Swordsman Archive

Thread: Damage in PVP?

Isvurx
Fri May 14, 2004 5:57 am
#14

Ahh.. only 25% bonus..

So the unarmed damage mods are added straight on the damage of the weapon, thats just nasty.


Any suggestions what to do to actually cause damage with swordsman in PVP?
piezo
Fri May 14, 2004 6:43 am
#15

Might also mention that TKA ignore 90% of dmg mitigation....



Piezoh
DrPiezo



I SAID WE'LL CUT OFF YOUR CHONSON!
Isvurx
Fri May 14, 2004 7:12 am
#16

As i understand it the only TKA moves that can bypass mitigation is the combos? Are you saying that headhit also bypasses mitigation?
Chrysahor
Sat May 15, 2004 12:44 am
#17



Isvurx wrote:
As i understand it the only TKA moves that can bypass mitigation is the combos? Are you saying that headhit also bypasses mitigation?





Nope.

Unarmed damages aren't mitigated, only VK damages. Range is 190-30 in your case=160 damages mitigated
Scythe is good since it has a low range (330-220=110 for your scythe).

Like I said, after mitigation III (cut 60% of the range) it's:
scythe: 220-286
vk: 280-376

Add 25% to the scythe for AP2: 275-357.
Even with an AP2, you base damages are still under VK+unarmed damages. You only did more damages with your scythe due to 2-handedhit3 multiplier.



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Mandalorian Commando - TC-EP3 Tester
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