Swordsman Archive

Thread: SWORDSMEN'S ROUND TABLE: On weapons...

Doomseid
Sat Jan 03, 2004 5:57 pm
#92

This is a good thread with lots of great suggestions however, I don't see any comments from SOE. Maybe our lack of weapons is the reason why we are one of the least desired professions.
Fsmith010
Sun Jan 04, 2004 11:12 am
#93

2handed swordsman wielding 2 swords? ooohh ahhhhh
Harmonius
Sun Jan 04, 2004 11:55 am
#94

Honestly, I just want more swords. Hammers and axes are fun, but swords are much more fun.


I want a poison-tipped blade, too. (Maybe with powerups?)



------------------------------------------------------------------
-=Tonus Bachre=-
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Witch Hunter=-

GadonThek
Sun Jan 04, 2004 1:39 pm
#95

Claymores. You want a big, mean ugly weapon to get the job done, leave it up too us scots I fancy wielding my 7 ft claymore, hahahaha.
Dolomight
Sun Jan 04, 2004 1:46 pm
#96

I agree with a lot of the posts on here....a double bladed broadsword would be great. It is the swordsman class...not the Powerhammer class.. I would love to see something new sword wise



[_***Dolomight Highstepper***_]
[_*******Smoke My Scythe!*******_]
[_Sunts Fine Armor -718 -3418 north of Coronet_]

Rizzaka
Mon Jan 05, 2004 9:56 am
#97

Weapons i'd like to see, in no particular order


1: Dual Wielding Axes or Swords


2: Larger Swords & Axes


3: Mace (not the windu one either)


4: More Hammers







Drrty · Bothan of DOOOOOOOM
Zabuza · Demon of the Mist
· Prince of Endor ·
learn to adapt to the situation you have put your character in. i do not need to adapt my proffesion to accomodate yours.

Noxferatu
Tue Jan 06, 2004 8:18 am
#98

Uh.. I thought we were two handed as in, we use weapons that require two hands to use.. lol, you have to be **edit** strong to dualweild heavy axes..



You know the words "Heavy Swordsman" actually means that we use "heavy" swords.



Dualwielding is for the fencers. And Jedi of course.




Noxferatu Enochian - Master Heavy Swordsman - Master Brawler - Master Medic - Infinity
angristVong
Tue Jan 06, 2004 4:43 pm
#99

we need a powerful axe that works well with master.


it makes way more sense than a powerhammer since it would be a bladed weapon.


a nice vibro axe would be sweet.

FtB
Wed Jan 07, 2004 10:47 pm
#100

A quote from JediArashi on the "When is a sword a hammer?" thread.


JediArashi wrote:

Actually Patina...there could be a sword that does blast dmage, an Adumarian Blast Sword. For anyone who's read X-Wing: Starfighters of Adumar, you know what I'm talking about, for the others: it's basically a sword that shoots a blaster bolt from the hilt when it makes contact. Its' a weapon that the Adumarian society that Wedge and Tycho Celchu visited use for duels and whatnot. The society as a whole is very rennaissance like.

I think it would be perfect. The Adumarian govt. left the Old Republic just after palpatine took over, so it is possible to have them in this time era...although a stretch (no worse then all the Zabraks and nonslave Wookies). It could be an elite cert. with a slower speed than the katana style 2-handed, but faster then the hammer. Damage-wise I'm not so sure, but I would think something with a higher minimum then the other 2 would make it stand out a bit.

It would be cool too to see a little blaster bolt flash when you hit or just when you do a special with it. And it would have a more "star warsy" feel to it, then a fantasy style sword would.

-Arashi




Badass.. And it already exists in StarWars, so I see no problems in implementing it



Syg Muhrr, Chilastran
MHS, MB, MCarbs
AvengingJawa
Thu Jan 08, 2004 5:18 am
#101

I think varying damage types makes the most sense. There should be multiple top tier weapons for us to use with each damage type represented. that way all swordsmen would not be carrying the same weapon. it would diversify the look and feel of the profession.


ideas:


heavy mace: stun damage (it stuns when whupped up-side the head and shoulder area)


vibro sword: kinetic


Flail: electric (releases electric charge on impact) (could have some really nice animations to it as well)


war club: acid (looks like a spiked baseball bat, spikes contain acid)


There is no reason that there could not be a heat weapon, a cold weapon etc... if all of these have fairlyreasonable attributes, i don't see why they could not be implemented.


if a light-sabre is possible....

MadDog36
Thu Jan 08, 2004 7:37 am
#102

Personally, I'd like to see weapons do some different kinds of damage, maybe one that specifically does acid/disease etc? The weapon schematic hopefully being able to be looted this month goes a long way to helping this situation out. As for weapons though, I'd prefer that we are not just given weapons, but what about special quests and CONTENT in the game? Make us go to an out of the way planet, and complete a quest for a schematic, which we can then sell/give to Weaponsmiths???????



Wigea Avia
TRGA
Rebel Colonel
raider7734
Thu Jan 08, 2004 9:38 am
#103

We already rock the house with AP2 blast and kinetic, do we really need any other damage types?Nah, I don't think so





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IGN Kye • vendor wp -1444, -3847 Naboo
"Persistence is synthetic Luck"
Vergigorm1990
Thu Jan 08, 2004 5:45 pm
#104

I would like to see the echani sword from KOTOR in SWG for heavy swordsman. That would be a distinctive weapon and a sword at the same time. I always feel like I'm about to go build something running around with that hammer.
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