Squad Leader Archive
Thread: Dual weapons.
No, I dont want it. We just will draw attraction from those player who will dabble to dual wield and not lead ppl.
We will be FOTM, then everybody starts screaming nerf and then we ll get nerfed and our profession will be left shattered and broken, currently we're just ignored, our working specials are not known enough or not visible enough to the playerbase to get the recognition we should deserve.
Yes we do need attention but not that kind of attention.
Give it to the pistoleer or smugglers, it fits their style and profession.
I want
- visible passive buff icons
- larger groups
- meta groups
- SL XP, earned while grouped
- a detailed overhead map
- WP assignment for my group mates
- a valuable formup and boostmorale
See Squad Leader Issues
There are some more things i'd add do Scout's list, but i mentioned them often enough, don't want to spam them in here, too.
Any while the argumentation of FOTM and nerv and even broken also is true, i stand against the idea for a completely different reason:
We are military.
We are professionals.
We use weapons in a proficient and effective way.
Dual wielding has no place in any military instructions, duel wield can be found in with slum gangsters whoknow as much ofproper use of weapons asof proper spelling. I wish those who want to play two-gun gangster rapper aliens (*1)a lot of fun but hope that the SL can keep the reputation (and some day, may the fixes come, acquire the performance) of a professional, trained soldier.
*1: Hey! Basically that's a completely new concept... make the elite "gangster rapper" profession. The quest to unlock it is to keep up a high percentage of "dood! r0xorz" language for all the time, when the game detects a sufficient rate of such language, you automatically get all skills removed and the complete "ganster rapper" profession (250 skillpoints cost) assigned. Gives you some modifiers, the "ghetto speech" ability, means that anything you type will automatically conversed to such stuff, duEl wield ability and other "cool" features like that. *2
*2: An improved and utterly mighty ability should be the always active "cool shroud". With this, anybody who doesn't have the profession, will not be able to see or hear you or notice you in any other way. To make the game even better, all the boring guys who don't have the profession will be completely blocked out from the superior perception of the "gangster rapper", too... ![]()
Message Edited by Sylow on 07-21-2005 02:12 PM
Sylow wrote:
There are some more things i'd add do Scout's list, but i mentioned them often enough, don't want to spam them in here, too.
Spam your idea here: Squad Leader Issues
Or helping sorting them out ...
btw. if it got to be stylish.
I want an eye patch!
Good points Kharast. I have seen a couple posts by people on that issue, and it seems many don't realize that. They will get XP as fast that was as tehy would being a Master Pistoleer if they work it right.
[...]the dual weild (even just for looks) would give a more star warsly feel to it.
If you got to much energy go here Squad leader issues and help sorting them out ...
You start to sound like TA
p.s.
Im thinking of making another toon on an other server, PM how infinity is (regarding RP, PvP, GCW, Reb vs Imp... )