Swordsman Archive
Thread: To all swordsmen playing on TC...
Hiya,
i know you are probably not many, but i was wondering if you could please give me some feedback regarding the changes for our profession implemented on TC, mainlyabout the new /centerofbeing skill.
Does it "feel" right ?
Does it seem to do what it's intended to do (not only in combat chat): increasenumber of dodges, counterattacks and evades while it's on ?
My impression is that it works, but the many see more than the one.
Thanks for your help.
Hey Goreki,
I have had a hard time getting on TC enough lately with all the server downtime. But I'll try to work more with the center of being skill this weekend. So far, I'm a little unclear as to when it is actually working. There hasn't been much of a noticeable difference in how my character improves. Also, as far as I understand, there is not an icon by your char. name that shows when you have it on such as with beserk. Also, I wasn't clear as to if center of being is disrupted by special moves. I might have just gotten unlucky with unusually short durations of the move when I used it. I'll try more this weekend.
Also, since I don't know too many other swordsmen on TC - look me up to group sometime this weekend or whenever you're on TC.
Aryn Ikashi, Test Center
Goreki,
As far as working I would say yes. Being a wookie, anything I tackle that hits hard, still hits hard and repeatedly. I will test this some more this evening. If you have some pertinent other information you are looking for let me know.
Ernie
Novice swordsman and counting
TC native.....
Hiya,
thanks for your feedback so far.
How far up the skiltree are you guys ?
The duration length of the special increases the higher you advance in the skilltree and it should basically also work while using specials.
My experience so far is that at Master level, it becomes a real "counterattack/dodge/evade"-fest.
I'm looking forward reading about your findings and meeting up with you guys on TC.
Thanks
As far as i know it's not supposed to and my testings so far didn't show any indications that it is.
ok on tc i'm NOT very far into my character in fact i'm very new still
started as brawler and have 1 teir in 2hand skills
i was able to fight a scyk which was con'd red to me with CoB and 2hand hit 1 and intimidate...... and still not have much damage done to me ![]()
i would also like to say they updated our moves visually appearance!! we now have tracers of light following our weapons much like the tka artist have when using their specials ![]()
CoB is odd very odd it has 2 things that determine the effect
one is the efficency and other is the time. as you skill up you are given different types of CoB based on the weapon you are weilding obvisously once you are high up you'll have a long time in CoB with a very high efficency ability to use it. aka less ham requirements to use it
i assume that is
I did take a chance to look at the tree some in swordsman and i'm GLAD to see they moved mind hit 2 down to expert finess and gave us more counter and accuracy in master finess however as far as i can tell they didn't change much on the other moves if not at all.
they DID give us more defense modifiers plus it seems they reduced the ham cost of the moves just a bit. overall this patch will REALLY make melees alot more fun to play and i'm REALLY waiting for this to happen ![]()
Thanks for your feedback. As i said: it looks as if dodge, counterattack and evade will become a Swordsman's new best friend.
A couple of questions though:
How long does theCOB exactlylast for you ?
You should be able to see its cost (mostly mind) floating overhead when you start using COB...how much is it ?
I'm waiting until I hit master brawler to do much CoB testing. So far it hasn't seemed to do that much for me at a low level.
I'll let you know if I get any more comprehensive results.
--- Flynn and Gaffyn + The Brothers McDonnell ---
Thank you....and yes, i noticed when i saw your sig.
I hope trading will be working once TC is up again
....nice webpage btw.
nekidfrog on tc i'm now up to 2hand 2 on brawler
which gives me what +5 ? on cob ? which only last for like 5 seconds
so i think it's a 1:1 basis that if you have +30 on cob that's +30 seconds of use
my weapon has a 4 second attack not including the specials and my speed effect especially since i have none! but cob last for like 1-2 of my hits then fades away which is STILL good but not efficent enough to really help to much.