Swordsman Archive
Thread: About Dual Wielding
OnlyMaestro wrote:
And about backing myself up, I don't need to. Others have.
Basically like someone else said, no class in this game makes sense for dual-wielding. Then again...
Dual-wielding may NEVER happen now...since the Combat Revamp has been delayed until who knows when.
Heh,no, they have just pointed out that some samurais SOMETIMES used two swords, but usually from what I have seen in Kendo and Ninjutsu sword styles and their history, they used one sword with two arms, because that clearcy gave them a lot more swingpower and their swords were light enough for the swinger to be able to get the sword back in defense position. Furthermore, you of all seem to be the one who wants dual-wield the most (or the only one who has expressed it this much), would be fun to see how it would fit with the current Heavy Swordsman class which is based on two-handed heavy melee weapons.
Other thing to this, is that a stroke with one arm on a heavy sword while wielding a second will render the stroke more or less useless against armor comparable to composite, ubese or chitin nor is a light two weapons swordsstyle any like a Heavy Swordsman should have.
Well, it might be correct that no class suits it. Fencer I think might, but it is kind of a one-handed class, though it fit a hell of a lot better than us, as we use heavy weapons which only robots or big giant fouramred marsmen could dualwield, while the fencer use light weapons which actually are dualwieldable.
Has anyone else read the comic book series based on the emperor's personal guards and how they were trained. If you have then you have seen the double-bladedvibro-blades that they used, which would be my personal favorite in game if it were available... I don't think we need two heavy weapons to be effective in combat, but it wouldn't look too bad. I would rather have a couple heavier double-ended weapons like what I mentioned.
- Unarmed combat (TKA) - thisa basic a style of melee combat where the practioner relies on body posturing, relfexes, and natural strength to deal damage to an opponent.
- One-handed (Fencer) - this style of combat employs the use of weapons that are wielded with one hand. All of the power comes from a one hand/arm technique. The other hand/arm is generally not a part of the fighting style. For example, in foilfencing the other arm is either extended back or tucked away. Some one handed slashing techniques (i.e. knife fighting or some iaido kata) do not use the other arm for powereither.
- Two-handed (Swordsman) - styles of combat that use two hands close together on the "hilt" of the weapon fall under this catagory. The power of the weapon is derived from weight/momentum or from "snapping" the blade at the point of impact. Two hands are required for these techniques due to the size/length of the weapon (i.e. axes, hammers, and cleavers)or the way the weapon is swung (i.e. the katana).
- Polearms (Pikeman) - polearms are generally wielded using two hands that are farther apart on the shaft of the weapon. This allows a person to have greater stability while wielding such a large object. Most of the fighting styles that I know of for a polearm revolve around using the weapon momentum to create a "zone" around you that an opponent must enter if they are to stirke at you (this is more difficult than it sounds).
It seems to me that the only profession that should get dual-wielding as a skill are fencers. They are the only ones that have an idle hand that doesn't do anything. Of course, it goes without saying that dual-wielding shoud givesomeone a horrid drop in accuracy and speed, but the damage output should be doubled.