Swordsman Archive

Thread: A Swordsmans' Fear of the 'Revamp'

Fingerofthrawn
Sat Sep 25, 2004 10:37 pm
#1


Forum surfing just brought this to my attention...... and I see this as a prime reason why there is SO much discussion of a combat revamp (*cough*cough* NERFING *cough*cough*) of swords as well as the other combat profs.This was a recent post on the BE forum, of all places, under the headingBE vs Jedi!!! Even the field!(ugh):

------------------------------------------------------------------------------------------------------------------

jchusky77 wrote:


Hey All,


We should have the ability to pass on Force Strike or Force Plague onto the pets. This will make us more valuable against them, as well as make CH needed again.


Or, they can give us Ysalamiri, the pets the have inherent force draining powers that are mentioned in the EU.



We need this!!!

------------------------------------------------------------------------------------------


Now, I'm just a combat fiend that throws ALL his SP into one form of combat profession or another (the lone exception being some med skills for my wookie), and my true belief is that someone who chooses to dabble in non-combat profs, whether it be merchant, BE, artisan, what-have-you shouldNOT be as viable in battle as someone who used all their SP in combat. (ie the TKM, MHS, master brawler template, etc).

I accept my limitations in this aspect of the game. I can't craft my own armor or weapons, anything of over 6k value I have to spam-sell (which I REFUSE to do...), or sell on the forums, I can't buff myself, etc.

Forthese services, I rely on my fellow players, for a reasonable fee of course, to come to my aid.What I wish for-among other things- are for other people in this game to have realistic expectations of what their chosen profs/templates can and should- or SHOULD NOT- be able to do, especially in the area of PvP. A BE or naked TKM or MHS (by which I mean there is no other combat prof in the template) should in NO way be able to take a Jedi, or any character who was created expressly for combat. I am not totally blind, and I do see the need to fix more than a few of the professions, combat-centered and not, but I really wonder if a lot of the reason we are having all the discussions over "evening the playing field" is more because one too many whiners got caught PvPing with their master armorsmith/ smuggler/ TK against a master fencer/TKM/ MHS and got "pwned", and felt that they were wronged somehow. I mean, the aforementioned template (fencer/tk/swords) SHOULD be able to get the best of most other templates in the game, all but the highest level Jedi included, because that is their sole purpose. Nobody likes to have their character die, but cliches are cliches because they are often true and "there is ALWAYS a bigger fish..." and maybe more people in this game should swallow a little pride and admit that they were, in fact, beaten fairly by the better combat template/ PvPer/ whatever.


Just my 2 creds, for what they're worth.......




GlamDrryng- MHS/ Master Riflewookie of Tempest

Beta'Ray Bill- MHS/TKM of Ahazi

"A Fighter till I die......then I'll fight some more"



No flashy sig here, move along.... move along.
drunkkracka
Sun Sep 26, 2004 3:59 am
#2

ARE YOU INSANE?!?
I have a MASTER MERCHANT!! MASTER!! SINCE I AM A MASTER I SHOULD BE ABLE TO HOLD MY OWN AGAINST ANY OTHER MASTER PROFESSION!!
/sarcasm off



Szero - Master Rifleman / Master Bounty Hunter
Impakt - Master Smu
ggler / Master Weaponsmith
-Dax
Sun Sep 26, 2004 5:25 am
#3

i didnt read all of that, but honestly swordsman could only benifit from a revamp i'm thinking. i mean unless you're dabbled into other profs, swordsman isnt too effective in pvp. easy to kd and keep down. yea they have mind hits, but that's about it.



Dax Venoda

Asir_SWG
Sun Sep 26, 2004 9:19 am
#4


Next you will be complaining about combat medics being able to poison as the are not a 'true' combat profession.... I like the idea of verity in combat types, different ways to get the job done... Keeps you on your toes a little...



ERHAMSTERHAMSTERHAMSTERHA
MSTERHAMSTERHAMSTERHAMSTE
RHAMSTERHAMSTERHAMSTERHAM
STERHAMSTERHAMSTERHAMSTER
HAMSTERHAMSTERHAMSTERHAMS
TERHAMSTERHAMSTERHAMSTERH
AMSTERHAMSTERHAMSTERHAMST
ERHAMSTERHAMSTERHAMSTERHA

MSTERHAMSTERHAMSTERHAMSTE

Takami-Kos
Sun Sep 26, 2004 3:33 pm
#5






-Dax wrote:

i didnt read all of that, but honestly swordsman could only benifit from a revamp i'm thinking. i mean unless you're dabbled into other profs, swordsman isnt too effective in pvp. easy to kd and keep down. yea they have mind hits, but that's about it.





Note that swordsman isn't a pvp profession.... there is more to the game than pvp,,, swordsman has by far the best dmg output in PvE......


That's the purpose of swordsman, go fencer if ya wanna PWN in pvp






Takami Kos
.......:::: Proud nobody()of Oasis ::::.......
.......:::: Changing colors mono Wannabe ::::.......
| Master Swordsman | The Iceman | Master Doctor |

Galjoss
Mon Sep 27, 2004 4:36 am
#6

Actually I quite like the idea of introducing Ysalamiri, if their range was limited to say 5 metres and they had a very low ham so they went down in one or two htisthey could be an important strategical element to attacking a jedi, but not enough actually win a battle on its own, just enough to allow a non jedi to get a few status attacks in. Another idea they could introduce from the books is the use of corbantis in armour, in the books this mineral caused lightsabers to go out, armour made with this could be given high resists to lightsabers but vulnerable to everything else, this would make specials like force lightening etc more usefull, but the only advantagea BE should get from Ysalamiri is the extra revenue they make from selling them, creature handlers should be required to use them.
Fallsguy
Mon Sep 27, 2004 6:01 am
#7






Takami-Kos wrote:





-Dax wrote:

i didnt read all of that, but honestly swordsman could only benifit from a revamp i'm thinking. i mean unless you're dabbled into other profs, swordsman isnt too effective in pvp. easy to kd and keep down. yea they have mind hits, but that's about it.





Note that swordsman isn't a pvp profession.... there is more to the game than pvp,,, swordsman has by far the best dmg output in PvE......


That's the purpose of swordsman, go fencer if ya wanna PWN in pvp







Don't forget master rifleman - with their speed they can easily outdamage a swordsman. Add FS enhancements and skill tapes - fuh get a bout it. They are also extremely tough in PVP. This is the profession thats about to get a wake up call in the combat revamp.





________________________________________

Druid Bledso
Master
DARK FORCES
Imperial Ace Pilot-Storm Squadron
Colonel Imperial Army

KreyMerr
Mon Sep 27, 2004 8:30 am
#8






Fallsguy wrote:





Takami-Kos wrote:





-Dax wrote:

i didnt read all of that, but honestly swordsman could only benifit from a revamp i'm thinking. i mean unless you're dabbled into other profs, swordsman isnt too effective in pvp. easy to kd and keep down. yea they have mind hits, but that's about it.





Note that swordsman isn't a pvp profession.... there is more to the game than pvp,,, swordsman has by far the best dmg output in PvE......


That's the purpose of swordsman, go fencer if ya wanna PWN in pvp







Don't forget master rifleman - with their speed they can easily outdamage a swordsman. Add FS enhancements and skill tapes - fuh get a bout it. They are also extremely tough in PVP. This is the profession thats about to get a wake up call in the combat revamp.








The problem with rifleman is their solo-ability. They must rely on conceal for the tough mobs, and hope to not get swarmed. Swordsman damage is slightly lower (moreso with heavy armor foe) but we can stay in the fight when riflemen must flee. The real power team is a speed capped swordsman and rifleman working together.



-X-____________________Cos KreyMerr
Profession:_________________________________Master Of Awesome
Server:____________________________________Chilastra
Look out! Hes got a pink duster!
Former Swordsman Correspondent and Swordsman for life.

_Vicious_
Mon Sep 27, 2004 8:51 am
#9






Fallsguy wrote:





Takami-Kos wrote:





-Dax wrote:

i didnt read all of that, but honestly swordsman could only benifit from a revamp i'm thinking. i mean unless you're dabbled into other profs, swordsman isnt too effective in pvp. easy to kd and keep down. yea they have mind hits, but that's about it.





Note that swordsman isn't a pvp profession.... there is more to the game than pvp,,, swordsman has by far the best dmg output in PvE......


That's the purpose of swordsman, go fencer if ya wanna PWN in pvp







Don't forget master rifleman - with their speed they can easily outdamage a swordsman. Add FS enhancements and skill tapes - fuh get a bout it. They are also extremely tough in PVP. This is the profession thats about to get a wake up call in the combat revamp.






Yall are crazy. A prepared swordsman is owns in PvP. Fencer is hardly any good due to the scatter hit fix and the fact that you can now have good resistance to stun and rifleman with a swordsman in his face will go down pretty quick

Noc-turnal
Mon Sep 27, 2004 2:21 pm
#10






Fallsguy wrote:





Takami-Kos wrote:





-Dax wrote:

i didnt read all of that, but honestly swordsman could only benifit from a revamp i'm thinking. i mean unless you're dabbled into other profs, swordsman isnt too effective in pvp. easy to kd and keep down. yea they have mind hits, but that's about it.





Note that swordsman isn't a pvp profession. Swordman ARE PvP profession and not only that we own rifleman if we're in thier face. with player skill you can be in thier face very easily. (also refer back to swordman PvP guide as you will see that only a CM or DoT users can actualy own us)


... there is more to the game than pvp,,, swordsman has by far the best dmg output in PvE......


That's the purpose of swordsman, go fencer if ya wanna PWN in pvp


fencer are weak without acklay baton, which can be lighten down with PSG. if you can afford acklay bone for the baton you certainly can afford one for the power hammer. i never got "pwn" by a fencer who dont have DoT weapons ever. If they can own DoT weapons so can you







Don't forget master rifleman - with their speed they can easily outdamage a swordsman. Add FS enhancements and skill tapes - fuh get a bout it. They are also extremely tough in PVP. This is the profession thats about to get a wake up call in the combat revamp.


Well rifleman can get speed ehancement from FS and so can swordman funnily enough, more than you need to speed cap the scythe, and dont even say the scythe is weak at cap speed with out damage multiplier it isnt and it does more damage on rifleman than they would ever like. Rifleman are not extremely tough, they can shoot you at long range thats thier abilty, swordman can fight at close range thats our ability. if we catch them thier screwed. (again see swordman pvp guide for more referance)


Swordman has never been weak infact it was very strong till mitigation shows up, but even know we are the most consistance, we havent had many nerfs and we wont be getting them because we got none to nerf. swordman has always been asolid profession and it still is. Combat revemap should give us a define role in pvp and make swordman more fun. If you dont like swordman and think thier weak then you obviously dont know enough about them to be giving advise










Noc-turnal (T-S)

Fallsguy
Mon Sep 27, 2004 3:26 pm
#11






Noc-turnal wrote:





Fallsguy wrote:





Takami-Kos wrote:





-Dax wrote:

i didnt read all of that, but honestly swordsman could only benifit from a revamp i'm thinking. i mean unless you're dabbled into other profs, swordsman isnt too effective in pvp. easy to kd and keep down. yea they have mind hits, but that's about it.





Note that swordsman isn't a pvp profession. Swordman ARE PvP profession and not only that we own rifleman if we're in thier face. with player skill you can be in thier face very easily. (also refer back to swordman PvP guide as you will see that only a CM or DoT users can actualy own us)


... there is more to the game than pvp,,, swordsman has by far the best dmg output in PvE......


That's the purpose of swordsman, go fencer if ya wanna PWN in pvp


fencer are weak without acklay baton, which can be lighten down with PSG. if you can afford acklay bone for the baton you certainly can afford one for the power hammer. i never got "pwn" by a fencer who dont have DoT weapons ever. If they can own DoT weapons so can you







Don't forget master rifleman - with their speed they can easily outdamage a swordsman. Add FS enhancements and skill tapes - fuh get a bout it. They are also extremely tough in PVP. This is the profession thats about to get a wake up call in the combat revamp.


Well rifleman can get speed ehancement from FS and so can swordman funnily enough, more than you need to speed cap the scythe, and dont even say the scythe is weak at cap speed with out damage multiplier it isnt and it does more damage on rifleman than they would ever like. Rifleman are not extremely tough, they can shoot you at long range thats thier abilty, swordman can fight at close range thats our ability. if we catch them thier screwed. (again see swordman pvp guide for more referance)


Swordman has never been weak infact it was very strong till mitigation shows up, but even know we are the most consistance, we havent had many nerfs and we wont be getting them because we got none to nerf. swordman has always been asolid profession and it still is. Combat revemap should give us a define role in pvp and make swordman more fun. If you dont like swordman and think thier weak then you obviously dont know enough about them to be giving advise











W.T.F are you talking about - a Master Rifleman can and has outdamaged swordsman if they know what they are doing and use the right specials.


And who said I did not like swordsman - man you are so off base. I love swordsman but put your whinny ego aside and face the facts - Master Rifleman can outdamge a swordsman - maybe not everytime - but they can. This is fact so go back to your troll cave and quit critiqing advice when YOU do not know what YOU are talking about.


You scruffy looking nerf herder.





________________________________________

Druid Bledso
Master
DARK FORCES
Imperial Ace Pilot-Storm Squadron
Colonel Imperial Army

Eraint
Tue Sep 28, 2004 8:30 am
#12

I am really dreading the "revamp". I just hope they don't gimp everybody so bad that more people quit than already have.



Llew Eraint-Corbantis:Master Rifleman/Master Swordsman:
Ohock Backnaru-Corbantis: 10 pt Master WS/Merchant: Loot Vendor, Melee Sliced and unsliced Weapons -171, -5796 Corellia, South of Coronet
Settbacca
Tue Sep 28, 2004 10:14 am
#13






Fallsguy wrote:



W.T.F are you talking about - a Master Rifleman can and has outdamaged swordsman if they know what they are doing and use the right specials.







...and a master swordsman can wipe the floor with a rifleman if they know what they're doing and use the right specials. The ONLY time I worry about rifleman is when they have me at distance and keep me at distance. If i'm fighting in cities where its hard for a rifleman to keep up a good distance between himself and me, the fight is over. If the rifleman is far away I won't engage until the range is beneficial to me....if you're not smart enough to break off or hold off on an attack because you are or are going to be kited....well you may have to re-think your strategies.



Sett'bacca
TacD
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