Swordsman Archive

Thread: PvP Swordsman

Kromey
Fri Sep 10, 2004 11:55 pm
#1

In PVP and duels, whats the best combination to use with swordsman because everyone has really high resists to damage of this type etc. I am currently trying to build up rifleman along side it to aid me shooting runners... any advice willl be greatly appreciated.



Kromey Epe - BH/Carbineer
Jaojyn Swiftkill - MSwordsman/Rifleman
Cairo - JP / TKA
Legendo Silverwind - MDoc/TKM
Keuller
Sat Sep 11, 2004 2:37 am
#2

Ways to win in PvP: Stun dmg, Lightsabre dmg, DoT's. Sad but true.

Someone with 3 brandies and musician buffs is going to be regening mind way faster than you can knock it off with kinetic or blast damage, unfortunately. Rifleman's a good choice thanks to AP1 stun damage. Grab some pikeman and you can go the DoT route.



Keuller - Master Rifleman
Ais - Master Armorsmith
Armor/Loot Shop at 6460 4330 Tatooine
vonbraat
Sat Sep 11, 2004 3:25 am
#3

The *only* way swordsman can compete in PvP is with speed cap. A good damage scythe/powerhammer and speed capping mods will allow a swordsman to do more mind damage through armor than can be regenerated. Once you have that, you can increase your skill and go master brawler, giving your sword the much needed KD attack, not to mention intimidate2, and +5 speed/acc.



and there was much rejoicing...
GarronDarkweaver
Sat Sep 11, 2004 5:07 am
#4

Its genuinly impossible to loose to a rifleman when you have capped 2 handed speed and an acklay hammer.


No1. They hit me a lot less frequently due to counterattack (i get complained at all the time)

No2. If they arnt stacked with a melee profession, they are going to get hit in the head for 400-800 damage per second by my above average power hammer.

No3. When im wearing my 90 base helmet or 40 stun one (depending on what they are holding) with a steak on the go, not much damage is getting through.


All other melee are exceptionally easy to beat one on one, the only difficulty really is facing a tkm with a 90 kinetic/90 blast helmet as there unarmed toughness is pretty insane to be honest. But even then i do an average of 60-80 damage a hit wheras they are only doing 40-50 with their head hit so it shouldnt be long before they are beaten.


Pikeman are only a problem if you arnt a doctor or have run out of cure packs tbh.



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http://img299.echo.cx/img299/6233/jedi6vl.jpg - Liars !!!!!!

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Kazumasa Ishikawa - Master BH
GarronDarkweaver
Sat Sep 11, 2004 5:12 am
#5

And stun certainly isnt a viable pvp damage type now, you are far better off with a standard damage type in my opinion. If you are wearing a 40 stun helmet, a psg and steak and your opponent is kept intimidated, rifleman do at the most 150 damage a blast (not bad but bear in mind we do400-600 to them regardless of blast protection with a good acklay hammer when speed capped), fencers do on average 12-30 damage a second to someone in full 40 stun, steak and intim and a psg and pistol/bhs with a VERY VERY good geno do on average 10-20 damage to someone with the same equipment.


Id hardly call any of those weapons "viable" except possibly the riflemans stun gun but if you have a burst run and use lunge 1 on him to slow him, hes a gonner before he can hit more than 5 times past your counterattack.



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http://img299.echo.cx/img299/6233/jedi6vl.jpg - Liars !!!!!!

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Kazumasa Ishikawa - Master BH
PantieRaider
Sat Sep 11, 2004 5:26 am
#6

Swordsman PVP is all about accuracy not speed. There is 1 class well 2 (Jedi being the other) that it's viable to use a PH on and that's rifleman, if said rifleman is stacked with another melee profession then forget it. Power Hammers at best have -5 range mods and any good acklay hammer is going to be -45 range. I'll tell your right now your not going to hit **edit** with a -45 Power hammer. Get a good scythe by good I mean don't just go for the highest damage look at the range mods you want at least +10. Also invest in some citrous snow cake works wonders for those **edit** fencers. One thing you need to learn as a swordsman is your never going to kill anyone quickly espeically another melee profession, but the good news is they aren't going to kill you very fast either. Make sure you do jabba's theme park and pick up a Gamorian battle axe sure it'sa **edit**ty 50 dmg mind disease but throw 300-400 bf on your opponet (common side effect of melee vs melee fights) and that disease turns into a 200 or so tick, very handy for someone who failed to pick up doctor.


Master brawler is a nice addition to swordsman especially if you pick up 4/0/3/0 doc. Intimidate2 makes you pretty much invincible to all other melee classes they just can't do the damage faster than you regen. Not to mention Intimidate2 makes jedi damage laughable at best. Warcry2 has it's advantages in a multi target battle. You warcry the crowd and stick with your 1 target the rest are left standing around with a dumb look on there face while you pound there buddies mind pool into oblivion. Use the bleeds, sure bleeds now suck in pvp but stacked they do about 100 dmg together and that's 100 dmg you don't have to do. But more importantly they inflict massive sub stat wounds on said target which sometimes is all you need to drop them below that magical 1500 number and cause them to lose mind while spamming specials.


A swordsman is patient and picks his targets wisely if you go the master brawler route pick up some janta knives to mind poison and any other lower level dot weapons you might be able to find. Also Lunge2 is a KD which swordsman badly need the dizzy from 2h-hit 3 is a nice long dizzy you get someone KD and they will stay that way for a while. I could go on and on but well I don't want everyone knowing my secrets.



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Hysteria - Swordsman/Doctor & Professional Drunkard
CoorsXCompany ---- "The Few, The Proud, The Mostly Drunk"
Red Light District Mos Vea, Tatooine
Boli32
Sat Sep 11, 2004 6:25 am
#7

I have allways been sucessful with using TKA 4314 and Master Swords together...aside from the defensive bonus (I am VERY HARD to hit) I swap and change weapons usaing a 1.2s Vibro to state attacks and then switch to PH for that massive mind damage. You can keep this up for AGES... keeping them pinned untill their mind food rund out then within a minute you have won.

Shame I am goign to loose this TKA advantage to get some FS skills... but it has served me VERY well.

EDIT: I love being able to edit my posts now!

Message Edited by Boli32 on 09-11-2004 06:26 AM



____________________________________________________________
Boli-Finador, SWORDsman Extrondinaire.
"Yes I use a sword, I have many swords; I left my tool chest at home today."
APEist_theReb
Sat Sep 11, 2004 7:21 am
#8






vonbraat wrote:
The *only* way swordsman can compete in PvP is with speed cap. A good damage scythe/powerhammer and speed capping mods will allow a swordsman to do more mind damage through armor than can be regenerated. Once you have that, you can increase your skill and go master brawler, giving your sword the much needed KD attack, not to mention intimidate2, and +5 speed/acc.






lmao omg ok.


what a friggin joke speed cap.


for those of you that know me this is the pretty much the best example yet of what i hate.


i gotta edit my sig.




APEist

Rebel Soldier of VYRIS

If I had a penny for all the people I've damned,
I'd be a trillionaire, and btw, damn you.


+80 speed and I'll still kick your ass.

Swordsman Motto: We like our women like our enemies, hammered.

APEist_theReb
Sat Sep 11, 2004 7:34 am
#9

btw pantieraider u know what your talking about


except i dont use dots, unless they are used on me first. the thing about the gamm axe is that in a dot vs dot fight its useless, and if ur not using it in a dot vs dot fight then why the hell are u using it lol.


not everyone plays like me but whatever u still know what ur talking about.


i wish some of these ppl who are speed capped with their acklay hammers would come to tarq and fight my good imp enemy roarssk lol. hed beat u unbuffed with one hand tied around his back and his eyes poked out.



APEist

Rebel Soldier of VYRIS

If I had a penny for all the people I've damned,
I'd be a trillionaire, and btw, damn you.


+80 speed and I'll still kick your ass.

Swordsman Motto: We like our women like our enemies, hammered.

Naruk_The_Wookiee
Sat Sep 11, 2004 8:47 am
#10






PantieRaider wrote:


A swordsman is patient and picks his targets wisely if you go the master brawler route pick up some janta knives to mind poison and any other lower level dot weapons you might be able to find. Also Lunge2 is a KD which swordsman badly need the dizzy from 2h-hit 3 is a nice long dizzy you get someone KD and they will stay that way for a while. I could go on and on but well I don't want everyone knowing my secrets.






Swords is the worst prof i know for landing stats...u need more than 5 attempts with 2h-hit3 or area2 to land a dizzy...i allways switched at the beginning to tka and intimidate2/stun/blind/dizzy/kd them....switching to 2h-weapon and beat the crap out of them...nice thing is that tka-kd and 2h-lunge2 have different timers...after they gettin back from first kd i´ll put them on the back again...next thing wasa warcry2 and maybe heal myself with a stim d/e and switched to my nice woodstaff with good mindfire...havin two of those and stack both on my target...back to tka for another dizzy/kd and again to 2h to drain the rest of the mindpool....


that was my route last times doing pvp...worked very good againt most other melee/ranged players....only 2 pikeman with far better mindifre-dots and a fellow swordsman with uber ph took me down...ahh hold on forgot 2 fencers with nasty knifes...since i don´t like dots very much i quit with pvp and stick with pve...havin tons of fun by now and may after revamp i´ll give it another try...



Mastered Professions so far: * Brawler *TKA * Fencer * Swordsman * Pikeman * Marksman * Rifleman * Scout * Creature Handler * Medic
GarronDarkweaver
Sat Sep 11, 2004 9:44 am
#11

apeist just because i have speed cap i dont know what im talking about ? Im sorry for advancing my character as far as possible. I didnt think that completing a set of tapes would make the knowledge of the profession that i amassed during my other 6 times to the top of it would suddenly vanish.


Your post in this thread is about as worth while as kicking someone who asked for a dentist in the teeth.



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http://img299.echo.cx/img299/6233/jedi6vl.jpg - Liars !!!!!!

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Kazumasa Ishikawa - Master BH
TreindTyde
Sat Sep 11, 2004 10:24 am
#12






GarronDarkweaver wrote:

apeist just because i have speed cap i dont know what im talking about ? Im sorry for advancing my character as far as possible. I didnt think that completing a set of tapes would make the knowledge of the profession that i amassed during my other 6 times to the top of it would suddenly vanish.


Your post in this thread is about as worth while as kicking someone who asked for a dentist in the teeth.







Cool, nobody cares, you don't need speed cap anyways, and apeist was trying to tell you that. It is quite frustrating to hear though.


Anyways, riflemen can eat **edit** and die for all I care. I went up a rifleman/doc and for starters he couldn't hit me and I had dizzy/blind/stun/intimidate on him and he was so busy healing that he didn't shoot me and when he did he missed 4/5 times.


Kinetic is fine, saying kinetic is bad in pvp is saying the T21 is bad in pvP. Damage type doesn't matter, when it comes down to it high min and AP will get the job done. Everyone who is anyone usually has like 80%+ armor so that goes for energy/kinetic/blast but with the scythe compared to the power hammer you have a higher min damage and better accuaracy mods, so you will land more hits. If you go up against anything but a stacker you should be winning with ease.




___________________
Triend Tyde-Retired
Scylla
AriasImmortal
Sat Sep 11, 2004 11:32 am
#13

Stun damage, LS damage, and dots are NOT the only way to win in PvP. Stun damage is easily mitigated by stun armor+PSGs. LS damage is weak, especially if you keep the jedi intimidated, and jedi can be killed pretty fast as it is now. As i've found it blast and kinetic work perfectly well in PvP (I actually used a scythe the other day... ). Swordsman's combination of AP2 and pretty nice damage makes it a viable profession... A speedcapped swordsman with an acklay hammer can dominate if played right (just look at me... single best melee PvPer on intrepid bar none).

Best templates a swordsman can use for PvP is one of the various stacker templates, or a doc template. I prefer the doc template over the stacker template, because when you're not intimidated (healstate is fun) CoBd counterattack works just as well as a stacker template.



ARIAS TE'THAI
Master Swordsman|Elevator Wh0re
ECHUU|ECHUU-SHEN
Jedi Knight |Mandalorian Enforcer
Day One player/Pre-9 Jedi/PvP God. All gone. Canceled.

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