Swordsman Archive

Thread: Melee has now been officially gimped...

NashDarksabre
Fri Aug 15, 2003 3:24 am
#1

Since beta, all I've really ever seen for melee in patches, is nerfs. TKA's were kinda overpowered at one time, and our lunge ability was pretty crazy, yes. But all they have really done is nerf us, and not given us anything to make up for them. Lunge made us useful in PvE, because we could actually be tanks (though we wouldn't take any damage if it was done right). But when it was nerfed, we never got any extra HP or defense, to help us tank. In fact, ranged is usually BETTER at tanking, because they can wear armor. But, we still had our damage to fall back on. 1-2 shotting has been the one thing that has kept us viable in PvP.

Pre-patch Me vs. Ranged scenario:

If attacked by them at ranged, I would run the other direction, usually behind an obstacle, wall, or inside a building. This way, they couldn't kite me, and the only way they could hit me would be to come to me, therefore giving me the chance to kill them, thanks to my very high damage. Usually I could only get probably 1-3 swings in before I died, against a skilled ranged player. But that was usually all I needed for a kill. But, on top of this, I also had to put up with ranged knockdown, and bleed shot, both of which were almost always certain death. But I'd still manage, thanks to our ability to kill so quickly.

Post-patch Me vs. Ranged Scenario:

If attacked by them at ranged, I run behind an obstacle and wait for them to come to me. As they run by me, I get a swing or two in, dealing a pitiful amount of damage compared to what I used to do. They proceed to kite me from the other direction, forcing me to run the other way, and hide behind the obstacle, all the while taking damage from their weapon. Rinse and repeat. Now, again, this is without them using knockdown or bleed shot. If they did, I'd die even more pitifully. The only ranged players I've killed post patch, were not very skilled. And most of them required me healing myself, to stand any kind of a chance.

Now that we can't one shot, we lost the one thing we had going for us. Ranged can compete with us damage wise, plus all the other goodies they get. I don't know much about all the ranged abilities, but I had a skill called "stopping shot" done on me many times today, that dealt like 300+ damage to me, which is just insane.

WE HAVE ABSOLUTELY NOTHING WHATSOEVER GOING FOR US ANY LONGER! WE ARE NOW GIMPS WITH BIG POINTY STICKS! *level of pissedofficity increasing to critical level*

I should just go buy a bloody AT-ST and rely on it for my kills. Because I just can't compete in PvP anymore unless I'm against a sucky as hell player, even with all my skill.



Nash Darksabre --- Swordsman since beta, swordsman for life.

"We like our women like our enemies, hammered."
NashDarksabre
Fri Aug 15, 2003 3:41 am
#2

Ok, now that my rage has semi-subsided, I've decided to wrack my brain for any new strategies that could possibly win me some more PvP fights.

Anyone have any suggestions? I'm too tired to think too deeply right now.



Nash Darksabre --- Swordsman since beta, swordsman for life.

"We like our women like our enemies, hammered."
EtherTap
Fri Aug 15, 2003 4:48 am
#3

my suggestion is to take up a ranged skill, the devs said way back that melee classes were only thrown in because people complained.



Now with Signature!
Morath360
Fri Aug 15, 2003 6:24 am
#4

I'm in a quandry about this too. I simply hate running away shooting over my back. I feel like a big wuss. I dont have enough skill for CH and will not have since I am a master surgeon. Im not giving that up unless I absolutely have to. Im a freaking tank when I'm enhanced. The range problem just plain sucks..



----------------------------------------------------

"In space all warriors are cold warriors.."


Morath {WRATH} MBH MD
Kahless {WRATH} Light Jedi Knight
DuelsenD
Fri Aug 15, 2003 6:36 am
#5

It would appear they are trying to kill off any pure melee characters.
BoyOfLight
Fri Aug 15, 2003 9:13 am
#6

Oh no i will never go ranged this is what you do....make them bleed..i love it...use mindhit1 to make their mind bleed and then just proceed to go behind obstacles until they die..i prefer this patch though duels are more fun.....if you want to keep your target close use posture changing attacks like 2meleesweep or 2spinattack




Egnar/Egnards Atop
Tarquinas Legion
Grand High Troll of The Troll Order/A Ninja of One
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Raxer
Fri Aug 15, 2003 9:17 am
#7

Do what I did.....stop getting involved in Pvp. I'm a pure melee fighter, I used to use a rifle and even advanced to Rifle Specialist but now that I've gotten into the swordsman tree I never use my gun. It takes so much xp to gain skill boxes in swordsman that I can't afford to use the rifle anymore. Plus I'll probably have to surrender those skills eventually anyway. PvP was just WAY too frustrating, the devs just decided to screw melee fighters over for some reason. I would like to fight in the war but I know I can't so I don't bother trying anymore.


I have found that I do have some uses in groups. Not many people have said it but having a strong swordsman along definitely raises the groups effectiveness. I've been with some pistol and carbine guys on hunts and I KNOW they would have been killed if I hadn't been there to hold back some of the tougher creatures.

Seawolvz25
Fri Aug 15, 2003 9:44 am
#8

the only time I will openly attack another player in in a confined space like a Cantina or some other small space................firearms professions do have the "stopping" shot that can one shot kill and they also have a nice little thing called a "disarming" shot that basically renders Swordman pretty much into cannon fodder.........


I guess the only profession that was meant to be a Swordsman is the Jedi...............




One of the original 6 founding pimps of BBFE..........................Why Sony WHY!
-reggie-
Fri Aug 15, 2003 10:50 am
#9

I personally think that you shouldnt be able to shoot while moving enless it's part of a specialwhile melees should be able to hit while running. I mean, you try taking your rifle, running full speed and shooting 180 degrees behind you accurately. A hand gun can be more accurate, but still you're talking pretty difficult.



Reggie
Master Heavy Swordsman
Eclipse Server
Nagorak
Fri Aug 15, 2003 1:15 pm
#10






NashDarksabre wrote:
Ok, now that my rage has semi-subsided, I've decided to wrack my brain for any new strategies that could possibly win me some more PvP fights.

Anyone have any suggestions? I'm too tired to think too deeply right now.





Two ideas:


1) just chain sweep with a fast weapon (I know HAM costs are hell).


2) Go for master brawler and use 2H lunge to knock them down.

Orcant
Fri Aug 15, 2003 1:18 pm
#11

Whats so great about 2h Lunge? I dont understand, it takes like 250 HAM costs when wearing Armor and using a 2h Curved Sword, whats so great about it? Am i missing something???
NashDarksabre
Fri Aug 15, 2003 3:23 pm
#12

>Oh no i will never go ranged this is what you do....make them bleed..i love it...use mindhit1 to make their mind bleed and then just proceed to go behind obstacles until they die..

This is exactly what I was thinking of last night when I was trying to think of strategies. I have never really used it, so I wasn't sure how well it works.

Heh, I guess the only way we can win is to fight dirty with stupid knockdown and bleed. But I guess the bastards deserve it for all the times they do it to us.

But that mind bleed must be beautiful...



Nash Darksabre --- Swordsman since beta, swordsman for life.

"We like our women like our enemies, hammered."
Supurai
Fri Aug 15, 2003 8:35 pm
#13

if you're running and shooting at the same time maybe you should have a slower run speed. we could have a chance of catching up then.
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