Squad Leader Archive
Thread: The Top 5 Issues List Compiled
Happy Friday everyone! I hope everyone is having a good day so far as I know most of us will get to get in some SWG action tonight! ![]()
I've compiled the list and sent it to SOE for this week's top 5 issues and concerns, and wanted to disclose it with everyone. PLEASE keep in mind that this is only 5 of the MANY issues I know we've discussed. I'm limited to 5 and 5 only issues every week and I've compiled this least strictly on the frequency of talk of these issues in our little community. I've tossed in a few bugs in the top to just get our of my and everyone else's system, too. Remember: if it wasn't mentioned this week, it probably will next week. I will make another thread every Monday or Tuesday to talk about that Friday's top 5 list. REMEMBER: I know about the other issues, bugs, etc. so please do not panic if it's not listed. It will all get into the report in due time.
Have a great rest of the day, everyone, and PM me if you have any questions or comments!
I would have included the suggestion to make the Leadership stat a possible factor in fixing the fail rate. Leadershipcould begained as you get closer to Master (since veteran SLs would logically have folks listen to them more intently) and be checked each time an order is given. This would also give humans some sort of saving grace (as of now they have none).
one of the reasons we're not high on the priority list is that we don't complain much... hehe
we're the UNSELFISH players... and in or der for wholesale nerf/fixes to be done to a class, there has to be overwhelming outcry on that issue.
It's sorta funny... the VERY few Squad Leaders there are in the game should be a small indication to the Devs that the class is rather undesireable at the moment... but since there are so few of us, and we are mostly in the playstyle type of "helper" and thereby unselfish, complaining doesn't necessarily come with that territory. lol
Lol I stated 3 times that this is only for this week and I will address the other things next week and already people are like "Omg where is...".
The weekly thing sure is strange...
... its not like they'll implement any of this stuff before the next list is due...
It takes, say, at best, 3 days to develop something and get it out on test center... give it a week and a half (10 days) there to see its stable and not breaking everything else... and then finally one more day to get it on the live servers...
14 days, a minimum of two weeks before you see any non-hotfix changes (and nothing here would qualify for a hotfix).
So should our next week's list say the exact same thing, since nothing has changed? ![]()
Hehe, or should we do five entirely new issues...
Or... some overlap.
Volatris wrote:
So should our next week's list say the exact same thing, since nothing has changed?
Hehe, or should we do five entirely new issues...
Or... some overlap.
I say 5 new issues, plus a section of "issues we've already raised but you haven't address yet." if they actually do address any issues, we can take them out of the second section.
The only comment I have on this week's list is the suggested fix for Novice Squad Leader (allow SLs to act like faction recruiters). That's the first time I'd seen that suggestion anywhere, so I don't know that I'd call it a "community" idea. It's an interesting thought that has some potential, but I definitelywouldn't want to put that ability at novice (too easy to access for people that wouldn't otherwise be SLs).
I like it a lot! I have the fortune of having two of the best correspondents (SL and Ranger), so I'm real happy right now ;-P
One constructive comment, I'd try to make the AND/OR sections a little easier on the eyes. The devs have limited time and I notice they tend to respond to posts that are spaced out a little bit but still have concise content. Perhaps have something like:
Issue 1: Mind Costs
<explanation>
Suggestions (in no particular order):
a) Lower mind costs
b) Make things actually work
c) etc, so forth
Again, nothing at all wrong with the way you had it formatted, but just a suggestion. You could reuse the same template to make it easier for you to not have to format it every week.
By the way, an update to my original post here ...
Any and all planned changed next week, I've been told, will appear here:
http://starwarsgalaxies.station.sony.com/in_development.jsp?page=In%20Development
Scroll down to see the HUGE list of upcoming changes. Hopefully we will appear on there soon! But it looks promising by how much they are changing other classes.