Squad Leader Archive
Thread: New Publish On Test Center Means Squad Leaders Get....
I alreay quit SL, not forever, but to experience the rest of this limited game before they add some length to our already shortened rope.
That is, IF they do...
Rorenikibi wrote:
Nah, the quiet doormats are Carbineers and Pikemen. We at least have SOMETHINGS that work.
As both an Ex-Master Squad Leader and an Ex-Master Carbineer, I can tell you I was much more useful to the group in terms of skills as a Carbineer.
Then again, Once a Squad Leader, always a Squad Leader.
Im currently a pikeman and a carbineer/Squad leader onTC. I have tested out the new changes to both combat professions. The new range mods on the polearms are great and the most recent carbine changes are much much better. We now have a dizzy which combined with our KD and posture change are great in PvP.
There are no broken professions, they just some problems.
Really, think about it though... they HAVE to do a revamp for SL. It needs time and dedication, not a half assed attempt just to appease us. The best thing you can do is try to brainstorm ideas and desires you have for development. Anything we tell the devs is going to get this profession where we want it. Im sure they are haveing just as much trouble as we are defining how a SL should work.
Oberon131313 wrote:
Rorenikibi wrote:
Nah, the quiet doormats are Carbineers and Pikemen. We at least have SOMETHINGS that work.
As both an Ex-Master Squad Leader and an Ex-Master Carbineer, I can tell you I was much more useful to the group in terms of skills as a Carbineer.
Then again, Once a Squad Leader, always a Squad Leader.
Rorenikibi wrote:
Oberon131313 wrote:
Rorenikibi wrote:
Nah, the quiet doormats are Carbineers and Pikemen. We at least have SOMETHINGS that work.
As both an Ex-Master Squad Leader and an Ex-Master Carbineer, I can tell you I was much more useful to the group in terms of skills as a Carbineer.
Then again, Once a Squad Leader, always a Squad Leader.
Perhaps we're not the endall for group combat, but I still don't see us as all that useless. The abilities we have aren't flashy or obvious, but they fill in the gaps. As a Carbineer, I have about 15 ranged defense at Master? Stack that with what I get from Squad Leader and itsup around 40 or 45? Thats a substantial edge. The 25 melee defense is an edge I wouldn't have at all otherwise, even though its maybe one attack in ten or 15 that gets stopped, its still giving me something.
Volley Fire may be borked, but Steady Aim works, and with a few judiciously selected food buffs, the cost of keeping our squads accurate isn't that bad anymore. Form Up is about the most useful command in our arsenal with others like Rally, Retreat and others having applications for Squad Leaders that know how to use them.
This isn't a spam and jam class that some leet kiddie twitch artist can be any damned good at, but being an experienced Squaddie, you know this.