not be able to wear the same armor as a Master Swordsman...unless they are also a Master Swordsman![]()
Cleetus McCoy
Radiant
off topic: Marah and Henzo, awesome ideas with the Armor certifications and such, I'm close to master swordsman but i have difficulty wearing a suit of adv, composite, would like to see that reduced.
On topic: 5-6 area attacks that do the same thing,I think the Offenceladder should give us different 1 target attacks that do damage as well as give a side effect almong with the addition attributes, or maybe posture change as well.