Swordsman Archive
Thread: the devs in their infinite wisdom have created a mob NO MHS can kill.
Page 3 of 3
NashDarksabre
Thu Mar 25, 2004 11:14 pm
#27
I could almost swear they were electrcity damage, or at least some other damage type asside from kinetic.
But I haven't owned one since beta, so I could very well be wrong I guess.
But I haven't owned one since beta, so I could very well be wrong I guess.
Ufgood
Fri Mar 26, 2004 12:00 am
#28
The problem is that NO CLASS should be completely useless against somethin, it does more harm to grouping if anything, I dont care if im only doing 400 points of dmg per hit on a 350k mob, I SHOULD be able to do at least SOMETHING to it except tickle it.
Also, has anyone noticed that on mobs SOMETIMES the resists start to drop? What causes it does anyone know? Me and some friends were going after NS elders the other night and sometimes the resists would drop during the fight, sometimes they wouldnt.
Also, has anyone noticed that on mobs SOMETIMES the resists start to drop? What causes it does anyone know? Me and some friends were going after NS elders the other night and sometimes the resists would drop during the fight, sometimes they wouldnt.
Ufgood
Fri Mar 26, 2004 12:06 am
#29
Ciirybeccaskyr wrote:
2h seems to have it best as far as 100% resist mobs go IMHO. Rifleman/carbineers cant hunt nightsisters at all and pistoleers have a kintic gun but its lack of AP and low damage/low speed make it poorly suited for attaking heavy armor mobs as well.
I dont know about carbineers but dont rifleman have a kinetic damage rifle? I thought the tusken rifle was kinetic? If not then there is only ONE NS I can think of that they are useless against, the protector, if they do have kinetic damage which I could swear they do then they can do damage, its just rare to see a rifleman carry around a tusken rifle,
raider7734
Fri Mar 26, 2004 9:42 am
#30
Sotaudi wrote:
First, there is nothing wrong with aMob being 100% immune to a particular class a long as there are Mob types that other classes are unable to kill by themselves. And that is the case.
well I simply disagree, I think a 95% resist is high enough, since it makes the target take only 1/20 of damage from that type
as far as our lack of damage types,if you want to defend the status quo, that isfine...but things are changing, and chances aregood that we will get more types at some point:
Keldarin:Currently ranged weapons have a significant advantage over melee weapons for variety of damage types done...Until I am able to get a better distribution of damage varieties across melee weapons then Kinetic will remain a protected melee damage type.
fwiw
Chrysahor
Fri Mar 26, 2004 1:42 pm
#31
Ufgood wrote:
I dont know about carbineers but dont rifleman have a kinetic damage rifle? I thought the tusken rifle was kinetic? If not then there is only ONE NS I can think of that they are useless against, the protector, if they do have kinetic damage which I could swear they do then they can do damage, its just rare to see a rifleman carry around a tusken rifle,
It was...now it's energy. You can get the lithanium rifle (who looks like a tusken one) wich does kinetic, but there is no cert yet.
Page 3 of 3