Swordsman Archive

Thread: 3 hit kills in pvp? Swordsman overpowered?

MrSemi
Thu Sep 08, 2005 3:47 am
#14






zaal_swinari wrote:
if thats your template and you get donned in 3 seconds i pity your keyboard abilities.
I have 2 jedi in my guild and they stand more than toe to toe with my tkm master sword and doc 4 template
get food buffs and fingers that bend more

zaal





Please enlighten me on your 3 second keyboard abilities. Now perhaps your hammers aren't as good as the ones I get hit with.


Now granted someone without a kickin hammer isn't gonna do that damage but it shouldn't be possible. Thus the point of my post. However you'd think someone with an 1100 damage hammer wouldn't do 1300 damage but perhaps you haven't found your armor break yet.


Message Edited by MrSemi on 09-08-2005 03:49 AM



Temper Vale||Alizar||-DFR-||

JeffIncredible
Thu Sep 08, 2005 5:01 am
#15






MrSemi wrote:






zaal_swinari wrote:
if thats your template and you get donned in 3 seconds i pity your keyboard abilities.
I have 2 jedi in my guild and they stand more than toe to toe with my tkm master sword and doc 4 template
get food buffs and fingers that bend more

zaal





Please enlighten me on your 3 second keyboard abilities. Now perhaps your hammers aren't as good as the ones I get hit with.


Now granted someone without a kickin hammer isn't gonna do that damage but it shouldn't be possible. Thus the point of my post. However you'd think someone with an 1100 damage hammer wouldn't do 1300 damage but perhaps you haven't found your armor break yet.



Message Edited by MrSemi on 09-08-2005 03:49 AM





So you think the entire profession should be nerfed, or as you are questioning itas being "overpowered" because a handful of ppl have a "kickin" hammer that can deal excellent damage? Have you fought a jedi with a near or perfect saber? Yeah, you tell me who needs the nerf then k?



I USED TO take Defense Stacker 2....do you?

Ex-Triple Threat |o|o|o|O
zaal_swinari
Thu Sep 08, 2005 6:01 am
#16

sorry i have to keep on with this rant but u are moaning swordsman is overpowered when it is supposed to be the biggest damage dealing profession in the GAME up there with rifleman. Rifleman have there weaknesses and so do swordsman. All i will say of jedi is this they have very very nice all round abilities out of the box with the chance to dabble there template to make themselves even better, medics moan That jedi heal better than them and yet they are specialist medics there are many other examples - jedi are a strong template. Swordsman have to add lots of heals and buffs food ect to toe to toe jedi. Jedi can do the same but many dont - can u list the buffs u had running when this attack happened?? Was the said swordsman FS too or wont you mind if he has force powers padawan ????
Im tempted to cut and paste this topic on the BH forums and youll get a comprehensive list of the things that jedi can do to make themselves a mean prospect.
On a final note before any jedi think im flaming them im actually grinding jedi with my alt - if you cant beat em join em, thats what i say

z
Kimimaro
Thu Sep 08, 2005 6:58 am
#17

This is gonna happen eventually! people work out the best possible ways to use a profesion over time!



.: TEPHROS/REVAER :.
______________________________________
FTW> YOU
______________________________________

SettingSun
Thu Sep 08, 2005 7:27 am
#18

So what you want is for Jedi to be unbeatable no matter what under and under any condition?


Maybe he is just able to make the best use of his character and you aren't?Knowledge and skill do play a large roll. A person could by a jedi on ebay, but that doesn't mean they are going to win fights with it.


You have an extra character slot, so make a msword and use it in prp. It will take a few days to gring out but as a Jedi you know how to grind.


You didn't come here and say I found a bug that needs fix.

You didn't come here and say I think this special is overpowered and here is why.

You came here and said one swordmen was able to beat me quickly, I don't know how or how he was buffed, but I want all swords nerf'ed because of it.

You might as well go back to the Jedi boards, the best we can do for you here is offer you some cheese.
zaal_swinari
Thu Sep 08, 2005 8:12 am
#19

Yes nerf everyone but jedi change game name to jedi wars or paybacks a b1tch emperor
then everyone would be the same proff using the same moves and the game would be more skillful it would basically revolve around who presses the buttons in the right order in a duel
a bit like that old retro "simon" game sounds great semi. If youre that good with a sabre no wonder your forum name is mr semi did your mrs give us that name - just wondered

most jedi welcom a challenge you well i dont know what u welcome but i can guess !!!!

zaal
Ataxrxes
Thu Sep 08, 2005 9:27 am
#20

Haha.....Well honestly. Either you got nailed by a cooldown timer bypass, or your aura/FA was off....or there was a cloaked person attacking you with their little bug...how long ago was this? Either way goiung to a profession forum and posting that they are overpowered basically A.K.A nerf calling is gonna be met with a negative response you had to expect that...


Not to mention calling swords overpowered would be calling Doc,tk,fencer,pike all overpowered because we are almost all a mix of these...just using swords as our primary wep because their specials deal nice dmg. A pikeman, TKM, Fencer with sea's and a good line up of attacks could deal the same kind of death.






COLONEL
KAWAII
One eye's black.
The other eye's shot blood red...
I've got bad thought's runnin' through my head.
One eye's black, One eye's shot blood red...
Bottle's & skull's


chewboywa
Thu Sep 08, 2005 9:46 am
#21

A master defender loses his point in having the master box once he is hit by armor break, With a 845 minimum damage after a 34% damage powerup on my powerhammer doing melee hit I do over 800 damage and with power attack I can do over 1100 damage, and this is a MASTER defender I am talking here. Same goes for a TKM that is not wearing armor, that innate armor is almost completely neglected after an armor break.



eKravin f
Dark Jedi Knight
Dark Legion
Pre-9 Ten Profession Unlock Club
gnnnnnnnngggggggggggggggggggg

chewboywa
Thu Sep 08, 2005 12:04 pm
#22

My main has a 589-1180 power hammer and can still hit for over 800 with a damage powerup after an armor brak against a master defender or TKM, my lightsaber is also nothing to sneeze at and can do just as much damage as my power hammer does. If you are not prepared or get caught by surprise, you will go down in three hits be it a rifle, power hammer or lightsaber and luckily I had not have that happen to me yet.



eKravin f
Dark Jedi Knight
Dark Legion
Pre-9 Ten Profession Unlock Club
gnnnnnnnngggggggggggggggggggg

ZagaSabin
Thu Sep 08, 2005 1:17 pm
#23


Temper I know what your saying when you post this and why I dont play on Eiwae that much.


First its not 3 hits its gonna be a minium of 5 hits Armorbreak, headhit, sweep, headhit, crit. Jedi and Swordsman do comparable damage but there are two major differences between a Jedi and a true Swordsman pvper.


First is the heals, every real pvper is gonna have at least 4000 doc which gives him a 1300+ heal with bactashot and a 600+ heal with bactajab, could be 1100+ with jab enhancers like myself. So in the time it takes you to heal 1500, I can heal for over 2600 in most cases 3700 in the time it takes you to heal 1500.


Secondly is the defenses, regular toons have the option of wearing armor which they can slice to 75% armorbreak reduction, this will cut down your hits on me to 500 - 650 depending on your saber. I personally think the way to fix this is to give jedi 25% armor break reduction inherit in all master boxes, this would give jedi 50% armorbreak reduction with a double mastery.


This will have no affect on the BH/Jedi fights since 99% of bh's dont use armorbreak to begin with and make the melee/jedi fights more equal. This would give Jedi the upperhand in all fights but still give the regular toons a chance to still take out a jedi but not two or three as is the case now.


Its not swordsman by itself that is overpowering but the combination of many other things, a fencer who dabbles in swords 0034 for example and uses that wookie world blade could just as easily accomplish what a swordsman can do.


Better heals + better defenses + equal hitting power = Dead Jedi


Message Edited by ZagaSabin on 09-08-2005 01:18 PM




JTF (Joint Task Force)
Eiwae Ileano - (^) Force Master
Sokee - Consent me Dumbass!
Former V (Vanguard) Former LAW (Legends Among Warrios)

Issik
Thu Sep 08, 2005 1:47 pm
#24


ZagaSabin wrote:

Temper I know what your saying when you post this and why I dont play on Eiwae that much.

First its not 3 hits its gonna be a minium of 5 hits Armorbreak, headhit, sweep, headhit, crit. Jedi and Swordsman do comparable damage but there are two major differences between a Jedi and a true Swordsman pvper.

First is the heals, every real pvper is gonna have at least 4000 doc which gives him a 1300+ heal with bactashot and a 600+ heal with bactajab, could be 1100+ with jab enhancers like myself. So in the time it takes you to heal 1500, I can heal for over 2600 in most cases 3700 in the time it takes you to heal 1500.

Secondly is the defenses, regular toons have the option of wearing armor which they can slice to 75% armorbreak reduction, this will cut down your hits on me to 500 - 650 depending on your saber.

Its not swordsman by itself that is overpowering but the combination of many other things, a fencer who dabbles in swords 0034 for example and uses that wookie world blade could just as easily accomplish what a swordsman can do.

Better heals + better defenses + equal hitting power = Dead Jedi





Werd.
I've got a good hammer, 1300+ max with a pup, 92 SAC. I can drop 3100 damage on ANY toon if I get lucky with criticals in 4 hits. No critcals, it's 2000-2600 damage. AB, sweep, crit, headhit.
Sokee's fought me (LOTS I <3 guildwars) He's seen my hammer tear people up (And tore me up with his too ).


A smart jedi won't come within 5m of me or any swordsman who knows what they're doing; or at least keep in and out of range to avoid some damage.
The smartest jedi I've fought supressed me, sabre threw as he ran in, then started in with heavy damage hits. I'm on Back for at least 5 secs due to Bria lag, which is enough for them to either kill me or hurt me enought that I have to go straight on the defensive.

Message Edited by Issik on 09-08-2005 01:47 PM



Khyras
CANCELLED. Last day Dec 5th.
Retired Bounty Hunting Hawtness

"Don't think, just shut-up and listen" -Wookash

Contact info
Myspace
MSN: [email protected] (send me a MSG and tell me who you are or I won't add you.)
DarkJedi8200
Thu Sep 08, 2005 2:48 pm
#25

I quit swordsman because it was too easy..right now I enjoy killing swordsman with tk who have armor break sliced armor hitting for 230dmg a pop, /flex



Hakosa Kopacisra
NNNNEvXNNNN
Teh Homicidal Maniac




(gnn[[[[[[[[[[]nnnWX9gggggggggggggggggggggggggggggggg)

MrDecipher
Mon Sep 12, 2005 11:30 am
#26

I'm just reading this now. Temper I see little point dueling you to prove to some people that swordsman are overpowering over jedi. As Mekea pointed out its not swordsman its the armour break slicing thats makes it possible. Swordsman are supposed to deal insane damage but thats why we run out of action so fast. A jedi can deal more damage per action cost i'm sure of. Everything comes down to the armour break slicing. If i take less damage than the jedi i can deal damage instead of healing and once the jedi gets into a must heal continually senario i have won because i am now dealing so much damage that the jedi cant do any to me.



DcyfR the forum account.
LAW Website
Page 2 of 5