Squad Leader Archive

Thread: Squad Leader CU Regresses the profession

Moonkat
Sat Apr 30, 2005 5:54 am
#1

I was a squad leader originally back in the summer of 2003. In the beginning of the game, you only got squad leader experience for the results of your own personal combat that had nothing to do with the group's performance except that you only got it if you were the group leader. It was roughly about 4 times your combat xp. This original system basically made you have to compete with your group members for experience to steal from each other.


One of the most insightful developments ever for this profession which has suffered being in an exceptionally dysfunctional state its entire existence was the one that changed moving ahead in your profession as a squad leader to getting experience based on the performance of your group. The success and size of your group functioning together gave you experience for your profession. This was one of the best changes the developers ever made to the game.


Now with the CU, not only do you have to be a pistoleer to become more proficient in your role as a commanding officer, but you don't even have to be in a group. This is absolutely the stupidest idea ever hatched (other than making slicing pistol xp and spices combat xp). I'm normally a very diplomatic person - but whoever thought this was an improvement doesn't have a Clue about military science. You can't be a brawler for more of a self-defense aspect, you can't be a rifleman to help attack from a distance, you can't be a carbineer to control a crowd rushing your command position, you can't be a commando to oversee heavy weapons attack - you have to be a pistoleer.


The best leading you can do in a group is to be aware of the situation of all group members and not actually be in the thick of fighting yourself. A command perspective gives you the big picture that makes you a more effective leader. This change to squad leader has set the profession further back than it was to begin with, and it needs to be changed.



There is only one boss. The customer. And he can fire everybody in the company from the chairman on down, simply by spending his money somewhere else. Sam Walton
Jyeoi
Sat Apr 30, 2005 8:41 am
#2






Moonkat wrote:

You can't be a brawler for more of a self-defense aspect, you can't be a rifleman to help attack from a distance, you can't be a carbineer to control a crowd rushing your command position, you can't be a commando to oversee heavy weapons attack - you have to be a pistoleer.


The best leading you can do in a group is to be aware of the situation of all group members and not actually be in the thick of fighting yourself. A command perspective gives you the big picture that makes you a more effective leader. This change to squad leader has set the profession further back than it was to begin with, and it needs to be changed.






I agree that it should not be Pistol xp... but you do not have to be a Pistoleer.. (for now at least with the Respec) If you want to be SL now, the Respec is your best chance to do it without pistols xp.


And why can't you be rifleman? It is a perfect proffession to be able to view the battle from afar, and yet contribute to it with your long range.



"Fear will keep them in line. In discipline there is strength."

Capt. Jyeoi Yulo,
Stormtrooper Squad Leader, White Legion Commander
-IRG- Co-Leader

Capt. Anein Niena, Twilight 4, -IRG- Twilight Squadron

Blackferne
Sat Apr 30, 2005 1:18 pm
#3

It is bad for the prof the current state of the proffession. And it is important as Lil points out, to look past the respec time. Imagine starting on a new server from scratch. Getting MSL would necessitate either smuggler, bh, or pistoleer to get you to MSL because group won't want you taking up a slot and providing little benefit to teh group. (byproduct of teh 8 person limit)


And with limited functional specials in SL we as a profession have little value added. Volleyfire is useful, rally, but most of our stuff seems out of place.





Jounville Blackferne
"No one plays SWG to be Uncle Owen" -Dallas Dickenson


NX01
Sat Apr 30, 2005 5:42 pm
#4

I was one of the first Master Squad Leaders on Ahazi a few months after release day. I kept the prof for over a year and I saw some of my best moments as an MSL.


It broke my heart when the exp was changed and made a joke. It broke my heart to see the Holo Grinders do the prof in a single buff session whereas it had takenweeks - months - to master.


And now.. They've removed SL exp. Period. Great. I did respec back to MSL, though. I needed to. I needed to go back to something that was really familiar to me.. but the prof is even more alienated from me now. Sigh.


Unfortunately, its not just us. They removed slicing, spices, and a lot of other unique exp forms for one reason or another. It makes no sense to me.

Moonkat
Sun May 01, 2005 12:02 am
#5

Pistol experience in the quantities you need to grind squad leader in would be insanely slow to come by without being a pistoleer. The point is that they broke something back to worse than it was in the very beginning of the game. Now you don't even have to be a group leader or even groupedto get the kind of experience it requires to level squad leader, and that is just wrong.


Everyone is looking at this only in terms of respec time - what isgoing to happen after these 2 weeks are over?



There is only one boss. The customer. And he can fire everybody in the company from the chairman on down, simply by spending his money somewhere else. Sam Walton
NeoDaywalker
Sun May 01, 2005 5:09 am
#6

I could be dead wrong but I have a feeling that the pistol exp is only for the respec period. Think about it, anyone that isn't lvl 80 could go master SL in a day then respec it to whatever they want.
AAGamer
Sun May 01, 2005 5:54 am
#7

No Neo. The pistol Xp is what has been released as being the form of xp gain for squad leader. No joke there. It was that way on the test server and that is the way it is going to be.
JediVulcan
Sun May 01, 2005 8:23 am
#8

They had to pick a weapon, but IMO, i think they will add another weapon to that mix, ranged. Squad Leaders have to be leading a squad not tanking. Pistol XP is the best weapon IMO to do this. It has the right type of moves. Imagine if you could advance SL with carbine and rifle xp. A master rifleman and SL would be to powerful. Same with carbine. I think they did well in choosing pistol for now. It's better than being forced to group in large groups and succeeding. SL was not popular because it required groups and the grouping system was borked.


On a side note, SL now only requires 2 different basic trees and so it is much easier to obtain Novice. It also allows you to do other things, like combat medic or other variance that is helpful to an entire group.



Vulcan Okiwa
Combat Medic/Pistoleer Eclipse
Landorin
Sun May 01, 2005 9:54 am
#9

Along with many others I complained about that change once it was announced.
Sadly, not even our Squad Leader correspondent agreed, he seemed to favor the new system although the old one was more fun, interesting, and group/social encouraging and did not require pistoleer. A simple nerf in SL xp output would have been sufficient.
I don't know if it had make a difference but still I don't get it that our own correspondent did not try to keep up the old system (at least I never read that he said so).

Also, SL got even more useless now as some people already wrote (such as /formup when people can use dizzy recover) and even worse, there are so many stickies in this board and most are totally outdated (one still says you need SL xp and people already start asking why they dont get any at all right now). So where is Irott? We need him more than ever now, as well as we urgently need our SL revamp!!!
ZandaarDokedros
Sun May 01, 2005 11:28 am
#10

form up is actually a GREAT command to still have in SL. Sure everyone has some form of a dizzy/stun recovery, but if you are in a big brawl and half the group gets a dizzy or stun, do you really want everyone wasting thier attack for that round on a stun recovery and doing no damage, or would it be better for a single player, the squad leader, to be able to use formup to clear it for everyone and let them keep fighting?

The only command that i see as not being that great is boost morale, but only because i havent seen anyone really get any wounds so far, certainly nothing that would need to be spread out to the whole group. And rally and volleyfire are nice as always.

That added with the multi group functionality and the group bonuses make SL worth having i think. The pistols thing is a bit of a drag though, perhaps since theres a carbine and rifle for SL's as well, they should make it use any of the three



Ceylan Ammar - Imperial Ace Pilot
Gorath - Obsidian Asylum

I support His Excellency's Order 66 - You can too!
Blackferne
Sun May 01, 2005 11:38 am
#11






JediVulcan wrote:

They had to pick a weapon, but IMO, i think they will add another weapon to that mix, ranged. Squad Leaders have to be leading a squad not tanking. Pistol XP is the best weapon IMO to do this. It has the right type of moves. Imagine if you could advance SL with carbine and rifle xp. A master rifleman and SL would be to powerful. Same with carbine. I think they did well in choosing pistol for now. It's better than being forced to group in large groups and succeeding. SL was not popular because it required groups and the grouping system was borked.


On a side note, SL now only requires 2 different basic trees and so it is much easier to obtain Novice. It also allows you to do other things, like combat medic or other variance that is helpful to an entire group.





Why is pistol better than Carbine or Rifle? I still can master both I just do it out of order. Get MSL first then regrind with my powerful SL weapons.


This comes out of my beliefe that teh Devs really don't know what they want SL to be like. It is a great concept, but has never really been fleshed out. A SL should be any other ranged profession. I have a MSL/Cabineer of live, as well as a MSL/BH on live (2 servers). And I wouldn't say eitehr is "too powerful" BH/Commando, now THAT is power.





Jounville Blackferne
"No one plays SWG to be Uncle Owen" -Dallas Dickenson


ioan
Sat May 07, 2005 6:16 pm
#12

I've been a Ranger and Handler for quite a while, and I've just earned both Master licenses. I'm also a Marksman 0404. I'd like to turn in my Pistols certificates and begin learning Squad Leader 0300. I have enough combat and pistol experience to get to 0100. However, after that, I'll have no way to save up enough pistol experience to progress because of the pistol experience cap.


I don't want toforge documents (respec). I'd rather just earn it, and I don't care if it takes a long time. Is there any way to do that without first becoming a pistoleer?


Also, am I correct in assuming that Ranged Support is still a requirement for Squad Leader, despite what the training manual says?





Emaa
Starsider
Master Ranger / Master Creature Handler / Taun taun Handler #3

For your Ranger, Camping and Creature Resource needs, visit the No-Trace Survival Trading Post in Mos Taike, Tatooine (3500, 2000).

Mount and Vehicle Speeds Revealed in the CH FAQ
Blackferne
Sat May 07, 2005 6:20 pm
#13

Yes Ranged support is still a requirement to becoem a SL. I do agree that if it is pistol xp they need to make the caps based on SL levels and not your nonexistant pistoleer/smuggler/bh pistol caps.



Jounville Blackferne
"No one plays SWG to be Uncle Owen" -Dallas Dickenson


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