Swordsman Archive
Thread: ROOT IDEAS and jedi as well
MaksmanDemon99 wrote:
and remember, get that jedi crap root where no action and no movement for 36 seconds outta this game. Now that more and more people are becoming jedi, how is that gonna make us perform? Im sorry if im getting off topic but its ridiculus on how jedi always goes for us regulars first and then the jedi cause it gives them easy combat points. do u know what i say:
Here is an issue. Force Statis, the move that you refer to, pauses an enemy for 40 seconds. If you have statis on you, and are attacked, it goes off. The point of statis is to allow a Jedi to focus on another opponent while the other cannot harm them. It just evens the odds.
a)give em less force so they cant do these ridiculus heals all the time
Heals are already getting a mind cost. Force runs out rather quickly is doesn't come back as fast as action does. Doctors can out healJedi if they play correctly. A TKM/Doctor whoops aJedi.
b)make their force powers take up twice as much force then they used to
Actually, force powers will be using half as much force as they do now. Jedi are meant to be better. Currently, a Swordsman can outdamage a Jedi. All Jedi has going is Avoid Incap and Good Heals.
c)fix those lightsabers so they actually have action cost
Lightsabers do have an action cost. The ones that didn't were nerfed a while ago.
1.avoid incap is ridiculus, u hit 0 ur dead, thats the name of the game.
A Master Defender is meant to be able to be the best defender in the game. They can use the force to resist incapation. It uses 750 force and will soon havea cooldown timer.
2. cloak is really stupid, there was no cloak in the movies. all these guys have to do is when they are in trouble is run and cloak. being a jedi makes u powerful and a coward eh?
Jedi aren't very powerful in terms of damage. Cloak takes away possible damage dealing abilities. Its in the EU, and is an accepted Jedi power.
3. Sap is just dumb
Fencer can reduce Action regeneration. And soon Pikeman will be able to stop it.
4. make healing themselves take up mind and force.
Already going to happen. Stated (as far as I know) at fanfest.
5. Get rid of their ranged root, its really ridiculus, jedi are a melee proffesion, not a ranged professin, a 30 meter root for a melee prof is a little too much
Its a force power. Powers are ranged moves. If it was up close, it would defeat the purpose of being a ranged move.
6. Get rid of the other root that for 36 secs no action and no movement, what the hell is wrong with SOE? this is what makes combat better. Total immobility? 100% of the time? Come on.
Again, breaks on damage. And not only that, but other professions have similar skills
hey
the enhancer root is at master enhancer thats 89 skillpoints
plus iduno how many millions of exp
plus if the move was working correctly it cancels when they hit you
its a get away move not a uber root it might be bugged atm
it is supposed to do a 30 second stop action stop movement and cancel if theyre hit
again
its a get away move but
even working correctly
since your a melee
he could use it to stop you get ranged and maybe use a gun or powers to whoop you
ohk ?
why would melee need it? they would still be able to attack. how would a melee person running out of range of their attack, but not ranged attack, how would that help? it wouldnt. also, ROOT BREAKS ON DAMAGE. plus, you are IGNORANT. you know nothing. just look.
MaksmanDemon99 wrote:
a)give em less force so they cant do these ridiculus heals all the time
hmm how about extending the timer a little bit so the change to heals doesnt affect everything
or
b)make their force powers take up twice as much force then they used to
are you KIDDING? force powers already take a lot. you are ignorant
and
c)fix those lightsabers so they actually have action cost
you mean fix them so they can outdamage a gaffi baton. they have little damage and bad dps. they already use action costs.
other ideas for jedi:
1.avoid incap is ridiculus, u hit 0 ur dead, thats the name of the game. actually thats not the name of the game. it uses RIDICULOUS amounts of force. if you can wait out a jedi using this for once, you can still probably kill them. also, it takes a lot of skill points to get this. it is a profession with only defense, NO OFFENSE in it. they need to be good at defending, not the same as normal people.
2. cloak is really stupid, there was no cloak in the movies. all these guys have to do is when they are in trouble is run and cloak. being a jedi makes u powerful and a coward eh? swg is not an exact replica of movies. there was no village of aurillia.
3. Sap is just dumb you are dumb.
4. make healing themselves take up mind and force. how about you get a mind
5. Get rid of their ranged root, its really ridiculus, jedi are a melee proffesion, not a ranged professin, a 30 meter root for a melee prof is a little too much if you want to get rid of jedi root then all root has to go. also, root is a force power. force powers are ranged, so you are wrong. what a surprise.
6. Get rid of the other root that for 36 secs no action and no movement, what the hell is wrong with SOE? this is what makes combat better. Total immobility? 100% of the time? Come on. its the same as pre-cu warcry. root is supposed to make it so people can take on 2 or more people at once.
thank u, and see if u agree and tell me. i dont agree with you.and devs and correspondents, read this too. they wont.
cerex die
Message Edited by quitch on 06-12-2005 05:47 PM
Did you *talking to the people who apperntly dont see how root works by saying "it breaks on damage"* know EXACTLY what its like on the other side of this?
The Devs TOOK our KD/Dizzy, you cant even use the two together anymore, much less use them in one hit. Now some idiot said were used to being 1 person gods, us melee. ROFL! Ok buddy. In your right mind let me and about three of my buddies all lvl 80 take you on. No? Why? Because its stupid to do a 3 on 1? Well...whats the flippin' point?! WE CANT FORCE YOU TO FIGHT MORE THAN ONE IN A DUEL BECAUSE NO MARKSMEN WOULD DO IT
. You act like we can force it. We cant. I've been rooted...did it break on damage? Pffftt..! No. I was rooted for maby 2-5 attacks
. I have to SPAM lunge just to KD him to get close. And by then hese up because RANGED has a f****n' KD recover, why dont we have any root recover
?
ok let me explane with out the flame...
1).ROOT DOSENT BREAK ON DAMAGE! I was rooted for, again, maby 2-5 connecting attack *means they hit for all the dumb people to apperntly flame this guy*
2).We cant force any help on you in a duel. So whats the point? Say we cant do it on our own so we should get used to help? Kinda then lopsides the duel eh? Then, it losses all point.
3).You have no Idea if the DEVs will read this or not so why say they wont? Apperntly you like to talk about things you dont know of.
4).
Jedi are truly to hard if there a M.Healer, kinda looses point if they can sit there, laugh at you, heal, kill you.![]()