Swordsman Archive

Thread: Post patch issues 12/16

Baiir
Thu Dec 18, 2003 7:07 pm
#14

dint notice any changed after the patch.. not sure if the mitigation worked as i went out hunting without buffs and i ussually go out all buffed up. I could take out many mynocks, which i had trouble with before, but then that was many skills ago.


I dint even NOTICE the white lines.. stupid me lol.


Vehicles are cool... its very easy to run in, bleed a whole bunch of monsters, jump on the swoop bike, run off a cliff and land on a house though. Very cheap but very possible.

CorporateDan
Fri Dec 19, 2003 1:47 am
#15

I like the white flash. It is like I tapped them with my little magical hammer and made them into a pretty princess. Anyways it costs more HAM then I do damage against a TKM due to mitigation, while they are hardly effected by mitigation in a bad way.



Shamoke=Godzilla
Godzuki=Asexual offspring ridden by Godzilla
FtB
Sun Dec 21, 2003 8:20 pm
#16



Cizal1267 wrote:
Whatever happened to having specials only take away from the max HAM you had, regenerating very quickly? I nearly killed myself just now trying to see if the devs had put it in there. Any clue as to why it was taken out?



This was something only being tried on the TestCenter. No one ever said it went on live servers.

The Devs pulled it for the time being because it made PvE far too easy.



Syg Muhrr, Chilastran
MHS, MB, MCarbs
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