Squad Leader Archive
Thread: my vision of the squad leader tree
I've made a custom SL tree
I'm open to all CONSTRUCTIVE suggestions
I'm also open to any naming suggestions
-abilities are in green
-branch, novice and master title aer in yellow
-skill boxes are in red
NOVICE
-good ol' /sys command
FIRST BRANCH ( innate leadership)
*first box*
-group terrain negociation +25
-group ranged defence +15
*second box*
-melee defence +15
-HAM cost decrease by 15%
*third box*
same as first box, total +50 terrain negociation and +30 ranged defence
*fourth box*
same as second box, total of HAM decrese :+30% and melee defence +30
SECOND BRANCH
*first box*
-rally command : same as now
*second box*
-monitor coordinates : the SL can use the /monitorcoord (xxxx,yyyy) to send an active waypoint for all his group members, usefull for setting a rally or regroup point
*third box*
-force conjunction : the squad leader can bring the radial menu on any other leader of another group and select the combine forces option, this create a new tab for all group members to switch from the first to the second group, usefull to see who need healing on big hunt/raid party
*fourth box*
boost moral : same as now
THIRD BRANCH ( field organisation )
*first box*
-designate medic : the /designatemedic command allow the SL to bring a flashy, medical looking, icon over the head of the selected players, designating them as medic. This allow to low life player to easily spot a medic for quick healing
*second box*
-designate wounded : the SL can use the /setwoundedstatus (%) to set at which % of lost life a player will have a "need medical attention" icon over his head, making them easily spotable for medics. The icon also apear in the group tab
*third box*
-designate target : the /designatetarget command bring a red column of light ( similar to WP light ) on the designate target, therefor designating it as the primary target
*fourth box*
-covering fire : this powerfull SL ability direct the fire of all non-attacking player of the current selected target of the squad leader. The confusion resulting in this concentration of firepower in one direction make all the surounding ennemies lower position ( like supression fire) and also have chances to knockdown some surounding ennemies ( around 15% )
FOURTH BRANCH ( stances)
*first box*
-steadyaim : same as now ( but working please :smileywink![]()
*second box*
-charge : the /charge command give a damage and accuracy while moving bonus to all group members
*third box*
-hold this point : the /holdpoint command gives a huge defence and firing speed bonus to all group members, also reduce their moving speed and accuracy while moving, making them hold position
*fourth box*
-complete thrust : the group members have acquire a complete thurst in their leader, giving them a passive mind armor and regeneration bonus, does not affect the squad leader ( passive might be too much powerfull, migh change it for an active bonus, what do you think?)
MASTER
-Surprise attack : this powerfull PvP ability make the squad leader
Like i said, i'm open too all CONSTRUCTIVE critics, complain, request...
I think this tree would make SL a LOT more usefull, I tried to make it the more resonable as possible, also giving them usefull gestion abilities
-end of briefing-
oops, the surprise attack description have been truncate, here is it :
surprise attack : this powerfull PvP abilty make the squad leader and all his group members invisible on radar. This ability is very exaustiv for the SL, he needs constant mind to keep it working. He can't use the /makeleader command once this ability have been turn on, and until his mind have been recovered ( to be sure that he does not tranfer leadership to anothermaster SL, prevent to exploit it)
These are some good ideas and I applaud your effort. The lack of responses, in my opinion, stems from the fact that a new SL "fix" gets posted by someone every day and I think people are tired of reading about them. Not that they are not good, just until we get some kind of feedback from the devs I think everyone is getting tired of talking to the wall.
So, again, good post and some good ideas...but don't get to excited if the post drops off the board fairly quickly.
Just my opinion.
Kylekatemikaela
Corbatis - Ranger / Rifleman and most importantly, Squad Leader
Oh man!!! Excellent! I love the your ideas, they would make us powerful and much more valuable for a group for PvP and big hunting events!
Jule Toba, Future Master Squadleader, Master Pistoleer
I like these ideas alot. Especially the designate medic/wounded (though i think you might mean injured there). These ideas definately capture more of the essence of leadership then the current listings, imo.
Good work!
K'tako
Volley fire would fit nicley with the conjuction fire command. Anyway, the reason i love your idea is because it clumps things together. All denfenses are put together, which frees up another branch giving more room for improvements. I can tell you put a lot od thought into this, and although im sure it would need many revisons it is a very good start. Master box should have more HAM reductions, or something else extra. Overall "I likey"
Rothgarr
SL/CH/TKA