Swordsman Archive
Thread: Give me 5 reasons to be a Swordsman...
Im considering startinga new character as a Heavy Swordsman.
I am also considering other professions. These boards are a great tool for finding information, but when you want to find a simple description of the classes it can be hard to find.
So what Im asking is that you could describe 5 reasons to be a Swordsman and tell me what the class is good for.
1) No need for Creature Handler. YOU are the tank.
2) 650 Damage, Medium AP Power Hammer.
3) AoE with that 650 Damage, Medium AP Power Hammer.
4) Mind DoT's. I Mastered Brawler in 2 hours, Marksman in 3 using these and CDEF weapons a few nights ago.
5) Counterattack. Mixing Carbineer and Swordsman creates one of the most over-powered skill stacks currently in the game and is prime for a nerf.
Does it have to be 5 reasons?
OK, you have likely been around long enough to see some of the best types of players in the game. Some of the hardest professions to master seem to be the most rewarding, like Teras Kasi Artist, Fencer and Swordsman.
Here are my thoughts on the Professions I have mastered:
Master Marksman - Great idea for anyone wishing to get into Elite Range Weapons
Master Scout - Easy and also helps you get into some great Elite Professions
Master Creature Handler - Was easy to master before the Balance "Nerf" and had a lot of fun with some of my pets...I miss them
- I don't like some of the changes and I had to drop it to get Master Brawler. I hear it is pretty slow going now.
Master Commando - This was my favorite before I started Swordsman. There is nothing more pleasurable then causing over 8k + Damage to any creature with Flame 2 and watch them Burn baby!
Master Brawler - Recommend this for everyone wanted to do Melee Fighting...The specials you get from Mastering are Awesome - Warcry 2, Intimidate 2 and Lunge 2 for my swordsman is the best move for this profession.
Master Swordsman - Just finished this last night and I will tell you now - WOW!
Of course you need to be buffed to do most of the soloing, but it’s very impressive to take down 3 or 4 Rancor's with other players standing around wondering how they are going to kill these things without getting killed themselves ![]()
I will likely never need to use my range weapon arsenal again, but I hear it would be useful when playing PvP - That is next on my list of things to do on SWG
Good Luck my Swordsman friend - I know you will enjoy it!
Drakoid
1. high damage AP2 weapons
2. 1500-2000 damage Mind bleeds
3. 6k damage mind hits
4. Awesome area attack
5. Able to solo almost anything in the game.
We use massive swords.
Like every legendary character in history, no one Remembes the monks or the fencers...
...they remember the Wallaces! The Arthurs! The Lionhearts! The Samurai!
It's funny that you guy mention TKA...
Im A 0/1/2/1 TKA on Lowca and I chalanged a Swordsman that had 0/1/2/1.
We dueled twice.
First duel I win with1/3 of my health left.
Second duel I win and the swordman never touched me. I checked the combat log and he never landed an attack on me.
3D4D wrote:
It's funny that you guy mention TKA...
Im A 0/1/2/1 TKA on Lowca and I chalanged a Swordsman that had 0/1/2/1.
We dueled twice.
First duel I win with1/3 of my health left.
Second duel I win and the swordman never touched me. I checked the combat log and he never landed an attack on me.
That's because Swordsmen truly don't really come into their prime until Master. I know while I was leveling Swordsman I was wondering if it was going to be worth it. I was slow, missed alot and the no KD bugged me.
Now I solo Ancient Bull Rancors with ease. Most Nightsisters/Singing Mountain Clans drop in a heartbeat.
Check my sig, i'm on both sides. TKM has alot of nice benefits. Mostly defenses and Meditate but Swordsman is just alot more fun and is a better soloist provided i'm buffed.
My Power Hammer is 713 max damage and 5.2s with a powerup.
Plus TKM = Kinetic Damage only. That really sucks sometimes. Anyways my five(most important being #5):
- Head Hits + MInd Bleeds
- Massive Damage
- Alot of Area of Effect attacks
- Very stylish
- Unique. Everyone and their dog is a TKA now. I see very few Swordsmen and I get people multiple-planet hopping just to have me teach them because they can never find anyone.
theres nothing more enjoyable than standing in the mid of 9 tusken (gorelords,chiefs,captains) and hitting em with aoe while a tka is trying to rob ONE kill forlootingfrom the pack aroundyou but you still outdamagethe tka with easewhile killing the other 8 at the same time ![]()
thats enough reasons for me ![]()
As a former fencer and doctor, my reasons are-
1. I can take rush right into the fight even without pets and i dont have to wait for the TK to take the aggro= More xp
2 .Mind Bleeds in pvp
3. Head Hits in pvp
4. 5k+ hits
5. Being able to solo a janta camp even when there are4 of em beating on me!!