Swordsman Archive
Thread: 30 second timer to kds/posturechanges
Grainy62 wrote:
...i used to be able to solo animals that hit hard easily cause i could stop them from attacking, ...
And you don't see anything wrong with this? Is this how you want to play a game, to be able to hit the baddies and then they can't hit back while you leisurely whittle them down to nothing? Where's the fun in that? You should have become a crafter or a dancer,I hear they don't get hit alot either.
There was absolutely no need for your abrasive reply, Tsion. Grainy simply stated his opinion on the patch, that being it "sucked". It always "sucks" to have something taken away.
In no way does his message equal the level of negativity of yours.
While it does suck to have power taken away from you, all of us knew this was coming.
They have said since day one that no single person should be able to solo a red con creature.
Well guess what, swordsmen have been able to solo multiple red cons simultaneously in the past with ease.
It's a shame I won't be able to tackle a baz nitch lair alone anymore head on killing everything all at once (though I might still be able to take them one at a time, we'll see), but I knew that was unbalanced to begin with and only a matter of time to be changed.
I do not think this patch was unfair by any means and from a pvp standpoint (which is what I enjoy most anyway) this is a godsend.
-Shi
They said 30 second timer to KDs, NOT posture change.
Woohoo, go vague patch notes.
Well, at least to my ignorance.
Anyways... Posture change doesn't last long as Knockdown, and can begone by actually moving.
Mobs stay in that posture for like 2 seconds, but why is it still 30 seconds?
Posture change isn't Knockdown, but they still put 30 seconds on it.
Sometimes I wonder at the devs ability of choice.
Secondly Tsion had a point, we all saw it comeing unless you were wearing blindfolds. The abillity to spam knockdown over and over to solo very high difficulty rateing mobs was bound to be nerfed, sooner or later. So dont act so surprised. It happned to Pistoleers aswell, so it's not a lash out at Heavy Swordsmen.
From the patch notes:
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Added 30 second posture change/knockdown timer. This applies to how often a player or creature can be knocked down. Once they have been knocked down they are immune to another knockdown move for 30 seconds.
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Can be read both ways I guess, but a TKA tested these over on the TKA boards. There was a post about it yesterday atleast.
I don't know about anyone else, but even as a master swordsman i was never able to solo any red or yellow creatues at all, let alone more than one using area attacks. before the patch i still had trouble beating to white cons using those attacks, and that was with good stimpacks as well. And if i get jumped by 5 or 6 blue cons with blasters i still get smoked.
i seriously doubt any swordsman was able to solo multiple red cons, if this is not the case then explain how they were able to do it.