Swordsman Archive
Thread: 3 hit kills in pvp? Swordsman overpowered?
MrSemi wrote:I have not encountered a single swordsman pvping post CU that wasn't capable of donkey stomping my Jedi.I remember Pre curb getting 3 hit killed by an insane power hammer BH and there was literally no chance against the wielder but to run. It seems as though nothing has changed post curb.Now its my understanding that riflemen can take out people in 3 shots too but my master rifleman has never even come close even with first strike prone.I've seen many screen shots lately of blows of 1300 plus damage after armor mitigation being dealt by swordsmen and the hits being a second apart. Without one of those health crystals how do you compete with this? Foods? I always eat the basics and I know I'm gonna have to work out some kind of way to chain chow wafers against these guys or I'll have no chance but cmon.There's also a known issue with bypassing timers and that may be more the issue with swordsmen quick kills than their damage output.My Jedi with a perfect saber might hit for 1100 when the opponent is armor broken/kd but not once per second and not against a swordsman melee combo.As a Jedi I can kite these guys and saber throw all day but once they're in range to melee with me it's game over. Granted I should probably do more of this to wear their mind out but we all know the right food combinations will allow people who don't want to run out of mind to never have to.Now the point of this post isn't to whine though I'm sure it seems that way. I'm just trying to get some input. People may perceive me as a crybaby Jedi who is whining because my uba saba isn't pwning everyone but that's not what I'm trying to get across. The curb was supposed to balance professions and 3 hit kills in under 5 seconds are not fun no matter who's receiving them. Jedi who are experienced in pvp can typically fight for 30 seconds to a minute against each other before an edge to finish shows itself. I haven't found that to be the case with swords guys. My Jedi doesn't get 3 hit kills and there's always that magical 1.5 number that I hate to refer to.Feel free to flame, I know it's coming but if you agree or have input, post here too. If you've got some strategy on how to take out swordsmen more efficiently I'm all ears.
Well im a swordsman with a Pre-CU hammer and I dont recall 3 shotting jedi on my server. In fact most good jedi I fight can take up to 10 mins. Regarding the speed exploit, everyone, even jedi can do it, so dont act as if it was a swordsman problem.
So either:
a)Flurry jedi all blow
or
b)You need to tweak your template to have more defense
So post your template and then maybe we can point you in the right direction.
Message Edited by Halae on 09-07-2005 06:09 PM
Halae wrote:
Well im a swordsman with a Pre-CU hammer and I dont recall 3 shotting jedi on my server. In fact most good jedi I fight can take up to 10 mins. Regarding the speed exploit, everyone, even jedi can do it, so dont act as if it was a swordsman problem.
So either:
a)Flurry jedi all blow
or
b)You need to tweak your template to have more defense
So post your template and then maybe we can point you in the right direction.
Message Edited by Halae on 09-07-200506:09 PM
I love the flurry comment. I'm well known for pvp on my server and while there's always room for improvement. I'm not new at this and here's the whole template.
Master Saber. 2403 Enhancer. 4000 healer. 0044 Defender.(I know someone's gonna say go 4040 defender but don't bother. I know how much the extra innate will provide and Valor is way more worth the skill points for broadscale pvp) I'm working on getting Force Speed 2 as well. Drain seemed best at the time.
Anyway, I've got 7000 innate and force Aura and I think you're missing the point. It's possible to kill a Jedi without speed bugs in less than 5 seconds. I'll be happy to get with the last guy who axed me and ask for a duel and show you the screenies. *Dcyfr, when you read this lemme know if you're willing to prove my point. Now perhaps you misinterpret 5 seconds. I mean from full health to zero health in 5 seconds, not the entire duration from beginning to end. I'm not sure what foods you might eat that will allow you 3900 damage before you heal but I'd love to hear them.
Message Edited by MrSemi on 09-07-2005 03:27 PM
MrSemi wrote:
Halae wrote:
Well im a swordsman with a Pre-CU hammer and I dont recall 3 shotting jedi on my server. In fact most good jedi I fight can take up to 10 mins. Regarding the speed exploit, everyone, even jedi can do it, so dont act as if it was a swordsman problem.
So either:
a)Flurry jedi all blow
or
b)You need to tweak your template to have more defense
So post your template and then maybe we can point you in the right direction.
Message Edited by Halae on 09-07-200506:09 PM
I love the flurry comment. I'm well known for pvp on my server and while there's always room for improvement. I'm not new at this and here's the whole template.
Master Saber. 2403 Enhancer. 4000 healer. 0044 Defender.(I know someone's gonna say go 4040 defender but don't bother. I know how much the extra innate will provide and Valor is way more worth the skill points for broadscale pvp) I'm working on getting Force Speed 2 as well. Drain seemed best at the time.
Anyway, I've got 7000 innate and force Aura and I think you're missing the point. It's possible to kill a Jedi without speed bugs in less than 5 seconds. I'll be happy to get with the last guy who axed me and ask for a duel and show you the screenies. *Dcyfr, when you read this lemme know if you're willing to prove my point. Now perhaps you misinterpret 5 seconds. I mean from full health to zero health in 5 seconds, not the entire duration from beginning to end. I'm not sure what foods you might eat that will allow you 3900 damage before you heal but I'd love to hear them.
Message Edited by MrSemi on 09-07-2005 03:27 PM
im pretty sure dcfr has the one of the best ph ever!
Halae wrote:
Well im a swordsman with a Pre-CU hammer and I dont recall 3 shotting jedi on my server. In fact most good jedi I fight can take up to 10 mins. Regarding the speed exploit, everyone, even jedi can do it, so dont act as if it was a swordsman problem.
So either:
a)Flurry jedi all blow
or
b)You need to tweak your template to have more defense
So post your template and then maybe we can point you in the right direction.
Message Edited by Halae on 09-07-2005 06:09 PM
Message Edited by Tanilith on 09-08-2005 10:02 AM
azzot wrote:
way u describe it pretty much sounds like ur just sucky in pvp if u get killed in 3 hits by swordsmen all the time unless ur a mpowers menhancer then maybe but still even they survive awhile
I stole this link from the BH forum.Wanted to share it with you.
azzot wrote:
way u describe it pretty much sounds like ur just sucky in pvp if u get killed in 3 hits by swordsmen all the time unless ur a mpowers menhancer then maybe but still even they survive awhile
I stole this link from the BH forum.Wanted to share it with you.
chewboywa wrote:
My main has a 589-1180 power hammer and can still hit for over 800 with a damage powerup after an armor brak against a master defender or TKM, my lightsaber is also nothing to sneeze at and can do just as much damage as my power hammer does. If you are not prepared or get caught by surprise, you will go down in three hits be it a rifle, power hammer or lightsaber and luckily I had not have that happen to me yet.
Indeed, with a high 1100's powerhammer I am lucky to hit for 1k on jedi with AB on, maybe if they wait till your force aura drops to KD you, 3 hit kills would be possible. But then again, anyone could 3 hit kill a jedi in a situation like that.
Trick is not to get in a situation where they can hit you so hard, I know for one thing that most jedi use a macro for force aura.. gets easy to disrupt it.
I have 2 jedi in my guild and they stand more than toe to toe with my tkm master sword and doc 4 template
get food buffs and fingers that bend more
zaal