Swordsman Archive

Thread: More Combat Upgrade Details

DarthVillanus
Fri Oct 29, 2004 6:00 pm
#14





Milgram wrote:


Riflemen were once able to crawl faster than normal in the prone position. The devs decided to get rid of the rifle crawl speed. +100 rifle crawl speed gets you nothing. When you go over 50 negotiation, you crawl faster now. Even though rifle speed was purposely taken out of the game, the devs did not take 5 mins to remove the skill from the loot tables. I know a guy who quit the game because he looted a +25 cammo/+20 polearm speedAA off a night sister elder. He was soooo pissed when he found out that he would need a +26 cammo AA to be able to get the +20 polearm speed to stick. The funny thing is, cammo actually works, though it doen't do much. He probably would have gone Unabomber style on SOE if he would have looted a +25 grenade experimentation or something equaly crappy like that.






I looted a +25 medical forage, +19 Food exp CA off an elder about a week ago. I almost cried.



| Kilon Wiekog |- | Master Fencer, Commando |
| Kalon Wiekog - Dark Jedi Knight |
~ Destroyer of teh Bunniez~ Arch Nemesis of Jene'vieve ~
"I don't like the CU" --Every selfish Loot Hoor in the game

AriasImmortal
Fri Oct 29, 2004 11:35 pm
#15



Gorecki wrote:


StGabriel wrote:

I think you guys will be happy with what you see



Listen to that man !





If we could see the stuff... I know everyone from intrepid that got in can see the CB forums now, but I cant



ARIAS TE'THAI
Master Swordsman|Elevator Wh0re
ECHUU|ECHUU-SHEN
Jedi Knight |Mandalorian Enforcer
Day One player/Pre-9 Jedi/PvP God. All gone. Canceled.

Gorecki
Fri Oct 29, 2004 11:39 pm
#16






AriasImmortal wrote:





Gorecki wrote:








StGabriel wrote:


I think you guys will be happy with what you see






Listen to that man !







If we could see the stuff... I know everyone from intrepid that got in can see the CB forums now, but I cant





I just pm'ed you, Arias...





Master Swordsman / Master Smuggler
ArdenS
Sun Oct 31, 2004 12:10 am
#17






Gorecki wrote:








StGabriel wrote:


I think you guys will be happy with what you see






Listen to that man !






Hell, I very, very happy with the way combat is now. I really don't want to see any changes in armor or weapons, or MOBs. Just fix the loot SEAs and other stuff that is broken.



Arden
Yeobot
Sun Oct 31, 2004 8:01 am
#18

Yep, I like the way combat works now, I would like to see some of the problems fixed, but on the whole, things work once you learn the basics. I like armour that can stop hits - this is a highly advanced civilization we are taking about here... I like buffs, and I like (yes I admit it - solo groups). The loot tables could be changed some to reflect what skills work and don't work...


Keep in mind I am a casual gamer who plays just about every night but with a family, job, etc so time varies and it sucks to be in a group that is counting on you and then you have to leave.... I don't want to see a game where I can't solo a lot of things as it's hard to get a group together at times..


Just my two cents...



biwan:
opossum
Sun Oct 31, 2004 10:52 pm
#19

I'm going to have to agree with Milgram here.
I'm generally not one to complain but honestly my opinion of SOE/Lucas Arts is pretty low at this point.

I work in software development and I am typicaly forgiving of bugs because i know how hard they can be to track down, but this game was released over a year ago and (besides the ridiculous amount of bugs) they're still trying to figure out a working combat system, a working jedi system...how many aspects of the game are they "working on"?. They ignored their beta testers that told them it wasnt ready for release. They still have game crippling bugs ( why were all the vendors on bloodfin jacked for 4 days?) I lost about 8 million credits worth of items with that bug by the way. Oh, and the CSR says that he's checked the logs and can confirm missing items but unfortunatley he cant return them. Awesome.

On top of all this they're making expansions and they're calling their patches "upgrades".

I quit playing last january and just picked it back up a couple weeks ago. You know they were talking the "combat upgrade" way back then? I had figured something would have happened over the last 10 months.


Basic design concepts(combat engine...) should be completed before any sort of beta testing, or even alpha testing for that matter. In real software design you have the basic plans laid out before you even start coding. In real software design bugs are few and far between, found in typically unused parts of the program.

Over all, they have a very poor development system. I dont know of any other software with this many bugs that is accepted in the business world as working software(besides windows).
If this game were not online based it would still be in development. Aside from wasting millions of dollars printing and shipping boxed software, you would be laughed out of the software industry for trying to release a standalone program that doesnt work.
Their design proscess is a joke.
A complete joke.



Bloodfin - pudge
Milgram
Sun Oct 31, 2004 11:26 pm
#20






ArdenS wrote:



Hell, I very, very happy with the way combat is now. I really don't want to see any changes in armor or weapons, or MOBs. Just fix the loot SEAs and other stuff that is broken.






I totaly agree with this. Fix the broken stuff, make a few minor changes, and you would have a pretty good system. If players aren't damaging each other enough, take out the .25 damage for PvP. Maybe boost it to 50% or 60%. Make NPC's harder by making them regenerate hp's and spam headhit2. I do, why shouldn't they.


I stand by my lack of confidence. I think the nerf-and it will be a nerf-will hurt more than it helps. The devs will think they have nerfed everything sufficiently, and players will find a way to be uber again. I sure hope we all go back to being creature handlers. If player abilities get nerfed, thats what will happen. Wasn't that great having grauls in the cantinas and starports?


All i am saying is if you are looking forward to the Nerf/Inhancement like it is christmas, just remember: Last christmas, they gave us all holocrons, then nerfed those too.




I'm With-Stupid n I-am With-I'm
The Jedi Jeweler - Outside Theed at -3990 4485
I go Bakersfield Chimp on Krayts and Nightsisters. You Savvy?
- I support keeping & balancing the current combat system You can too


Baio2K
Sun Oct 31, 2004 11:34 pm
#21

i'd love to alpha and beta test it but i doubt it, devs dont know i exist swear. excited either way though



TheTouch
Kettemoor Imperial
Gorecki
Mon Nov 01, 2004 2:16 am
#22




Milgram wrote:


I stand by my lack of confidence.





...which is your very right and comprehensible.


Currently we are bound to the NDA, which sucks for both sides. For us it sucks because we are not allowed to share any details ( ...and my thoughts go out to poor Gabe here, who's been sitting on this stuff ever since the summit and wasn't able to share), for you it sucks because you know that there are news out there everyone's been waiting for for months and you can't access it yet while a handful ofothers can( a reason why i felt reluctant writing all this in first place because i know how short of patience many of us are at this point of time and i don't feel like picking in open wounds). That's unfortunately how things are when it comes to alpha/beta testing, which is why i would like to encourage you again to sign up for the beta.


I feel obliged though to share with you the very little i can share: myoptimism about all this.


And through my comment i made earlier in this thread i simply wanted to add myself to the list of all the correspondents who came back from the summit with the sameoptimism and i would even say excitement( Clicky ), to give those of youwhoDON'T share the belief of some people out there that we are some sort of puppets to SOEa heads up and tell you to hang in there as you might be in for a pleasant surprise.


To finish this i would like to add that i've been discussing this with Gabe and we both agreed that our optimism and excitement isn't onlybased onthe content and details of the CU but also on the fact that we feel somewhat rewarded for what we've been trying to do herein the past year: to bring YOUR issues to the Devs and make them listen.


/bow








Master Swordsman / Master Smuggler
Noc-turnal
Mon Nov 01, 2004 3:12 pm
#23






Gorecki wrote:




Milgram wrote:
I stand by my lack of confidence.




...which is your very right and comprehensible.


Currently we are bound to the NDA, which sucks for both sides. For us it sucks because we are not allowed to share any details ( ...and my thoughts go out to poor Gabe here, who's been sitting on this stuff ever since the summit and wasn't able to share), for you it sucks because you know that there are news out there everyone's been waiting for for months and you can't access it yet while a handful ofothers can( a reason why i felt reluctant writing all this in first place because i know how short of patience many of us are at this point of time and i don't feel like picking in open wounds). That's unfortunately how things are when it comes to alpha/beta testing, which is why i would like to encourage you again to sign up for the beta.


I feel obliged though to share with you the very little i can share: myoptimism about all this.


And through my comment i made earlier in this thread i simply wanted to add myself to the list of all the correspondents who came back from the summit with the sameoptimism and i would even say excitement( Clicky ), to give those of youwhoDON'T share the belief of some people out there that we are some sort of puppets to SOEa heads up and tell you to hang in there as you might be in for a pleasant surprise.


To finish this i would like to add that i've been discussing this with Gabe and we both agreed that our optimism and excitement isn't onlybased onthe content and details of the CU but also on the fact that we feel somewhat rewarded for what we've been trying to do herein the past year: to bring YOUR issues to the Devs and make them listen.


/bow






but i am sure you can tell them that, this upgrade is going to change the game in a poportion in which they cant even begin to imagine. when i saw what was planned my expectation and imagination wasnt even half of what they had planned out. so by all right you guys should be very excited if only you know what we know you would be as optimistic as we are




Noc-turnal (T-S)

AriasImmortal
Mon Nov 01, 2004 3:28 pm
#24

Let's say some really vague things about it!

It looks great.
It'll change how you play SWG (definetly)
Professional roles are redefined, for the better.

Ok, enough of the vague stuff



ARIAS TE'THAI
Master Swordsman|Elevator Wh0re
ECHUU|ECHUU-SHEN
Jedi Knight |Mandalorian Enforcer
Day One player/Pre-9 Jedi/PvP God. All gone. Canceled.

StGabriel
Mon Nov 01, 2004 4:45 pm
#25

( ...and my thoughts go out to poor Gabe here, who's been sitting on this stuff ever since the summit and wasn't able to share)

To say the very least.

But let's all remember that we're bound by NDA's. Unfortunately we're going to have keep most of the excitement to ourselves for a while yet.

Gabe.



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

AriasImmortal
Mon Nov 01, 2004 7:52 pm
#26



StGabriel wrote:
( ...and my thoughts go out to poor Gabe here, who's been sitting on this stuff ever since the summit and wasn't able to share)

To say the very least.

But let's all remember that we're bound by NDA's. Unfortunately we're going to have keep most of the excitement to ourselves for a while yet.

Gabe.




But we're allowed to say really really really really really really vague about it, right?



ARIAS TE'THAI
Master Swordsman|Elevator Wh0re
ECHUU|ECHUU-SHEN
Jedi Knight |Mandalorian Enforcer
Day One player/Pre-9 Jedi/PvP God. All gone. Canceled.

Page 2 of 3