Swordsman Archive
Thread: Upcoming Patch Will it weaken Swordsman Significantly?
Secondly in PvE Swordsman arent going to be such big hitters anymore since our bleeds will b weakened and we will only be able to apply 1 at a time.
Just asking for any input on these points since ive only been a swordsman for just under a week now and im nearly master, to see if im missing something or is the nerf bat hitting the swordsman a little hard this patch?
With TK's being WAY to overpowered, they can kill me before I have a chance of touching them.
Don't be blaming it on TKAs, did you ever stop to think that mabey swordsman is just under powered? In my opinion all melee professions need to be brought up to TKA standards.
Also, not all professions were meant to be PvP gods. Tactics also help.
3D4D wrote:
With TK's being WAY to overpowered, they can kill me before I have a chance of touching them.
Don't be blaming it on TKAs, did you ever stop to think that mabey swordsman is just under powered? In my opinion all melee professions need to be brought up to TKA standards.
Also, not all professions were meant to be PvP gods. Tactics also help.
Considering how easy it is for me to kill people in PvP, if I was "brought up to TKA standards" this game would be a joke and there would be no need to PvP because it would be far too easy.
The simple truth lies that class roles need to be outlined and classes are going to need to be balanced in regards to each other (If you consider that to be nerfing TKAs, so be it) but as it is, TKAs currently are an unbalancing factor in brawler vs. brawler PvP.
I think the only thing we have to worry about is the multiple bleeds issue, but I dont think it'll be that significant, just means you have to adjust your tactics.
I agree with most of the posters that TKA's dont need to be nerfed, but maybe everyone else needs to be balanced out. Many of the issues are around the accuracy of swordsmen weapons and the low defence we have.
TKA's are already going to be stripped of Dizzy & KD (as far as I know) because its too easy to exploit, but that is really the only major inbalance in the TK profession IMO.
Lets all just wait for the combat balance..
/tap
Message Edited by Ldwater on 02-04-2004 05:25 PM
Ldwater wrote:
TKA's are already going to be stripped of Dizzy & KD (as far as I know) because its too easy to exploit, but that is really the only major inbalance in the TK profession IMO.
Can you direct a post from a dev where you got this info from? Or where you heard this from.