Swordsman Archive
Thread: can swords compete anymore? (PVP wise)
I'm all for full melee because I love it, but what the hell do you do to prevent being kited and/or stopping them long enough to get in melee range????
Yes, you will last all day due to defenses, armor and healing, but if you can't kill them either, what's the point?
Am I missing something?
Hound_Dog wrote:
I'm all for full melee because I love it, but what the hell do you do to prevent being kited and/or stopping them long enough to get in melee range????
Yes, you will last all day due to defenses, armor and healing, but if you can't kill them either, what's the point?
Am I missing something?
Message Edited by Iridescence on 07-06-2005 12:34 PM
I was duelling guild members last night on our guild hall roof.
My temp at the moment is: Master Swords/Fencer 0400/Master Doc.
I duelled 6 jedis, won 4, lost 1 and draw 1.
They were actually very surprised and shocked over how well the temp did.
I was using my unsliced 1107 PH with a Action PUP (85 SAC).
The one i lost, was a nice move by him, since he put states on me, and just before i healed at around 60% health, he did a KD on me, and due to the states i couldnt get up and heal, so i got incapped.
I beat a master power, who just couldnt keep up with the healing. The 2 otherlost all their force and the last one were not a lvl 80 jedi, so he went down in 5 secs, cause he just couldnt heal in time.
Now i want to ditch my fencer part since i only had it since i started using the 1h Kashyyk weapons. But im not sure what to pick.
I would like some more states options, and maybe debuf specials or intimidate, but sunno yet. Dont think ill drop master Doc, allthough many seems to like the 4000 or 4004 combos.
So master swords with doc is pretty good.