Swordsman Archive

Thread: Ultimate Template

APEist_theReb
Sun Nov 21, 2004 7:34 pm
#27






AriasImmortal wrote:





JaredNomac wrote:

And you will just get your ass handed to you on a silver plate after the combat revamp






that's what YOU think.






bah arias you know as well as i that swords/doc is gonna be the only swords pvp template after the revamp lol.



@ takami. just keep your self unintimidated (and unblinded if need be) at the beginning of the fight so they cant hit you too easily (counterattack is more than sufficient). apply all your states and then warcry or kite or knockdown (kd/dizzy if possible) and heal all the states and dots on you. then come back at your full stated opponent and destroy them. a non stated swordsman hitting on a stated opponent is not going to live long lol. 100 % damage output swordsman vs anyone= swordsman/doc victory lol.


or if you have a big dot weapon yourself go ahead and dot them if they dot you, and just heal hehe.




APEist

Rebel Soldier of VYRIS

If I had a penny for all the people I've damned,
I'd be a trillionaire, and btw, damn you.


+80 speed and I'll still kick your ass.

Swordsman Motto: We like our women like our enemies, hammered.

APEist_theReb
Mon Nov 22, 2004 1:50 am
#28






AriasImmortal wrote:

I don't need state defenses and ranged/melee only go so far... i prefer my always unintimidated counterattack.




bingo ppl. doc rules.




APEist

Rebel Soldier of VYRIS

If I had a penny for all the people I've damned,
I'd be a trillionaire, and btw, damn you.


+80 speed and I'll still kick your ass.

Swordsman Motto: We like our women like our enemies, hammered.

APEist_theReb
Mon Nov 22, 2004 1:58 am
#29






Benpimpin wrote:

Pike/Swords/0040Fencer/master Brawler/the rest medic is nice, it gives:

+100 dizzy def

+100 stun def

+70 blind def

with a BE clothes and attatchments you can become immune to stun and dizzy and I promise it is very nice in PvE and PvP.







yep, good tempalte.


here is another template that is VERY good for things like large battles. you need friends (docs) as support though.


Master Swords/Master Brawler/pike 0-0-4-0/fencer 0-0-4-0/pistoleer 0-0-4-0/medic 2-0-0-0.


ranged mitigation 2


defense vs blind 110


defense vs dizzy 120


defense vs knockdown 95


defense vs posture change 50


defense vs stun 110



say bye bye to states. no tapes required. ecspecially if your zabrak like me.





APEist

Rebel Soldier of VYRIS

If I had a penny for all the people I've damned,
I'd be a trillionaire, and btw, damn you.


+80 speed and I'll still kick your ass.

Swordsman Motto: We like our women like our enemies, hammered.

Milgram
Tue Nov 23, 2004 1:02 pm
#30






XEntityX wrote:


Ultimate Template -


Master Brawler

Master Swordsman

4/4/4/0 Fencer

4/0/0/3 TKA

4/0/0/0 Medic


Has the best combination of Defence I've ever seen. With Medic Techniques 4 you can use Quick Heal. Even though this cause major dmg to the mind, you can heal it with TKA meditation. Now, I may be wrong, but I believe Quick Heal is instant, and is not affected by the amount of Injury Treatment Speed you have. This means you have Excellent dodge + Counter attack abilitys. If you get hit, it will deal extremely low dmg. If in some situation you are low on health, you can use Quick Heal, and Meditate heals the wounds you receive.


A Few Stats: Melee Defence- 141

Ranged Defence- 119

Defence v Dizzy- 60

Defence v Knockdown- 75

Defence v Posture change Down- 60

Defence v Stun- 50

Defence v Blind- 50

Defence v Intimidate- 40

Defence Acuity- 56

Dodge- 90

CounterAttack- 110


Because of Master Brawler, this template can also use Warcry 2 and Intimidate 2. If you want to explain how this template could get any better, or a better template all together, dont hesitate to do so.

(Before you say so, this template is in no way better than a jedi template)





Wow, dude, that template sucks ass.


MSwords, MBrawler, Pistoleer 0040, Fencer 0240, Smuggler 0010, Medic 2000, FS Speed 1. Now thats a template right there.






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- I support keeping & balancing the current combat system You can too


MasterofKatana
Sat Nov 27, 2004 10:24 am
#31

I've been debating on what I should have in my template for PvP,



Corbec Shotokan - Grandmaster of the Red Dragon - Starsider
Swordsman Motto : We like our women like our enemies, hammered.
MasterofKatana
Sat Nov 27, 2004 10:37 am
#32

Please disregard my last post, stupid button on my keyboard...


I've been trying to find a good PvP template, and I've been going around the forums looking for stuff. I'm looking over whether to go with defense stacking with medic, or with doctor. Any help would be greatly appreciated



Corbec Shotokan - Grandmaster of the Red Dragon - Starsider
Swordsman Motto : We like our women like our enemies, hammered.
CyborgUk
Sat Nov 27, 2004 12:22 pm
#33


I disagree that Swords and Doc are better beacuse, once you dizzy'd n KD, Doc aint gonna help u much.

Id rather have the defence and heal myself after the battle. (just my opinion)



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Egnaro
Sun Nov 28, 2004 2:19 am
#34

What he said was nice, but its always better to just drop the meditative route, grab some wound pack's, find a doc, or find a jedi that can heal wounds and just pick up 0304 Teras Kasi instead of 4004. For 1, you get more Combat Equilibrium and 2, you get more state/knockdown/posture changing defenses.


Thanks.
vnicula
Mon Nov 29, 2004 2:58 am
#35

I'm tired to repeat but at this moment best template with master HS is:


MB/MHS/Doctor 4020/CP 0040


Peace.



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stealth2
Mon Nov 29, 2004 7:03 am
#36

nice temp, not the best but nice, u should look into pickin up some pistoleer skills for the dodge and just the fact that most of the boxes have a lot of defense in each.



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ranfae
Mon Nov 29, 2004 7:59 am
#37






CyborgUk wrote:


I disagree that Swords and Doc are better beacuse, once you dizzy'd n KD, Doc aint gonna help u much.

Id rather have the defence and heal myself after the battle. (just my opinion)






not true my friend...with he right amount of spammin u can get off ur ass and back on ur feet



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ranfae
Mon Nov 29, 2004 8:02 am
#38

and btw maybe not a pvp template but i go for...

master swordsman
master doctor
brawler 0003
combat prowess 0044


let me say right now, this is not a good pvp template, my battles are drawn out and i have to really be up for it too win...otehrwise i think what a waste of state/poison/fire stims and jsut lay there while the pikey does his thing

but with few alterations this can be a good pvp template i believe, and fewer alterations than u think

would like to let y'all know but well...when my alt hits the streets, you can all try and guess it then



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Game experience may change during online play
I'm living life at ten frames per second..
Settbacca
Mon Nov 29, 2004 11:34 am
#39






alandfs wrote:


Ranged def and melee def only work well against low end npcs. Wont help against other pvpers or ns etc. So better to put skill points into state defence. Cob macro will mean counterattack will stop a lot of hits anyway.




Can anyone confirm this? I've always had 3/4/0/0 fencer and kept the first tree due to the melee/ranged def bonuses.....but i'd love to drop them in favor of some more in the pharm line. I only pvp so I need to know if my already high melee/ranged def. is useless in PvP. thx guys




Sett'bacca
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