Swordsman Archive

Thread: Post patch issues 12/16

Gorecki
Tue Dec 16, 2003 9:42 am
#1

Hiya all,


so did you already order your bike ?


Please post all post patch issues / bugs / observations here.


Thank you.


/bow




Master Swordsman / Master Smuggler
RicoUnderwood
Tue Dec 16, 2003 10:27 am
#2

Order a swoop but I'm on... ick... Wanderhome. I'll be on about 6pm.



Tobie

Boyscout, Plays with Tinkertoys, and Professional Stray

Bloodfin's Current and Wanderhome's original Magic Kool-aid boy

Soulburner69
Tue Dec 16, 2003 11:22 am
#3

  • AI will now "see" a player that stands up from Incapacitation and may attack (including Feign Incapacitation).


  • what exactly do they mean by this? reason why i ask is what i get from that is that if a melee fighter gets incaped, near a nest, and stand up does that mean we are prone to be attacked as we stand up, leaving us to get incaped two or even three times?




    Anoreoa Lo'Bachi
    Master Dancer, Master Entertainer, and Master Musician
    Inrepid
    *************
    Thrass Frassdems
    Master Swordsman: Warrior, Master Brawler
    Wanderhome
    Soulburner69
    Tue Dec 16, 2003 11:49 am
    #4

    i like the new silver streaks... but there is one issue when using the powerhammer, there is a flash of light before your special attack animation happens and it is quite **edit** annoying...



    Anoreoa Lo'Bachi
    Master Dancer, Master Entertainer, and Master Musician
    Inrepid
    *************
    Thrass Frassdems
    Master Swordsman: Warrior, Master Brawler
    Wanderhome
    otodok-is-here
    Tue Dec 16, 2003 4:02 pm
    #5

    the new creatures attacking when we get up thing- i was TWICE dbed from the three incap limit because a huge mob would attack me, incap me, and then incap me again as soon as i got up- NOT GOOD



    after the newest set of nerfs- architect will be the be all, end all for PvP combat, however, the soon to be infamous merchant vendor bugs will make anyone willing to cheat absolutely uber
    ZeathUnnh
    Tue Dec 16, 2003 5:35 pm
    #6

    I like the white lines. I'd a fight with another master - beautiful fight


    Damage migitation seems to work fine... but its also useless against ranged... ohh well.


    I haven't done too much fighting. I'm busy speeding about on my swoop bike





    ----------------------------------------------------------
    Zeat : Swordsman : Pikeman : Combat Medic
    ----------------------------------------------------------
    StrmCommando
    Tue Dec 16, 2003 11:13 pm
    #7

    I'm tired of using a giant HAMMER when I'm a swordsman.


    Either switch meshes with the cleaver and hammer, or give us the Scythe and make that our new icon weapon for all people to know us by.


    When I think swordsman, I think of a hammer.


    That is completely opposite image I want when I think of a swordsman. We need a sword as our top weapon.


    Gorecki, can you give me a response on this?

    FtB
    Wed Dec 17, 2003 12:31 am
    #8

    I've been PvP'ing allll day. Been having alot of fun, even though the melee damage mitigation is pretty useless as 90% of poeple are ranged users.

    The white lines blow. Really really blow. The red streaks were amazing. Why oh why did they remove them?

    I tanked a couple of the new 100k HAM Giant Dune Kimo's also. They were easy to tank before the patch, even unbuffed, and they aren't too hard now either - just takes a while longer. I kept it warcried, also wearing 72% kinetic Ubese, So I didn't really notice the damage mitigation to be honest. Its a nice idea, but I rarely get hit by a creature anyway.



    Syg Muhrr, Chilastran
    MHS, MB, MCarbs
    MadDog36
    Wed Dec 17, 2003 8:24 am
    #9

    Speeder bike helps....A LOT......no more 15 minute trips to and from places.....


    Like the POI.....hit the cave in Naboo last night. Kinda fun.


    Also noticed you can call a vehicle after setting up a camp. THAT definitely is good. It would be nice to be able to call it whenever you want, but it's better than nothing.


    On an aside note, which is the best Armor to get for Swordsman? I know this has been harped on about 1000 times, but I don't have the time to Search through the forums while at work.....I'd like to get some armor and see how I do PVE and PVP.....


    Also, I think they said the Darklighter missions were fixed? Any idea where I can find that gun the guard talks about on Naboo?




    Wigea Avia
    TRGA
    Rebel Colonel
    Ekhvram
    Wed Dec 17, 2003 10:16 am
    #10

    I thought we were getting a new sound effect for the PH? It sounds like a sword right now, was hoping for more of a *thwump*


    Here's hoping the scythe schematic will be added rather than being a crappy reward like the rantok...




    _______ARKK [KOTOR]_______Gatica, Dant. (Live: 10-Midnite CST)_________________
    NashDarksabre
    Wed Dec 17, 2003 10:43 am
    #11

    I just wish the turret on my speeder bike worked, hehe. Would be fun to play with.

    My biggest issue is that we STILL don't have any new swords.



    Nash Darksabre --- Swordsman since beta, swordsman for life.

    "We like our women like our enemies, hammered."
    YodaGolem
    Wed Dec 17, 2003 4:43 pm
    #12

    HAM cost is a bit steep now that most proffs have mitigation now, 200+ cost per hit with a PH when armor is on is brutal to say the least. To make it worse, the fencer dodges it and too much to try again. *cries*



    Kebo Killa
    Nonperishable
    Wed Dec 17, 2003 6:57 pm
    #13

    The white trails are ok but they are a different, less eye friendlystyle then the red ones were. i would've liked to see the old red trails simply made silver. I dont like that flash at all, It getsreally annoying after a while.



    Cota Riwag
    Master Swordsman to the End
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