Squad Leader Archive

Thread: Shafted Again! Latest Update Notes

cydonia
Fri Sep 26, 2003 7:52 am
#27






Amexsos wrote:

There is possibly another reason why we are last to see any updates:



4. Due to the proposed changes in the other combat professions it would be premature to change anything in the Squad leader profession until these changes to the other combat classes have been implemented and evaluated. Reason is balance. We can't control the balance if the underlying classes have not been set as far as their abilities without damaging the results of the SL changes.


Just a possibility.....






WHERE did you get this!!!!!!!! is this a quote???? if so from where??


if this is a quote from a dev this is unacceptable.....


Zal'hanan Pre-proposed-changes-in-the-other-combat-professions-MasterRifleman / Pre-proposed-changes-in-the-other-combat-professions-(4,3,4,4) SL


Ps.IF this is truely from a dev i am going to bitch-bitch-bitch.......




Why are you wearing that stupid man suit?
Zal'hanan
Amexsos
Fri Sep 26, 2003 8:11 am
#28






cydonia wrote:





Amexsos wrote:

There is possibly another reason why we are last to see any updates:



4. Due to the proposed changes in the other combat professions it would be premature to change anything in the Squad leader profession until these changes to the other combat classes have been implemented and evaluated. Reason is balance. We can't control the balance if the underlying classes have not been set as far as their abilities without damaging the results of the SL changes.


Just a possibility.....






WHERE did you get this!!!!!!!! is this a quote???? if so from where??


if this is a quote from a dev this is unacceptable.....


Zal'hanan Pre-proposed-changes-in-the-other-combat-professions-MasterRifleman / Pre-proposed-changes-in-the-other-combat-professions-(4,3,4,4) SL


Ps.IF this is truely from a dev i am going to bitch-bitch-bitch.......







Please read.....I said a possibility, but I will further clarify. This is my opinion and I believe it to have merit. How can you say you can fix a class if the class is designed to enhance other classes and those other classes aren't fixed or complete? Makes sense to me that they would wait until those classes have been finalized or at least worked out far enough that the changes proposed to SL would be minimized or the changes for SL wouldn't fark or defunct those classes it's supposed to support. /me takes a breath



Just remember, the only ones that have the answer have yet to grace us with their prescence and until that happens EVERYTHING is conjecture......




Scat
Minister of War
PA: Wielders of the Sword
Carbineer/CH/MSL
*
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jphillips1868
Mon Oct 06, 2003 1:01 pm
#29






CaptainVemnox wrote:

Since then all the other correspondents are replying with the same type of thing. I don't know what to tell you that you so desperately want to hear. PM or e-mail the Dev's and ask them yourself. You can either trust me that I'm doing everything in my power short of going berserk and getting kicked out of the system ... or you can be patient.






Captain V,


I do believe you are doing everything in your power to get the SL issues addressed. Thanks again for your efforts. However, I think "going berserk" is now in order. Being calm and rationale about it all sure hasn't worked.

Zeraxis
Fri Sep 24, 2004 2:40 pm
#30

Well this is bullsh-t.. we pay $15 bucks a month, you'd think they could have an ACTIVE dev on every aspect of SWG. Most of the changes the last months are just NUMBERIC changes.. "oh we upped the effectiveness on so-and-so's items".. big deal, you changed a friggin number in the database's masterlist of attributesand you play it off like its some big patch.


Quite frankly.. I don't give a rat's a$$ about player cities.. I'd much rather them take those devs and FIX THE BUGS FIRST, and fix up the professions second. Hell, even vehicles/mounts are more important than player cities, but they appear to be working big on that BEFORE the fixes.


Done ranting. Thank you.


- Z


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