Swordsman Archive
Thread: WOW! now that's a head hit
Oberon131313
Mon Jan 03, 2005 12:43 am
#14
JediForceSeeker wrote:
Even though it reduces 75% against a TKM, it will still put out alot ofdamage.
I'm sure mitigation kills it...which is why it doesn't do much against a TKM.
jerZun
Mon Jan 03, 2005 1:52 pm
#15
JediForceSeeker wrote:
Even though it reduces 75% against a TKM, it will still put out alot ofdamage.
If anyone wants to see for themselves, I have a 1954 max dmg PH on infinity... ill hit you a few times... or I can hit a TKM, and you'll see that it does hardly any damage.. Same with a stun baton... Theres a stun baton on infinity that is 400-800 dmg made with legendary acklay bones.. against a TKM, all u would have to wear is a PSG and then it'll only do like 60 dmg a hit...
Vshbaa
Mon Jan 03, 2005 6:37 pm
#16
Math Session:
670 Max Hammer
3.5 Dmg Mod on Head Hit 3
1.5 Dmg Mod for combat
670*1.5*3.5 = 3617.5 PvE Damage Max
3617.5*.25 = 879.375 PvP Damage Max
If Intimidated, there is a 50% Multiplier on the damage
879.375*1.5 = 1319.0625 PvP Damage Max
If you were a M.LS you have 55 toughness, which is a 55% reduction
1319.0625*.45 = 593.578125 PvP Damage Max
Now, if he was using a 16% Powerup, he gets a 16% increase to damage
593.578125*1.16 =688.550625 PvP Damage Max
So, there is no way he could be doing that amount of damage to you with said hammer, even with a powerup. Now, this all changes if you are not a M.LS. If you weren't intimidated, it further proves that it was impossible. Therefore, he lied to you about his hammer, it is mathmatically impossible.
Message Edited by Vshbaa on 01-03-2005 08:59 PM
TieWalker
Mon Jan 03, 2005 8:59 pm
#17
since when did intimidate allow more damage? I thought it just reduced the damage done by the intimidated party by 50%
hkyplyr31
Tue Jan 04, 2005 5:32 am
#18
Vshbaa wrote:
Math Session:
670 Max Hammer
3.5 Dmg Mod on Head Hit 3
1.5 Dmg Mod for combat
670*1.5*3.5 = 3617.5 PvE Damage Max
3617.5*.25 = 879.375 PvP Damage Max
If Intimidated, there is a 50% Multiplier on the damage
879.375*1.5 = 1319.0625 PvP Damage Max
If you were a M.LS you have 55 toughness, which is a 55% reduction
1319.0625*.45 = 593.578125 PvP Damage Max
Now, if he was using a 16% Powerup, he gets a 16% increase to damage
593.578125*1.16 =688.550625 PvP Damage Max
So, there is no way he could be doing that amount of damage to you with said hammer, even with a powerup. Now, this all changes if you are not a M.LS. If you weren't intimidated, it further proves that it was impossible. Therefore, he lied to you about his hammer, it is mathmatically impossible.
Message Edited by Vshbaa on 01-03-2005 08:59 PM
what about stuned? dose that have a damage mod, or just a def reduction?
Vshbaa
Tue Jan 04, 2005 4:59 pm
#19
I know the stun state reduces damage of the defenderby about 20%, but as far as I know, it does not increase the attackers damage.
Also, I am nearly positive that intimidate increases the amount of damage you do to a target. I went fighting in the Geo Cave (solo) todayand I tested intim on the Kwis and Droids, and there is a noticeable difference in the damage I output when they are intimidated.
Naruk_The_Wookiee
Tue Jan 04, 2005 7:56 pm
#20
I tought that if intimidated u will deal 50% less dmg and melee/ranged def. is lowered....that would be a double penalty if the opponents dmg. output will rise too...
Vshbaa wrote:
If Intimidated, there is a 50% Multiplier on the damage
Vshbaa
Wed Jan 05, 2005 12:46 pm
#21
Since I have no numbers to prove what I've said, I'll testit tonight 
Expect my results around 9pm EST
Vshbaa
Wed Jan 05, 2005 7:30 pm
#22
Compiled a little data, 28 head hit 3's:
Fights with Intimidate:
1723
2128
1557
2994
2018
2607
1870
2977
2267
2125
2101
1010
2315
2868
2799
2136
1198
1502
3021
1731
2885
2586
2701
1191
2496
2394
2424
1928
Total: 61647 Damage
61647/28 = 2198
PH Stats:
135-467
Average Damage: 1580
(((135+467)/2)*1.5*3.5)
2198/1580 = 1.4
I admit, I wanted to prove it with more data than 28 hits, but there was an increase from what the normal DPS of my hammer. I hope to get some actual stats from fights not using intimidate in tomorrow, when I have a bit more time.
DaesDream
Thu Jan 06, 2005 11:52 pm
#23
There is no damagebonus for intimadate, there is a 50% damage reduction for the person who is intimadated, but no bonus.
There is a damagebonus for being KDed (1.5x).
The math works like this:
670 max damage x 1.17 (17% max damage p-up) = 784 max damage
784(max damage) x 1.86 (inate damage mod on all weapons) x 3.5 (damage mod for headhit3) = 5104 in PvE
5104 x 0.25 (PvP damage reduction) = 1276 mind damage in PvP.
1276 x (1-.55) (lightsaber toughness at master)= 574 damage
Or
670 max damage x 1.17 (17% max damage p-up) = 784 max damage
784(max damage) x 1.86 (inate damage mod on all weapons) x 3.5 (damage mod for headhit3) x 1.5 (KD modifier) = 7656 in PvE
7656x 0.25 (PvP damage reduction) = 1914 mind damage in PvP
1914 x (1-.55) (lightsaber toughness at master)=861 damage
My guess is that you forgot to equip your saber, or something along those lines since your +55 toughness would reduce the damage significantly. Also, 2handhit3 is a 5x mod if I remember correctly, so it should be possible for him to hit you for 1100 damage, but not with headhit3.
Message Edited by DaesDream on 01-06-2005 11:03 PM
Mystic_Squirrel
Thu Jan 06, 2005 11:56 pm
#24
He hit you for so much because you suck and Natakku rules. Also, its because we use accelerators to pwn you and cause CTDs for all servers.
FoeHammerOne
Thu Jan 06, 2005 11:58 pm
#25
monkeylips1 wrote:I have been PvP'ing a bit lately. I have run accros a particular swordsman that i am quite impressed with. I would like ot understand how he is pulling this off so that i can better defend against it.I was in a 1v1 battle with this particular swordsman and i died in 3 hits. I am a jedi knight so i dont really have any meele defense to speak of. After the battle i checked my combat chat to see what happened. I was sclap slammed 3 times all just shy of 1100 damage and it happened in a matter of seconds. I spoke to this swordsman and he claims that his hammer is 670 max damage.I have researced how PvP damage is calculated a bit and worked with several swordsmen to try to recreate this scenario. I even went as far as to buy my wife the 800 max hammer on the trade boars recently as she is a swordsman as well. I could not find anyone to hit anywhere near that amount. With the 800 max hammer she was only able to hit me for 451 and most were in the 200 to 300 range.Any help understanding this would be apreciated as i am trying to figure out how to defend.Thanks for the help,I am LazurusMessage Edited by monkeylips1 on 12-27-2004 11:33 PM
Because I pwn j00.
JediSkills101
Fri Jan 07, 2005 4:05 pm
#26
hmm sounds like a problem of pwnt...i had that a few times