Swordsman Archive

Thread: Curved Sword is AR2!!! (poor, useless Power Hammer)

Seawolvz25
Tue Aug 05, 2003 8:24 am
#27

no, but the shiny cleaver looks bad ass though...............



One of the original 6 founding pimps of BBFE..........................Why Sony WHY!
MorpheusDreamweaver
Tue Aug 05, 2003 8:47 am
#28






Seawolvz25 wrote:
no, but the shiny cleaver looks bad ass though...............




a shame we dont have the resources to make cleavers or vibros on starsider =(



Sitherain Sil'Aaar
Starsider
IsUnderpaid
Tue Aug 05, 2003 8:55 am
#29

"what's the point in using a Curved sword?"***



|-------------------------------------|
[ Dalkem Varmus ]
[ Loyal citizen of the Empire ]
|-------------------------------------|
MorpheusDreamweaver
Tue Aug 05, 2003 9:02 am
#30






IsUnderpaid wrote:

This is what I don't get...


My Clever sword does more damage over-all, than my Curved sword (bought both from the same shop, Myxarr's Gear).The curved sword has a speed of 3.8 while the Clever has a speed of 4.1, there isn't much of a difference there.


If my Clever does more damage, more wound chance percentage, and a tiny bit slower, that's the point in using a Curved sword?






Curved sword sliced is 2.3 speed or so - that is a hell of a diffirence between that and 4.1 sliced which gives you 3.3-3.0 - you are talking almost a full second faster. If you are looking at 3.8 speed on your katana you probably got it made with bad materials or by a novice.



Sitherain Sil'Aaar
Starsider
BinaryT
Tue Aug 05, 2003 10:37 am
#31

IsUnderpaid,


If your two-handed curved sword is that slow, either your server has the worst steel ever, or the weaponsmith had no clue what he was doing.


I'm not even a master weaponsmith and I can make unsliced two-handed swords with 2.9 speed and well over 200 max damage...




--Eeneos (Radiant)
Master BH, (almost)Master Carb
Former Master Shipwright and Weaponsmith (first maker of Vibro Knucklers on Radiant)

--Lecadli Oja (Bloodfin)
Aspiring Master Rifleman/Master CH, part-time Musician
Bohswg
Tue Aug 05, 2003 1:44 pm
#32

I think we should be called Maulers instead of heavy swordsman.

Wodhanaz
Tue Aug 05, 2003 1:54 pm
#33

I think of it as this way, when they were coming out with names for the classes, they didnt want it to sound the same vanilla of all the past mmorpgs.


So instead of 1HE, 2HE, etc, they made it Fencing (Basically 1handed), Heavy Swordsman (2handed) and Pikeman (polearms).


Im not sure why its even a point to argue. Personally, i think we have the coolest weapons. I have always loved the hammer/axe over the sword, but I really like the ronin quality I have with a 2handed curved sword and my sunguard.


In AC they had hidden modifiers to what % a ranged weapon hit for... they eventually made it so that you could see what the weapons stats were, so no more guessing or speculation. I would really like to see if the hammer is AR2 and the 2hcs isnt.



Just reading through this forums, trying to get acquainted.



Wudan, aspiring swordsman



WibbleNZ
Tue Aug 05, 2003 6:27 pm
#34

So to test::


Find a friendlyimp with 45000 FP to get an AT-ST you can borrow


Get a buddy with pistol whip to stop it killing you


Thump it with a hammer


Thump it with a sword


Then report back here


Any volunteers?




--------------------------------------------------------------------------------
Jeassa wrote:
OMG I LOVE YOU WibbleNZ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
And that is the only time you will ever hear me say that.
Nagorak
Tue Aug 05, 2003 7:06 pm
#35

Ok, I have verified the 2H CS being AR2 vs mobs with AR1 and also AR0. The math comes out exactly to what floats over the head. You can choose whether to believe me or not, but I believe the extra info available about weapons when the next patch comes out will bear this out. I tried to get someone on Test to verify first hand but no one would...they gave me the stats of the normal curved which is AR0 which I was expecting.
Nagorak
Tue Aug 05, 2003 7:08 pm
#36

Also you guys are welcome to use whatever weapons you want, but I doubt you'll find a Power Hammer with a DPS of over a hundred against AR0 mobs. Not sure about the Cleaver, but if it's only AR1 then it won't either.

Gorecki
Wed Aug 06, 2003 2:48 am
#37

Hmmm....as the patch is being tested on test Center right now...isn't any of you by any chance playing on there ?....we could get a "first look"




Master Swordsman / Master Smuggler
IamDaniel
Thu Aug 07, 2003 3:19 am
#38

If the bugged non-working swordcores for cleavers were fixed it will easily outdamage a two handed curved sword. Let's take a look at the stats here:


From Eclipse:


2 handed curved sword: 40-240, 2.8 speed. HAM 40/70/40 unsliced. (HAM rounded)


2 handed cleaver(w/o 2x working swordcores): 80-160, 4.1 speed. HAM 40/40/20. (HAM rounded)


Swordcore: +40 min/max damage, -0.5 speed(each)


Assuming the swordcores work correctly and stack their effects.


2 handed cleaver(w/ 2x working swordcores): 160-240, 3.1 speed. HAM is most likely the same.



With that in mind, the only downside to a 2 handed cleaver would be their negative ranged mods, but those aren't noticeable at high levels. And the cleaver also looks better.

IamDaniel
Thu Aug 07, 2003 3:21 am
#39

Oops made a mathematical error. The correct damage of a working 2 handed cleaver should be 120-240 not 160-240. But it's STILL better than a 2 handed curved sword, damage and HAM wise.
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