Squad Leader Archive

Thread: The E-Web...A Commando and Squad Leader Joint Effort

garvin
Tue Apr 13, 2004 11:59 am
#1



In speaking with DiLune, he came up with a very interesting idea and I thought I would solicit feedback from our the Commando and Squad Leader Communities...Both Commandos and Squad Leaders in the past have requested that the Devs add a weapon called the E-Web into the game and give the cert to our respective professions.


The idea being thrown around in the Commando forum is that the E-Web might work asa personal player turret that Commandos and Squad Leaders could carry around and use like Commandos currently use Rocket Launchers (can not be equiped and has to be used in a stationary postion).


What if the devs addedthe E-Webto the game andcert'd it to both Commandos and Squad Leaders? Commandos would have less accuracy and speed mods then Squad Leaders, but the Commando Specials associated with this weapon would do heavier damage. So Squad Leaders would get more speed and accuracy, but lower level damageor no specials.


Now consider this additional idea. Squad leaders would also get special skill mods that effect both the SL and the Commando when they are grouped, boosting the E-Web accuracy, speed and damage (kind of the same waySLs can give group bonuses for terrain negotiation as an example)...This would promote more of a working relationship between Commandos and Squad Leaders...Agrouping that seems, at least to many Commandos, as a perfect match. Commandos are the grunts waiting to be Lead.


What do people think of this idea? Do you like the idea of a cooperation between the Commando and Squad Leader Community...Maybe this is something both communities could push for in your upcoming revamp (if they devs won't listen to one community alone, maybe two communities aiming for the same goal with get their attention).


Anyway, this idea is still in it's infancy so I thought I would come gain your thoughts and feedback...Is this an idea that Squad Leaders could get behind?


Thank you for your time and putting up with my invading your forum.



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

PanzerGR
Tue Apr 13, 2004 1:20 pm
#2

I know my fellow SL's are going to be like NOOOOOOO w-t-f lol



but id rather have the E-Web be somehting that a Squad Leader sets up....in other words we carry it around and set it up in the field.....then Commandos operate it.


I would rather just have commandos be able to operate it, to be completely honest. It gives SL's a necessary function in that we are needed to set the thing up....and commandos a necessary function in operating the weaponry.


I feel that if you allow commandos to set it up and use it....and SL's to set it up and use it...then you kind of destroy part of the uniqueness of the weapon. I feel, again, it SHOULD be a JOINT operation in that SL's make the weapon available to their squads and Commandos are necessary to operate the weapon. Another reason is so that Commando's could not purchase this weapon by themselves then tote it aorund and use it solo. The E-web is pretty much the epitome squad-based support weapon we have seen in the Star Wars universe. Allowing COmmandos, or even SL's to operate the machine alone kind of ruins that principle of a squad weapon. If you make it to where SL is needed to set the weapon up..some form of "build" command put into the code for the weapon.....and then make it to where only Commando's can operate it then it falls more in line wiht a Squad Support weapon and a Joint effort between SL's and Commandos.


Id also liek ot see the SL be able to set up multiple E-webs.


As for power....it probably shouldnt be as powerful as a regular turret, it is after-all a portable machine......but it should be mor epowerful than a Riflemans T21 rifle (which is th emost powerful ranged weapon in the game imo).








"Honor is a virtue of the truly strong"

~~BLACKHART: FURY GM / Elite and kicka$$ Privateer Pilot. Master Shipwright.~~
******Mos Furiosis, tatooine. -323 3779*******

~~Check out Aly's Loot vendor behind my shop!~~

DiLune
Tue Apr 13, 2004 1:30 pm
#3


Yeah, I'll disagree with you. Commandos wouldn't like not being to set up their own weapon. SL wouldn't like not being able to use a weapon they could only set up. You'd have to buy the thing and trust you'd have someone else to use it? Also, what's the point of getting it as a skill line if it ends up being a nominal perk. SL are militarily trained and having something like the E-Web (which we wouldn't be the kings of using) isn't far out of the realm of possibility. The beauty of the synergy between SL and commando is that both of us could use it without the other but we would only rock if we used it together.


Wanted to add that in SW lore the E-web is usable by one person as long as he has a power droid but that it remains mostly unstable. It really requires another crewman to be really goodwith it. (thus the synergy between the two professions.)

Message Edited by DiLune on 04-13-2004 01:32 PM

NarCranor
Tue Apr 13, 2004 1:46 pm
#4

This sounds like fun to me, though id still like to see it as a role designation thing.



http://www.fandom.swnsu.com
Star Wars Online Fan Comic (Rebel Intelligence Team)
InquisitorPayne
Tue Apr 13, 2004 2:25 pm
#5

I like the idea. I especially like the joint-venture approach to it, but only if the other needs are covered first:




  • Dropoff/extraction

  • Strategic tools

  • Fortifications (well, i would be willing to substitute this with the E-Web)

  • Tactical tools (calling out targets, ect...)

Dogg






Dogg M'ordae-Pitibi
General Rebel Badass (Colonel)

SYN - The Leading Force in Rebel PvP


irott
Tue Apr 13, 2004 2:30 pm
#6

Thank you very much for posting Garvin.


I don't know if you have read it before but I will post the link if you havent.

It started as a SL only weapon thread but a few of us hijacked it and turned it into a E-Web/Heavy Repeater team weapon thread. So please read all of it to get our ideas.





[irott and the full effect]
Master Squad Leader


"We're all in it together" - Archibald 'Harry' Tuttle

PanzerGR
Tue Apr 13, 2004 10:23 pm
#7






DiLune wrote:


Yeah, I'll disagree with you. Commandos wouldn't like not being to set up their own weapon. SL wouldn't like not being able to use a weapon they could only set up. You'd have to buy the thing and trust you'd have someone else to use it? Also, what's the point of getting it as a skill line if it ends up being a nominal perk. SL are militarily trained and having something like the E-Web (which we wouldn't be the kings of using) isn't far out of the realm of possibility. The beauty of the synergy between SL and commando is that both of us could use it without the other but we would only rock if we used it together.


Wanted to add that in SW lore the E-web is usable by one person as long as he has a power droid but that it remains mostly unstable. It really requires another crewman to be really goodwith it. (thus the synergy between the two professions.)

Message Edited by DiLune on 04-13-2004 01:32 PM






the problem is this DiLune


if you make it to where either a commando OR a Squad Leader can use it


then how exactly isit ajoint venture of nay kind?


how is it a squad-based support weapon???????


If you make it equippable and useable by SL's and Commandos then you have just trounced on it ever being a squad weapon and a joint weapon,


What you will have instead is an uber weapon that Commandos will go buy from weaponsmiths, then go aorund and solo shyte with it by themselves because its super. And since commandos will probably have skills ot use it, it will becoem a primarily COmmando weapon.


Since SL's would not have any ranged attack skills liek a commando would, then SL's would only get default attack out of it and probably, as reason would dictate, it wouldnt be better than their normal weaponry using specials. SO whats the point?



YOu want this to be a joint weapon you want ot to be a squad based support weapon.....then you have to design it as such. Otherwis eits just another weapon for commandos to go buy and go run around killing things with, and most liekly useless for an SL to us eunless he is also a commando.



If you dont like my idea about having it set up by an SL and used by a Commando then you need to have some other variable sput into it to force it more towards a squad weapon or a joint SL/Commando weapon. Such ideas include giving it a faster rate of fire if an SL is around (giving a commando more reason to be with an SL to use the weapon), allowing the SL to "tweak" the weapon in other ways, allowing the SL to boost its range or soemthing liek that



if you just throw this thing out there and say "hey heres a new weapon, an SL can use it or a COmmando can use it better" then you have destroyed all purpose to it being a joint venture at all. Explain to me why this would be a joint venture other than the fact both of these classes could use it?


A rifleman can use a pistol.....but that doesnt make him a pistoleer. Does it?





"Honor is a virtue of the truly strong"

~~BLACKHART: FURY GM / Elite and kicka$$ Privateer Pilot. Master Shipwright.~~
******Mos Furiosis, tatooine. -323 3779*******

~~Check out Aly's Loot vendor behind my shop!~~

PanzerGR
Tue Apr 13, 2004 10:25 pm
#8

and as much as i liek you DiLune i think your very helpful and have doen a lot


i really wish we actually had an SL correspondant to debate with you and gravin, or the rest of the correspondants for that matter.


I dont have anythign against you working things with garvin nor do i have naything against youw orking on behalf of this community. I just wish there was a 3rd voice coming right out of this community (aka an SL correspondant) for issues like these


any chance thats gonna happen soon? Thulium's liek totally MIA (not that i dont liek him either, i think he's a good guy....just never around)






"Honor is a virtue of the truly strong"

~~BLACKHART: FURY GM / Elite and kicka$$ Privateer Pilot. Master Shipwright.~~
******Mos Furiosis, tatooine. -323 3779*******

~~Check out Aly's Loot vendor behind my shop!~~

Kooskee
Tue Apr 13, 2004 10:49 pm
#9



I think this is a great idea and can't wait to see more detail. It seems the majority of SL's on this forum are generally interested in the same ideas. As I've posted here just lately, I personally feel that a SL should be an expert in utilizing each profession within his/her squad. This being unlocking skills or supplementing professions in a way that we become valuable to a squad and the plethora of professions become valuable to us as SL's. What would be cooler than seeing all the professions wanting to work together as a team...as one unit that supplements each other...with a SquadLeader futhering the capabilities of the squad? Not to be so bold, but I'd personally be interested in coming up with SquadLeader supplements or "unlocked skills" for each profession out there......

Any ways....Good idea!! E-Web rocks

-Kooskee
DiLune
Tue Apr 13, 2004 11:12 pm
#10

I dunno, its up to TH what he does at this point. If he replaces Thul I know I'll apply for the position. Just because I've got "marksman corr" as my tag doesn't mean the devs aren't listening to what I'm saying. Don't be too wrapped up in the title. I've been a part of this forum since nearly the beginning and if you'll recall I was one of the ones up for SL corr when Vem left (he recommended me and someone else at the time.)


As far as the squad based weapon goes I see it like this. SL and Commando can both use it but not as well as if they use it together. In fact I'd say using it by yourself would be about 45% of what it could be together. The incentive is to use it as a squad but you aren't faced with carrying dead SP if you don't have a commando (or conversely a SL) along with you.


Yeraze
Wed Apr 14, 2004 12:03 am
#11

I like it Sounds good to me

I like the part about SL's get speed & accuracy, while Commando's get specials & better damage... But the SL can "give" some accuracy to the commando.



Rebel Colonel Date Sunrunner
RAID Elder
Master Squad Leader - The True Jedi of SWG.
Master Carbineer
Master Alliance Pilot
DiLune
Wed Apr 14, 2004 12:58 am
#12

It would be similar to the idea we have had of "unlocking" special abilities in other professions only here it is not unlocking but supplementing.
InquisitorPayne
Wed Apr 14, 2004 7:18 am
#13






PanzerGR wrote:



the problem is this DiLune


if you make it to where either a commando OR a Squad Leader can use it


then how exactly isit ajoint venture of nay kind?


how is it a squad-based support weapon???????






Well, this is my proposal:


Check WolfwoodCross's 3rd attempt athisproposal and see my comment on it.


Give the SL the majority (80%) of the speed and accuracy Bonusses for the E-Web. Make them Group Modifiers.

Give all the specials to the Commando.


Thus, neither of them alone is able to use the E-Web to their full potential. But together they can unleash heavy ordonance.


The E-Web would have to be significantly more powerful than a T-21 (T-21= Light repeating Blaster, E-Web=heavy repeating balster). The only way to incorporate such a weapon is by spreading it out through 2 Professions you cannot both master.


I think the idea is doable and i would like it.


Dogg




Dogg M'ordae-Pitibi
General Rebel Badass (Colonel)

SYN - The Leading Force in Rebel PvP


Page 1 of 3
Previous Next