Swordsman Archive

Thread: Bleeds Change Info (how it works)

LordMiston
Thu Jan 22, 2004 10:49 pm
#14


Why do the Devs hate solo'ers so much?



because they are jealous that we can actually play SWG and not a starwars version of mortal combat or street fighter.


dev speed so much time messing and attempting to fix things they don't even know what this game is susposed to be anymore.


oh wait " breaking things then making sure you are the only one able to fix them." isn't that called job security?



Miston Master Swords Back to top
FtB
Thu Jan 22, 2004 11:01 pm
#15

I see 20 Swordsmen hunting everytime we raid a base. The turrets/at-st's fall in seconds



Syg Muhrr, Chilastran
MHS, MB, MCarbs
AnXdiety
Fri Jan 23, 2004 2:53 am
#16

Could we please have more info on the Combat Medic DoT's like poisons and disease and how they are effected with these changes. Thanks.





Anxdiety / Anx'ty

and all those voices in my head have every right to be there

angristVong
Fri Jan 23, 2004 5:07 am
#17

why do AT-STs need to be more powerful???


what the hell is going on.


they already hit with ungodly accuracy for 1400 points a shot.



if they are going to be so powerful they shouldnt be a one man support unit.



and why are bleeds being stacked - they suck enough as it is.


people heal them in one shot from medic lines or take spices and just equal them out.



why don't the devs nerf poisons and disease instead of giving us more of the shaft.


thats what ruining combat not our bleeds for gods sake


droid-on-roids
Fri Jan 23, 2004 6:15 am
#18

ok i dont understand this..........


our ability to tank and solo things was what made me proud to be a swordsman.....





Sindarian
atimes
Fri Jan 23, 2004 7:29 am
#19

All I want to know is can you still stack Action hit 1 and action hit 2 or mind hit 1 and mind hit 2 etc.


Can a profession still stack their bleeds?


Ximma
Fri Jan 23, 2004 7:34 am
#20

Could you clarify this a bit....can a rifleman who is a swordsman bleed with rifle, AND bleed with sword? just now both from both? Or can you just do one mind bleed out of the 4 available to you?



"So I swoop upon the foe, and I will slay,
I will hew them into pieces, I will dash them into dust;
Like Baal in his strength, on their rearward, lo! I fell,
And I killed them, none escaped me, and I slew, and slew, and slew."


Opcode_OrChi
Fri Jan 23, 2004 10:09 am
#21

nice... Im a Master rifleman and I was going to pick up swordsman next but if i cant stack bleeds there is no point.
Oh well, Any swordsman on Bloodfin want to hunt with a master rifleman once this goes live PST Opcode



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Rog311
Fri Jan 23, 2004 12:20 pm
#22

Of course. Just as I was about to get 2handedmindhit2 & mindshot1...
Aynn
Fri Jan 23, 2004 5:31 pm
#23

Atst couldnt be bled before.. unless they are nerfing it now and letting them bleed?



-Expect the Unexpected.
StGabriel
Fri Jan 23, 2004 5:54 pm
#24

AT-ST's could be burned, I know that. It was a major area of discontent for Imperial players that used AT-ST's.



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

Soulburner69
Fri Jan 23, 2004 6:10 pm
#25

instead of changing damage over time effects, the at-st is a machine, it shouldnt bleed, or burn, or be succeptable to posion or disease. i can understand that much, but changing the way DOT's work is pointless. because they work fine, and arent broken.



Anoreoa Lo'Bachi
Master Dancer, Master Entertainer, and Master Musician
Inrepid
*************
Thrass Frassdems
Master Swordsman: Warrior, Master Brawler
Wanderhome
Sotaudi
Fri Jan 23, 2004 6:56 pm
#26

ATSTs are machines, and, therefore, should not be subject to bleeds unless you considered damage to a hydrolic system analogus to a bleed. But people keep saying that ATSTs should not be able to be burned. With all due respect, this is non-sense. They are armored vehicles, but they are not hermetically sealed, closedenvironmental units. It would be relatively easy for flaming napalm to seep into unsealed openings and cause the thing to catch on fire. Even if it did not, it would turn the cabin into an Imp sized Ez-Bake oven, killing the occupants.


Flame throwers have been used to destroy tanks since their invention. What makes ATSTs so invulnerable to flame throwers?





Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



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