Swordsman Archive

Thread: Quitting Swordsman for Creature Handler

zonkrd
Thu Sep 18, 2003 9:30 am
#14

Hey guys, My primary is a Master WS / Master Artisan, and if you can get me some Ancient Rancor Hide I can make you a shoe that will kill any Jedi you come across, problem is no one has the Cert for it




Scrogg Emerondon
Gun Runner & Drug Dealer Extraordinaire
Proud Resident of Motor City and Leader of the Majic Bus

raider7734
Thu Sep 18, 2003 11:04 am
#15

I'm getting CH tocomplement theswordsman skills, not replace them.The pets tank for me, while I do most of the damage.So far it's working good.


Master heavy swordsman (and 1-3-1-4 creature handler since the KD / posture change nerf)





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IGN Kye • vendor wp -1444, -3847 Naboo
"Persistence is synthetic Luck"
Pecos
Thu Sep 18, 2003 3:20 pm
#16

You're still better off as a CH/Pistoleer or CH/Fencer, assuming you were planning on being something like a 4400 CH.


With a high level pet whacking on something for 500 damage per hit and mostly hitting health, you'd want a profession that can do special attacks against health. 2hhit attacks tend to hit health a lot, but actually have a health shot will make the fight go quicker.


By doing mindhits, you're not getting the full advantage your pet offers for helping kill stuff.



All that said, it looks like I may have to wait on my plan to drop swordsman. Hopefully some of these "combo" attacks will be multi-profession. Wouldn't it be cool to have a combo attack that allowed for rifle shots followed up by sword hits? That's what I do anyway, and it could make Rifleman + Swordsman a contender for the other templates (like Creature Handler + Anything).


NekidFrog
Thu Sep 18, 2003 6:18 pm
#17

i'm 0/3/1/1 swordsman going for master.... also 4/4/0/0 medic and 1/2/0/1 ch going for 3/3/0/3 ch


i'm done with medic as muchas i care for but i plan to at least master swordsman and get 3/3/0/3 on ch


ch and swordsman really do help each other ALOT along with having 4/4/0/0 on medic





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KendredTkm
Fri Sep 19, 2003 2:20 am
#18

pecos if im fighting both of you i burst run to you and hit you for 1.5-2k thanx rifle then i turn around an dkill your pet =p regular rancors on dath ive killed real quick just use head hit 3 with power hammer hell just mind hit 2 and 1 and forget about the stupied pet heh



Tatonka Bill - Master Pistoleer - Fastest gun in the West
Machaon - Master ArmourSmith - Looking for a sea or two
KendredTkm
Fri Sep 19, 2003 2:23 am
#19

i solod a untrained padawan does that count? ^_^ and a force senstive crystal hunter =p and and and the list goes on



Tatonka Bill - Master Pistoleer - Fastest gun in the West
Machaon - Master ArmourSmith - Looking for a sea or two
Pecos
Fri Sep 19, 2003 7:22 am
#20

I think you're smoking something. I'm not sure how many hit points these "regular rancors" have, but it takes me a good 30 seconds to kill a Picket on Dantooine, and they only have 10000 HAM. You're not hitting a rancor for 5000 damage with a powerhammer.


Burst run is only useful if you plan on getting in a fight once every 10 minutes. When I'm circling Anchorhead, I get in a fight about once per minute. You burst run and kill me, and 30 seconds later a novice marksman with a CDEF pistol kites you to death because you already used your burst run.


Morath360
Fri Sep 19, 2003 9:04 am
#21

Tall stories indeed...hehehe.. But if it makes him happy.. Im just happy about the changes coming..



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"In space all warriors are cold warriors.."


Morath {WRATH} MBH MD
Kahless {WRATH} Light Jedi Knight
raider7734
Fri Sep 19, 2003 9:53 am
#22

I can get a mob's head bleeding for 3-5k, and then start in on the head hits.Things die plenty quick.Or if the mob has less ham, I can take advantage of the pet's damageby just doing standard attacks with a hit2 or 3thrown in every so often. A pistoleer/ch or a fencer/ch could do the job quicker? Maybe...but I'll quit the game before I take up any profession that lacks AR2 weapons.





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IGN Kye • vendor wp -1444, -3847 Naboo
"Persistence is synthetic Luck"
Mystophosies
Fri Sep 19, 2003 1:11 pm
#23

PVP will always be gimped for melee classes until the devs do something about us not being able to catchand hit a ranged player. If I was to rely on my swordsman skills only I would die every time against a knowledgable ranged player.


Things change quite a bit though when I send 2 Graul Maulers after them or 3 Grand Wrix (which can outrun burst run).


Swordsman skills are AWESOME in PVE though.


Why are people so obsessed with PVP anyhoo?


Blades - Master Swordsman, Master Creature Handler, Novice Rifleman, Novice Medic




NOthello - Dark Jedi EnforcerN

N"The ability to destroy a planet is insignificant next to the power of the Force."N


Morath360
Fri Sep 19, 2003 1:18 pm
#24

That is reasonable, but Im a master doc. I dont have the pets to send. But I do agree we are good in PVE. I only have trouble with those kitting storm trooper missions. My cowardly gurrack has helped me some there though...



----------------------------------------------------

"In space all warriors are cold warriors.."


Morath {WRATH} MBH MD
Kahless {WRATH} Light Jedi Knight
APEist_theReb
Fri Sep 19, 2003 1:20 pm
#25

i dont believe uve never lost in pvp, bull**edit**. unless ur a neutral and duel novice artisans.
do u mean one on one?? cause thats more believable. and u must not have seen ANY battles or EVER been part of a raid. never lost, lol, u wish. it doesnt matter how many gurrecks or grand wrixs or rancors u have out, if u walk into anchorhead or bestine u and ur pets r gonna get mauled.

o and u say "ive never gon to those towns overt, or i dont go into opposing faction towns."
so ur hunting ppl around the towns, and its like u and ur 2 or 3 pets fighting 1 person, lol, i hardly call that PLAYER VERSUS PLAYER.



APEist

Rebel Soldier of VYRIS

If I had a penny for all the people I've damned,
I'd be a trillionaire, and btw, damn you.


+80 speed and I'll still kick your ass.

Swordsman Motto: We like our women like our enemies, hammered.

Morath360
Fri Sep 19, 2003 1:27 pm
#26

Well I was trying to stay positve but it is clear people play the game differently and their perspective is one sided. I really think the proposed changes will help us though.



----------------------------------------------------

"In space all warriors are cold warriors.."


Morath {WRATH} MBH MD
Kahless {WRATH} Light Jedi Knight
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