Squad Leader Archive

Thread: Official Discussion: Strategy

irott
Thu Jan 22, 2004 4:51 pm
#40

To continue with the volly fire discussion.


Novice SL skill: /vollyfire - weak damage (same as its current incarnation)

Strat II: /vollyqueue - medium damage,able to have multiple targets queued up

Strat IV: /vollystrike - strong damage, able to have multiple targets queued up, able to target specific HAM bar


Just a few ideas...



[irott and the full effect]
Master Squad Leader


"We're all in it together" - Archibald 'Harry' Tuttle

Seclus
Fri Jan 23, 2004 3:28 am
#41

well if we had a leadership bonus maybe base the the extr damage of vollyfire off of the SL bonus such as if a person had +50 to leadership the group would defult attack a target and hit with 50% mordamage but leader ship the would have to be able to reach 100% to double the attack of the defult attack durning vollyfire



"Death to those who oppose the cause!" Captain Eugine Ravenwood
Wystery
Mon Jan 26, 2004 12:21 pm
#42

I think it would be good to have the multiple levels of volley fire, but try to keep it one skill. If it could still be /volleyfire, but at novice it is what it is now, then they get a stronger attack, then at the 3rd tier or something they can have multiple targets and hit a specific HAM pool, that would be better.



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