Swordsman Archive

Thread: Dev's... Please Change Area Attack's To A New Skill! Signe Here If You Want Them Changed

Zzretch
Sun Sep 14, 2003 12:54 am
#14

Uhhh, WHAT THE #(*$#*@(@# ARE YOU SMOKING!!!?


Area attacks eye candy? A *3rd tier* skill being better than ones that you get earlier on in your career means no one ever should get those in the first place!?


Sigh ... look, 2h spin attack (both 1 and 2)absolutely rocks when fighting multiple mobs. Why in the world would you want to get rid of it? If you spend all your time fighting single targets, then you have no place commenting on the usefulness of an area attack - much less try to take it away from the people that haven't gotten to 2h sweep 2. If you're like me tho, and love wading into a swarm of mobs and slashing down their HAMs all at once instead of 1 at a time, you'll rapidly find out that 2h spin attack is perfect as it is.


Now, bleh, take down this petition, it's just dumb.

Pharout
Sun Sep 14, 2003 5:38 pm
#15

/sign
KyyaTynnyn
Mon Sep 15, 2003 8:32 pm
#16

/sign


A knockdown would be nice!


Ssalaaras Ssheeha


Novice Sword


Novice CH


Wanderhome

Khalaermol
Mon Sep 15, 2003 10:35 pm
#17

I use area attack 3 all day long onsocial mobs, it's FAR from useless.



Don't like the HAM costs on the power hammer styles? Use sunburn and ryshcake.


We are far from broken.




Khal's Crap 6164, 5539 Rori just to the east of restuss Wanderhome
Master Swordsman, 3/0/3/0 scout, 0/4/4/4 doc
Master Artisan, Droid Engineer, Merchant (my alt)
Holocron said, " ...there's something oddly satisfying about running a game people pay to hate..."
http://www.gamespy.com/articles/march04/galaxies/01/
http://www.gamespy.com/articles/march04/galaxies/02/
http://www.gamespy.com/articles/march04/galaxies/03/
IagIag
Tue Sep 16, 2003 12:38 am
#18

/sign


I'd say more but who wants to be attacked by noobs who haven't played enough other professions to know how much variety they have in the weapons and attacks they can use in comparison to ours... which as a result make those aforementioned - "the same".


There is basically one good weapon - 2H curved, and two attacks - mind bleed and the posture down ones.. everything else is basically the same.


heh .. i did say something

APEist_theReb
Tue Sep 16, 2003 5:31 am
#19

how good they r isnt the point, they have no variety

and other professions dont have to use spices or food to stay alive, why should we.

i myself am a doctor and goin to b able to buff myslef soon, but i hate havin to, but im happy



APEist

Rebel Soldier of VYRIS

If I had a penny for all the people I've damned,
I'd be a trillionaire, and btw, damn you.


+80 speed and I'll still kick your ass.

Swordsman Motto: We like our women like our enemies, hammered.

Zenoge
Tue Sep 16, 2003 5:43 am
#20

/sign



make area attack 3 100% positive that we blind and hand hit 3 100% positive that we dizzy


take away all the posture down changes on area attack and make sweep 2 intimidate and posture change everyone.





Ayyub Zenogias

Da Black Ghetto Swordsman in Shinin Armor

"f**k wit me imps and my Titan's Hand Hammer will be all up in yo a$$"
Supurai
Tue Sep 16, 2003 11:33 am
#21

We needsome type of benefit fortechnique 3.


We need dizzy to work more often in area attack 3.


We need dizzy plus posture change to knockdown creatures.


We need spin attack to be very low ham cost so that it is worth doing instead of area attack3.


We need higher resists/defense all around for tanking and PvP.

Khalaermol
Tue Sep 16, 2003 1:04 pm
#22

My neighbor down the street doesn't have to rely on a job, but I'm not going to work everyday suing for winning lottery numbers.



A little variety in the "procs" would be nice, but you guys are making it seem like the swordsman profession is CRIPPLED. My god, it's NOT.


Are all of you guys signing this master swordsmen? How far along the swordsman tree are you?


All melee professions suffer from the same malady, and sure we're outdamaged by bh's and commandos but I have to wonder if some of you are posting to this thread based solely on what you have read.





Khal's Crap 6164, 5539 Rori just to the east of restuss Wanderhome
Master Swordsman, 3/0/3/0 scout, 0/4/4/4 doc
Master Artisan, Droid Engineer, Merchant (my alt)
Holocron said, " ...there's something oddly satisfying about running a game people pay to hate..."
http://www.gamespy.com/articles/march04/galaxies/01/
http://www.gamespy.com/articles/march04/galaxies/02/
http://www.gamespy.com/articles/march04/galaxies/03/
Fitzfield
Tue Sep 16, 2003 4:55 pm
#23

/sign


Fitzfield-Novice Heavy Swordsman (half way to master)

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