Swordsman Archive

Thread: 30 second timer to kds/posturechanges

Grainy62
Thu Sep 04, 2003 2:23 pm
#1

this patch totally killed my soloing abilties, i used to be able to solo animals that hit hard easily cause i could stop them from attacking, but now i have to wait every 30 secs to use it again so i can die easily in that time if the creature hits for 200 plus, also i get those massages "your posture change attack failed to effect your target" that toatally sucks cause now i cannot try to use it again for 30 secs this patch sucked



Grainy Kai- Master Swordsman, former Novice CH 3/2/2/3, master medic-1st holo-, novice carbineer-2nd holo-
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Tsion
Thu Sep 04, 2003 2:55 pm
#2






Grainy62 wrote:
...i used to be able to solo animals that hit hard easily cause i could stop them from attacking, ...




And you don't see anything wrong with this? Is this how you want to play a game, to be able to hit the baddies and then they can't hit back while you leisurely whittle them down to nothing? Where's the fun in that? You should have become a crafter or a dancer,I hear they don't get hit alot either.




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Khalaermol
Thu Sep 04, 2003 3:09 pm
#3

There was absolutely no need for your abrasive reply, Tsion. Grainy simply stated his opinion on the patch, that being it "sucked". It always "sucks" to have something taken away.


In no way does his message equal the level of negativity of yours.




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Shimond
Thu Sep 04, 2003 3:14 pm
#4

While it does suck to have power taken away from you, all of us knew this was coming.


They have said since day one that no single person should be able to solo a red con creature.


Well guess what, swordsmen have been able to solo multiple red cons simultaneously in the past with ease.


It's a shame I won't be able to tackle a baz nitch lair alone anymore head on killing everything all at once (though I might still be able to take them one at a time, we'll see), but I knew that was unbalanced to begin with and only a matter of time to be changed.


I do not think this patch was unfair by any means and from a pvp standpoint (which is what I enjoy most anyway) this is a godsend.


-Shi

Lakevren
Thu Sep 04, 2003 5:21 pm
#5

They said 30 second timer to KDs, NOT posture change.


Woohoo, go vague patch notes.




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Lakevren
Thu Sep 04, 2003 5:32 pm
#6

Well, at least to my ignorance.


Anyways... Posture change doesn't last long as Knockdown, and can begone by actually moving.


Mobs stay in that posture for like 2 seconds, but why is it still 30 seconds?


Posture change isn't Knockdown, but they still put 30 seconds on it.


Sometimes I wonder at the devs ability of choice.




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Swordmaster_VII
Thu Sep 04, 2003 6:05 pm
#7

Do you know if the timer is seperate for the posture change and knockdown or if its the same? So you can use a knockdown then a posture change or if you have to wait 30 sec for both.
DarkBShadow
Thu Sep 04, 2003 9:59 pm
#8

i think it's the same but that's just me and i can still take out creatures the same not like posture change ever did anything to them.always used mind hit and heat hit on creatures very effective



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Jezekiell
Thu Sep 04, 2003 11:21 pm
#9

First off Posture Down and Knockdown are on two sepperate timers from what I've seen.

Secondly Tsion had a point, we all saw it comeing unless you were wearing blindfolds. The abillity to spam knockdown over and over to solo very high difficulty rateing mobs was bound to be nerfed, sooner or later. So dont act so surprised. It happned to Pistoleers aswell, so it's not a lash out at Heavy Swordsmen.

From the patch notes:

---------
Added 30 second posture change/knockdown timer. This applies to how often a player or creature can be knocked down. Once they have been knocked down they are immune to another knockdown move for 30 seconds.
--------

Can be read both ways I guess, but a TKA tested these over on the TKA boards. There was a post about it yesterday atleast.
Nagorak
Thu Sep 04, 2003 11:40 pm
#10

I can still solo a red con so I guess we're all in for another nerf. This change did nothing to reduce our power, it just made half our attacks worthless.
Nagorak
Thu Sep 04, 2003 11:41 pm
#11

By the way the posture change effect is now 100% officially useless. It lasts like 0.5 seconds on a mob and if you're lucky it stops one attack every 30 seconds. Give me a break...
Vattio
Fri Sep 05, 2003 4:05 am
#12

Im so glad I have 5 posture changing attacks now. What ever shall I use them for. And for us soloing a red con, Reds with Swordsman is probaly one of the hardest to do. TKA get knockdown so of course they had it comming, Pikeman have sweep so again they have a knockdown so unless your a mster brawler you had to pray thay every posture change worked on a red to kill it.
Jirimar
Fri Sep 05, 2003 5:20 am
#13

I don't know about anyone else, but even as a master swordsman i was never able to solo any red or yellow creatues at all, let alone more than one using area attacks. before the patch i still had trouble beating to white cons using those attacks, and that was with good stimpacks as well. And if i get jumped by 5 or 6 blue cons with blasters i still get smoked.


i seriously doubt any swordsman was able to solo multiple red cons, if this is not the case then explain how they were able to do it.




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