Swordsman Archive

Thread: Defense Stacking in upcoming patches?

cwhooks
Wed Dec 08, 2004 1:03 am
#14






Brainplay wrote:





cwhooks wrote:


I disagree, but you've just tossed out an opinion with nothing much to deabt on... Defense stacking really depends on context here... If you are talking PvP, you can stack offensively to counter it, though not as easily as defense stacking. If you are talking solo PvE, defense stacking is a necessity for many professions, but mastering at least 1 combat profesion is crucial! Some professions like Commando are basically hamstrung unless you pick up defenses from another profession! If you are talking group PvE, defense stckign makes more sense as people try to fullfill specific rolls. Tank, healer, damage dealer, etc... I think the general idea here is "group". Yes, soloing will still be around albiet it will be much harder to do and take much more skill both in the PvP and PvE areas. The great thing about the system is that you can master more than one profession allowing a small group to be able to cover most areas in offense, defense, and medicine. Yes some profession are hamstrung in one category or another. But then again all professions still have the ability to pick up a completely new profession. Its just not going to be as easy as I stated earlier.


As a solo player who is not to fond of groups... I will of course prefer a skill based system over a profession based one. For group heavy dynamics, skill based can be very powerful as well, but profession based makes it 'easier' to balance and implement. However, it is the rare profession based system tha tI have seen that allows for good solo play... As few professions are truly complementary... Currently, ifyou combat profession doesn't have a hybrid to blend with, masterign a secodn combat profession is unlikely to provide any benefit other then being able to change to a different weapon for a different situation... Not really the style I like...



Ultimately the down fall of any stacking was that the system was neither fully skill based, no fully profession based... A hybrid that seems to have the flaws of both systems with neither of their advantages! And what they're hoping to fix in the CU.


*shrug* Lots of ways to peal na onion, just don't like the method they're using.
















Battleaxe - Bloodfin galaxy.
Surveyor of Lok and 12 point Master FS Weaponsmith.
_____ Resources, Sliced Weapons, Skill tapes, Loot...
Mall.....800m from Theed starport at -5139 3399.
_____ Deliveries use any vendor named 'BA's ...'.
darmokVtS
Tue Dec 14, 2004 11:44 am
#15



ElykTraHed wrote:
I'd like to know this before I decide to do some defense stacking of my own. Thanks for you time
Ickage TraHed





The few persons that actually KNOW details about what might hit us aren't allowed to talk about it due to the NDA tied to the combat upgrade alpha. So basically I advise you to wait and see until details are around, all you atm can get is guesswork at best .




Kope Sanisa, Medic / Imperial Pilot Ace
McGyver, Smuggler / Imperial Pilot Ace
Allanar Jansan, Commando / Freelance Pilot
SpunkyKuma
Wed Dec 15, 2004 6:20 am
#16

"hmm so tell me, everyone goin to be a Master Doc or CM / Master "Anything combat wise" is better in your mind? You people make me laugh, they are goin to kill one of the most original part of this game yet the majority think it will be better. Think off all the diversity that system had to offer compared to what's comin our way. I don't see how for example a TKM/ Master sword will stand a chance against a TKM/ Master doc in the new system. They could fix broken proffesion and the mind target and I'd be quite happy imo. No wonder everybody is cravin for a Jedi template now."

My bet is that will happen, people with their favorite combat prof will eventually pcik up doctor or CM or ranger or CH (or some crafting prof). I'm sure there'll still be alot of dual combat profession templates out there for pure combat for certain situations.



Vicci A'Tivo - Elder "in your face" Bounty Hunter
Ekinn A'Tivo - NGE Jedi
XProdigy - Pre-24 Squad Leader
Chac Baal - Elder Jedi (Omen's first Mon Cal Jedi)
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