Squad Leader Archive

Thread: BIG Patch will hurt Squad Leaders

LORDRAVEN666
Tue Aug 12, 2003 11:28 am
#1

Well now that droids can permadie along with faction pets SL have just become the most gimped fighting class in the entire game. we could get CH but then that would take away from our weapon. being a rifleman/squad leader isa hardcombo of fighting prof's to try and solo with espessially without the Master Marksman bonus.Not only that but SL/CH's cant use there abilties anyways.


I have been trying to come up with what would be fair. i would say scrap terrian negotiation altogether and let us have one pet per skill box and each pet would have a rank such a pvt. cpl. sgt. anda bonus for having all 3 grouped with u at the same time for the 4th.Or allow faction pets to not be permakilled when owned by SL's or allow us to have them while covert. A SL should be on the side of a faction anyways.


Squad Leader should not be dependant on other players. It should simply give you more SL points and fighting bonus's then Pet's would. Squad Leaders Must have some sort of special pet abilities somtime down the road. If they dont then they will always be gimped no matter what other changes are made to them.

Toxotes
Tue Aug 12, 2003 11:51 am
#2

Try being a squad leader/swordsman who can't buy master brawler...

DON'T scrap terrain negotiation because it is the ONLY decent skill we have. It allows the group to move together even if they don't have scout skills, and for those who do have scout skills it boosts prone speed (good for riflemen).

Yes, we should be able to use faction pets better than other players, but if the game is balanced well then players should want to group with us. Right now it is very difficult for us to get groups together. If I didn't need squad leader experience I would rather have a combat medic, pistoleer, or creature handler be group leader. Why, because they can control the pace of combat much more effectively than we can.

For the record, I think we should get increasing discounts on faction pets as we go up the Strategy line (to make it worth something). They should be throwaway soldiers, but they shouldn't cost an arm and a leg when creature handlers can buy pets for free.



________________________________________________
Lesko - Smuggler/Commando in training
SneakyBothan
Tue Aug 12, 2003 2:43 pm
#3

"Squad Leader should not be dependant on other players. It should simply give you more SL points and fighting bonus's then Pet's would. "

I'm trying to be very understanding of this argument ... after all SWG is your game, too. But this line of reasoning is horrendously faulty.

Follow the faulty logic behind this argument and it leads you to changes such as providing medics with mission terminals that spawn wounded npcs for them to heal and giving tailors the ability to level up by running around snazzing up all the boring npcs standing around the cantina. This, in a game that's supposed to be about community (it's not a massively single-player online game, after all).

/sigh

That squad leader is the only necessarily social combat profession does not mean that it's unfair or wrong, any more than creature handlers wanting rancors to tank for them is unfair or wrong.

Based on your post (by the way, does anyone teach spelling or grammar anymore?), what I suspect you want is to be a creature handler with stormtroopers instead of rancors. And I wouldn't begrudge you that if I didn't think it would ruin the profession I've chosen to play, any more than I care if somebody thinks it's fun to stand around and watch one animal jump on another over and over and over.

But pop in NPC squads and all of a sudden, squad leader goes from being a profession that requires you to have some actual skill and vision to succeed to one in which it just takes a few nifty little macros and a ton of screen time to become a "master."

I for one, would like the title to really mean something. Right now, getting to master in this profession would signify you've gained the trust of a lot of people willing to put a substantial amount of their gaming time in your hands (don't think leadership means anything? I spent a good bit of last night running between the cloning center and campsites because a player's poor leadership kept getting us killed ... it was no fun and none of us got anywhere). With the possible exception of medics, that's not true in one single other profession in this game. That means something, and I'd like not to lose it.



Idaki
Outland Hunters
LORDRAVEN666
Tue Aug 12, 2003 3:18 pm
#4

pretty funny how didnt offer any ideas of solutions. maybe you cant come up with any. seems like your run of the mill flamer to me. if we cant have pets or some sort of pet abilties the profession is doomed and thats pretty much the gist of it. most people dont wanna group anyways this isnt exactly the most group friendly mmorpg.

DiLune
Tue Aug 12, 2003 3:23 pm
#5

And my second AMEN of the day. Best xp group I get in is three. CH with his two pets, CM/Doc and me. The CH sends his pets, they only have to do 1 pt of dmg apiece for him to get his full xp. The CM/Doc heals the pets for gobs of xp and I am the only PC firing, getting all the weapon xp. This is the only way to avoid the grouping xp penalty, having everyone with their own special way of gaining xp sticking only to their specific field, maximizing effect. Ironically, if I had 10 CH with 2 pets each, as long as each of their pets did 1 pt of damage they would all get their full xp. Meanwhile those of us using weapons have to hope the pets don't do too much damage, thus draining our personal weapon xp pool. What agroup friendly game!

Psquire
Tue Aug 12, 2003 3:55 pm
#6

/salute SneakyBothan
Toxotes
Tue Aug 12, 2003 4:10 pm
#7

If you think that Master Squad Leader is supposed to make you some sort of god of war to other players...I'm afraid you're sorely mistaken. It's too late already. All the high level squad leaders on my server are tusken fort campers. Whenever I go to Mos Espa I always use search to make sure there are no other Squad Campers before I head out. I certainly don't go there for the sword xp or because I want to explore.

If I wasn't part of a PA I would still be struggling to get Mobility 3...as it stands I have Leadership 3 and Mobility 3 now. I think people who like the idea of a "commander" class, but don't want to camp or join a PA, should stand a chance...

If you will read my other posts...I am recommending things that improve the SL's ability to interact with players. I want players to have more incentives to group with a squad leader. I want a group of players with a squad leader to be more effective than a group with a Bounty Hunter as leader, and right now it is not so long as everyone has Explore 4. If you think that /sysgroup is such a great skill...well, then I guess you have no reason to go past Novice Squad Leader if you want to group with your PA.

But for any other "social profession"...dancers and medics always have people come to them. I've never seen a doctor walk into a busy hospital and ask if anyone will just -- for the love of God -- let him heal them. Nope, they harass players and post angry threads because they demand to be paid for getting experience. I am seriously considering offering money to players who join my groups, especially medics...who know they can got lots of easy, safe xp in the hospital.



________________________________________________
Lesko - Smuggler/Commando in training
SneakyBothan
Tue Aug 12, 2003 4:36 pm
#8

It's like shooting gnorts in a barrel here ....

Flamer? Do you even know what a flamer is? You're going to need to do better than that to goad me, pal.

How can I offer solutions to something I don't see as a problem? I see squad leader as a dedicated leadership profession. You want it to be, and I hate to say this again but I can't think of a better way to phrase it, creature handler with stormtroopers.

I'm not saying the profession doesn't have issues, this just isn't one. My comments to you were limited to the npc squad issue because it's what you posted on. Doh.

The profession is doomed in your view only because you can't be a squad leader and do it exactly the way you want to do it as soon as you want to do it. The profession has great promise to me because I realize that while I'm not going to have everything I want, I'm eventually going to get some tools that will help my friends enjoy the game even more.

Relax, lower your expectations and just enjoy the game.
And if you just can't stand the idea of not being able to command a squad of npcs, there's plenty of single-player games out there that let you do just that.



Idaki
Outland Hunters
OrodiasDessett
Tue Aug 12, 2003 4:53 pm
#9

I have no @#$%ing clue what the point of this threat is.



Orodias Des'sett
Mos Eisley, Tatooine
Bloodfin
LORDRAVEN666
Tue Aug 12, 2003 4:58 pm
#10

exactly and i cannot do the hours on end camping the same spot thinganymore. i did it for 4 years with EQ and Daoc and i am so over that.


the whole mission thing is such a big sigh of relief. So thats what i ussually do and if i can find some people to come with me somtimes then thats great but ussually they either want to do the missions by themselfs or go to a fort somewhere. I like to PvP a good ammount too and most people dont.


So please dont insult us by saying we should get involved in big group hunts if we want to be a Squad Leader. Just because thats what u do for hours on end doesnt mean we should be forced to do that too.


Dracumas
Tue Aug 12, 2003 10:28 pm
#11

The whole idea of adding pets to the SL line is the stupidest thing I have ever heard. Why would someone even think this was a possible idea or even want it? The whole point of being aSL is simple, Mobility, Strategy, Leadership, and Tactics. Gaining these skills is easy, you need to come into this game with the personal ability. I can see where the average gamer can't handle the SL postion. Leadership isn't something you gain after playing a game for a few weeks, you are born with it. I have had no problem lvling to Master SL, frankly because I have good leadership abilities. I have no problem puting together groups because people in my groups stay alive and milk in the exp. Those who think small groups are the best for exp don't understand, YOU MUST HUNT BIGGER THINGS! In one sweep through the Night Sisters camp on Dathomir my squad of 20 got me 900k+ exp, how much I would have gotten I dont know because I capped out at that point. All of my squad members lived, and they all raked in the exp, oh and we had 3 CHs whos pets fought outside the group. The only problem I can see with SL is the abilities have a high cost and have little effect, the static effects of +30 ranged D, +30 melee D, +60 terrain neg , and +60 burst run are the best, the only other thing I use ona regular basis is /rally. Oh and I have no problem handling my own in PvP because I have my Squad behind me, who I would much rather have than some stupid AI that wouldn't do what I told it to anyways. Even though Master takes alot of points other class don't take, you can easily lvl a combat skill to master or even have a highbrid. But in the end any self respecting SL wont worry if he can solo, because that would bird being happy it can walk. If this message makes you mad you just don't get it, will never get it, and should just respec to CH/BH combo and stop giving SL a bad name for your poor Leadership skills.


SygTekInc
Sat Aug 16, 2003 1:03 am
#12

Sneaky, you're soooo right on the money.


Squad Leader should be prioritized to involve other people, nothing wrong with pets but there should be a penalty for using ONLY pets. SL's are a hybrid of social/combat. They can't sit in a cantina or a hospital, and they can't hunt alone. If you want to do either of those, then dont play as an SL and I would almost advise you not play a game that involves other people. I would have hoped everyone playing an MMO would WANT to play with other people for more than just personal gain.


Squad Leader is NOT for the selfish.




Brayden SygTek

Join the Empire they said!! See the world they said!! After a year...not even a t-shirt...at least I can paint my xwing

Rebel Master Squad Leader - We Do It In Groups
Kamileon
Sat Aug 16, 2003 4:28 am
#13

I'm not a squad leader yet, but the idea that the SL class should be able to be achieved without leading a squad is absolutely ridiculous.
The entire point of the class is to lead groups of other players... if that's not how you want to spend your time, then why on earth are you trying to play this class?



Aelik Orrigo: Smuggler, Pilot, and Ranger. Kettemoor
.:-: Imperial Sector Rangers, Deep Space Reconnaissance :-:.

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