Swordsman Archive

Thread: OMG they lowered special HAM costs on TC !!!!!!!!!!!!!!!!!!!!!

Gorecki
Thu Aug 07, 2003 3:36 am
#14


From DevTracker:


Xahn: Is currently in Austin to have lots of meetings with the designers to get answers for the remaining Correspondent issues. Expect to hear the answers through the Correspondents as we want them to be the focus of information.


...well.....that gives me some hope...





Master Swordsman / Master Smuggler
Gorecki
Thu Aug 07, 2003 3:43 am
#15

oops...was already quoted





Master Swordsman / Master Smuggler
Solaera
Thu Aug 07, 2003 10:11 am
#16

Well, it seems to me that the Devs at leaste recognize that there problems for us melee. I'm going to be optimistic here and believe that these are positive changes.

Does anyone play on the test server? Maybe we could just confirm the changes?
Ksyick
Thu Aug 07, 2003 10:17 am
#17

Yea, I think this will help PVP so much. Knockdown will not be spammed anymore.. though it will hurt more. But than again all pvp will 75% less damage. And our freaking crazy action cost will go down. Finally.



And you are right, the BH and Pistoleers are WHINING very hard in the dev tracker on this change.




K'ysick Baenre
Retired Master Heavy Swordsman
Retired Co-Founder
Heron Order-Swordsman/Fencer/Pikeman PA
-http://heronorder.guildportal.com-
SharkyGreene
Thu Aug 07, 2003 1:37 pm
#18

When they say 'pass' they could mean that for now, in the test center, there is no action costs for melees while they work on ANOTHER fix. And they just want to see what the effect of the extreme would be...

Even if I'm right, it's nice to know they think it needs fixing.



Kejic Onuul, Smuggler for Hire

Prime Advocate for Smuggler / Bounty Hunter PvP
-reggie-
Thu Aug 07, 2003 5:18 pm
#19

I think melee should only be 25% percent reduction at most. We're lucky to even get ONE shot in, much less 3 or 4 to kill someone.



Reggie
Master Heavy Swordsman
Eclipse Server
Gorecki
Thu Aug 07, 2003 10:26 pm
#20

Here's another:


Q-3PO wrote:


ok, big update should be early next week. Looking good on Test Center but needs more load testing.New professions are not impossible to add but certainly aren't easy. We want to focus on some of the correspondent issues for the existing professions before we make new ones.




Master Swordsman / Master Smuggler
Ksyick
Fri Aug 08, 2003 9:21 am
#21

Good, here is hoping they answer our correspondants. Its kind of funny that they made a change to HAM costs on Melee but havent said a word to Gorecki. I looked on some of the other profession boards, and some professions like the Commando have already received some replies. Of course they need the most fixing so that is probably why they got there answer. No fix, just answers. At least we might be getting something. If not an answer.



K'ysick Baenre
Retired Master Heavy Swordsman
Retired Co-Founder
Heron Order-Swordsman/Fencer/Pikeman PA
-http://heronorder.guildportal.com-
Nagorak
Fri Aug 08, 2003 10:18 am
#22






-reggie- wrote:
I think melee should only be 25% percent reduction at most. We're lucky to even get ONE shot in, much less 3 or 4 to kill someone.




Yeah but we'll get more shots in due to the damage reduction now. Just be sure your first hit is either a 2HLunge2 or the 2HSweep (just spam sweep). With a fast Curved Sword you won't have a problem with them getting away after that.
Nagorak
Fri Aug 08, 2003 10:21 am
#23

By the way, if you guys actually want to use your specials now, go track down a Smuggler and buy some Booster Blue. It increases our Quickness enough that using the specials is actually worthwhile. There are other spices too, but I prefer Booster Blue since it's not totally debilitating during the downer (you can still fight, just using no specials). Meanwhile stuff like Neutron Pixie makes you basically just sit around for the next 3-4 min.
Ksyick
Fri Aug 08, 2003 10:26 am
#24

Hmmm.. I wish I could bring myself to use spices. But for some reasonI feel like I have to play in charecter and my chareceter as seen to many spice junkies staring vacantly into the air in the smokey corners of the cantina. He is not willing to lay is sanity and life on the line for the benefits of drugs. Exept for stimpacks.. heheh.. which he makes with radioactive materials.



K'ysick Baenre
Retired Master Heavy Swordsman
Retired Co-Founder
Heron Order-Swordsman/Fencer/Pikeman PA
-http://heronorder.guildportal.com-
Ksyick
Fri Aug 08, 2003 10:28 am
#25

Actually, if I had not come so far with my Zabrak charecter I am half way tempted to make a new swordsman charecter. But make him Rodian, or whatever race it is that gets the huge quickness bonus. I think with the right race you might be able to counter the HAM costs. But alas I have come to far as it is.... and I dont want to do that grind all over again. So I am stuck using medic skills to compensate. Which is not so bad really. Plus the new comp armor is helping a ton.



K'ysick Baenre
Retired Master Heavy Swordsman
Retired Co-Founder
Heron Order-Swordsman/Fencer/Pikeman PA
-http://heronorder.guildportal.com-
Page 2 of 2