Swordsman Archive
Thread: New Weapon: Blacksun Executioner's Hack
ruehs wrote:
WE DO need more than 2 damage types...everyone does...Rifleman are near to having ALL damage types, while TK is stuck with only one still.
Last time I checked(this morning) fencers only have two damage types also.
Macross Starchaser, Eclipse, Phoenix Reborn
and .... your point is? so do Pikeman and carbineers. BTW Rifleman only have 3 damage types stun,acid and energy so there is alot they cant kill on high lvl npcs. now pistoleers have the most of any non-elite prof with energy,acid,stun,kinetic,heat. The only one better is BH who have access to every type except blast but they pay for that with the sp cost and lack of defences
Message Edited by Ciirybeccaskyr on 04-14-2004 11:17 AM
Message Edited by Ekhvram on 04-14-2004 01:38 PM
Weapons: Executioner's Hack should now be certified at 2-Handed IV (Fatal Finesse)
Well that's a Brawler cert...why add something inferior to the [disappointing] scythe?
StGabe.
Sorry, I totally misread that statement...boy do I feel stupid now....![]()
StGabriel wrote:
It has been confirmed that none of the stats on the weapons currently released to Death Watch are correct and they will soon change. I'll let you guys know as soon as I know more.
StGabe.
Nice... can you request cold or stun or even acid type damage for this new weapon?
But I have the feeling its out of my hands at this point. I think we will get to see the dev "vision" first in the weapon that is put up and then we'll get a chance to give feedback on it: "yeah, right on" or "hey, that isn't going to be used at all". From there we can hopefully tweak a bit to get something that will be a nice addition to our arsenal.
Ciirybeccaskyr wrote:
ruehs wrote:
WE DO need more than 2 damage types...everyone does...Rifleman are near to having ALL damage types, while TK is stuck with only one still.
Last time I checked(this morning) fencers only have two damage types also.
Macross Starchaser, Eclipse, Phoenix Reborn
and .... your point is? so do Pikeman and carbineers. BTW Rifleman only have 3 damage types stun,acid and energy so there is alot they cant kill on high lvl npcs. now pistoleers have the most of any non-elite prof with energy,acid,stun,kinetic,heat. The only one better is BH who have access to every type except blast but they pay for that with the sp cost and lack of defences
Message Edited by Ciirybeccaskyr on 04-14-2004 11:17 AM
Rifleman have energy(laser), stun(jawa ion), heat(berserker), cold(SG82), blast(t21), and acid(Disrupter rifle).
Carbineers have energy(laser), acid(dxr6 and nyms), and heat(EE3)
Pistoleers(along with BH and commando)have Energy(Republic),Blast(Launcher/Striker...comando/bh), Heat(FWG5), acid(DX2), and stun(geno).
Tk have kinetic
Swordsman have kinetic and blast
Pikeman have kinetic and electric
Fencers have kinetic and stun
So riflemen have the most damage types, while the melee class all have the least(TK being the least).