Squad Leader Archive

Thread: Combined Ranger/SL

Lorianna_Aliishyn
Thu Jun 09, 2005 8:07 pm
#27

Are sure this is official though? I certainly believe Darth_Sushi's conclusions....but shouldn't we ask for official notice that is is being considered, or is maybe even already decided?


It's going to create a lot of ill will if a month from now...we hear this isn't going to happen after all or was never a done deal in the first place.






Lt. Cmdr. Lorrianna Aliishynn _________________________________

"Vigilo Astrum"

_________________________Imperial Naval Intelligence, Naboo Det.

Ackehece
Thu Jun 09, 2005 8:09 pm
#28






Lorianna_Aliishyn wrote:

Are sure this is official though? I certainly believe Darth_Sushi's conclusions....but shouldn't we ask for official notice that is is being considered, or is maybe even already decided?


It's going to create a lot of ill will if a month from now...we hear this isn't going to happen after all or was never a done deal in the first place.





This is completely off the books. So it is pure speculation and rumor.







"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Lorianna_Aliishyn
Thu Jun 09, 2005 11:02 pm
#29

Thanks for the clarification. Everyone including yours truly needs to take a step back and take a breath. I think the intereston the "idea" of merger shows just how starved for information from the Devs we are inthe SL Profession. Apparently from Ranger too.



Lt. Cmdr. Lorrianna Aliishynn _________________________________

"Vigilo Astrum"

_________________________Imperial Naval Intelligence, Naboo Det.

Oculus
Fri Jun 10, 2005 2:52 am
#30

No offence Ackehece, but you have no clue about the ranger profession.

Ackehece wrote:


Owen-Lars wrote:

Creature Handlers and Docs? Erm no. Since when couldnt CHs and Docs engage in pvp and pvnpc or pvcreature? They can engage in every combat arena and there is only ranger that cannot.

Ranger has never been focused as hunters. Tell me where in our tree it says we are hunters?

We have better harvesting mods and that means nothing, we can track npcs/pcs/creatures so that doesnt count, we can hide from npcs/creatures (if it ever works), we can trap creatures which is probly the most hunter like ability we have and that is it. Now if you said survivalist or wilderness expert then fair enough point taken but we are not hunters, thats just a role we are pigeon holed into because 90% of our skills do not work.

The thing is - have you ever had or even heard from a dev since the game was prebeta that rangers were anything other then big game hunters? No? nor have I. It was the design of the profession to allow for hunting and that the Rangers would be the best hunters around. The camps of course I grant you are broken but your camo works, your tracking works and your traps while not working are designed to only work on creatures. You gain skills to explore and to hunt for bio easier and that is about it... Where do you see pc/npc combat in that?

Actually yes, ages ago, when Holocron was still around they acknowledged that Ranger wasn't unique and different enough from Scout and that was the problem with the profession, which they promised to change. /conceal has always worked on creatures and NPCs alike, even the skill description in-game states so. The was once were there Devs tried to convince us that it was never intended but that was pure BS because they didn't want to fix it. They've left it "broken" ever since.

Im not saying this is good for SLs and they should take it, infact i could understand why they wouldnt want to go for it but there is no denying some areas are similar. Rangers like to lead a group into the wild, SLs like to lead a group in the battle, Rangers like to enhance the group in combat, SLs like to enhance the group in combat. Then there are differences like SLs like to lead through tactics and strategy and the ranger likes to lead through wilderness knowledge and survival techniques.

When have rangers ever enhanced group combat? That is pretty much purely a SL skill. SL's like to lead everywhere including in the wild and have no real need of ranger skills to lead in the wild. SLs of course lead through tactics and strategy and that is pretty much the hard bitten combat vet that SL's want to be.

When? How about since the game launched? You wrote you've played since the beginning. Remember when camps where used when hunting? Back when grouping was still going on under the "old" combat system? Sure you do. Camps were then nerfed but they enhanced group combat (reducing downtime) back then. Before the Devs decided to give the crowd control effects from our traps to every profession we were actually the top mezzing and de-buff profession, thing was, the game was so broken that you could kill everything solo in no time so there was no need for it. Only a very naive person would insist on stating that a profession with AoE blind, stun, dizzy and rooting abilities ( and of course our defense de-buff traps ) but no combat skills is not supposed to engage and enhance group combat. We've just always been limited to creatures and most of the high-end game is NPC. We can however track, PCs, NPCs and creatures alike. SL give direct commands to the group, that why it's called Leader but Rangers, in theory, are just as important for a group. And it's the theory part we are complaining about, because we've never received a balance pass to put our abilities on par with the rest of the professions, thus they go un-used and others, like you, don't see them .

There are many similar ideals and i know Irott understood these relationships as we have talked about them a good few times. It doesnt mean that we should merge or that a merge is good for either professions but if it were to happen there are various parts of each profession that would merge very well.

Completely different design and background to the professions. Really they would not work together no matter the surface similarities that some people bring up. CH and Ranger are much closer related then SL and ranger by a long shot.

Message Edited by Owen-Lars on 06-08-200505:49 AM









Oku Kee'lus
Master Ranger | Master Carbineer

Kinshi
Fri Jun 10, 2005 9:02 am
#31

The main reason I launched that thread was when I read Darth's recap of Fan Fest, I saw what could be a golden opportunity for SL's & Rangers to come away with something pretty darn useful in the event we dont get our desired revamps.


Its quite true there is nothing akin to a promise or a stament from the devs supporting or putting the idea down, but its been my experience in the software development field that ideas that have a low cost to develop and that give a lot for a low cost are very appealing to implement, and thus are easy to get approved by Product Managers.


So even if there is a slim hope of the devs looking at this idea and running with it, its worth keeping the idea alive. Lets looks back on what we actuall have from the devs in terms of the 'revamp'


Smuggler..enhancements added over the course of multiple publishes starting ?/?/05 finishing on ?/?/??

unknown/undefined Ranger 'revamp' to commence on completion of Smuggler 'enhancements' starting ?/?/?? ending ?/?/??

unknown/partially defined SL Revamp to commence on completion of Ranger revamps, starting ?/?/?? ending ?/?/??


And all of the above is subject to priority changes depending on the release schedule for Expansions, and core system fixes.


Then we have dev comments from Fan Fest the essentially took the notion of merging the profs while not rejecting it.



Either way way dont have much right now in terms of commitments from the devs, the only sure thing we have is that our 'revamps' have been de-prioritized (lower on the scale than they already were).


if you look back over the history of the publishes, you will see that the majority of things that get added or fixed are not all that complex or are things that were started in beta but are only now being finished. The only profession to get a total overhaul in the same scope we want has been Jedi.


So we need to be thinking in terms of small measured steps, not overhauling the entire profession. The current Smuggler enhancement planis a perfect example of how SOE is NOT keen on overhauls. They gravitate to the easiest to fix things or the things that directly impact their revenue stream.

DarthMercilous
Fri Jun 10, 2005 1:31 pm
#32

Having been a beta Ranger and a Master Ranger in the early days of the game, I'm not sure I'd want to see a total combination of the two. Ranger still has a part to play in the game, even if it isn't remotely like what a Ranger is in the Star Wars universe. That said, the one element of a Ranger, that I feel would be better served in SL are the field camps. However, I'd rather see them as more defensive structures, more in line with what they were like in beta. Beyond that, I could see how elements of Ranger could be divided up into more than one profession easily, which isn't the ideal solution. Hopefully they just fix both, but I know how few Rangers and SLs are in numbers, and could easily foresee a *quick fix* on the part of SOE.



Govannen Darkstar
Elder Ranger - Elder Commando - Elder Squadleader
13th Black Order Division
Click here to see my SWG Dev Proposal to make SWG the best Sci-Fi MMO!
TomedNor
Mon Jun 13, 2005 9:31 am
#33

Just some observations from a Ranger:

BH won't be FOTM after this. Ranger + 1 combat prof leaves only 4 skillpoints left over. A lot of BH's might want to try this, but without some weapons combat proff, they'd never be able to kill a mark even if they find him right away...

A lot of people seem to see Rangers as big game hunters only. The Ranger camp sees it's self as one or both of two diffrent things: Somthing like Army Rangers, and something like Daniel Boone, or Davy Crokett. Some of us only want to hunt critters, others evinsion somthing more like either the wilderness man who is called on special occastions for a crack spec opps raid (not that we can do something like that with the current skill-set....) Those who feel that way would pick up squad leader too, but again, not enough skill points are left for a weapons combat prof....

Now, whether or not this merger will happen at all is an entirly difrent manner, I'm just tired of people thinking that the only thing we're good for is killing rabbits....



---------------------------------------
See you around, and happy trails,
- Tomed Nor
*walks off into the forest*
Corbantis ~ Master Ranger, Master Rifleman, CorSec Ace Pilot
AlienEntity
Mon Jun 13, 2005 11:14 am
#34

Well, here's my 2 cents worth.

Personally I don't like the idea. I play a squad leader to be in a group and fight whatever it is we're fighting. I love SL and Ranger is another cool profession. But, the merger of the two for a...Pathfinder? I'm not looking for paths. I'm here to help turn the tide of the GCW. If I need to find an npc, pc or creature or whatever, then I'll look for a Ranger. As a Squad Leader, I see some really cool things that the Rangers get that would be a benifit to my group, the camo kits are cool and I've yet to really experience them. Once I get time to start recruiting for my guild again, I plan on making a strike team within the guild that will have to include a Ranger (so if you're going Ranger and are guildless, contact Talley). I'm not out gathering hides, meat or bone. I barely use my camps anyway. So in my opinion, the camp/camo kits are pointless, except for maybe "after" missions. But, don't get me wrong, the kits need to be used and have a use. I know for me, some of the higher camo/camp kits would be a good thing. I say they just need to fix both professions. You group to pull in different skills and abilities, I don't group to be uber. If my group wants to be uber, it would be an SL and a bunch of Jedi, but after an experience last night of just hanging out while the Jedi did all the work and left us with those battles he didn't want to deal with, grouping with Jedi has really put a sour note on the whole idea of Jedi. Jedi, will be discussed at a later time and place, but I do not hate Jedi.

But I feel they need to be separate but fix them both. Hopefully our correspondents can talk to the Devs and figure out the best way to handle this.



Colonel Talley Darkstar, Master Squad Leader, Alliance Ace Pilot-Crimson Phoenix Squadron, Rifleman
Squad Leader Cache Colonel Talley Darkstar Classified Squad Leader Files
NnahOlos
Wed Jun 15, 2005 12:29 am
#35






SickSix wrote:





Ackehece wrote:






... Rangers can run up hills in combat.




Message Edited by Ackehece on 06-07-2005 11:13 PM



um, i dont know, but most creatures i fight have just as much TN as i do, if not more. running up hills would really only put more distance between me and ......other players*gasp* but we're only hunters right?





Um..I may be wrong, but i think Ranger TN only applies to crawl speed. I believe the "running up hills" skill is only in the scout exploration tree.




IGN: Nnah Olos -- SA Ace Pilot
ALT: Nnicana Olos --Semi-Noob Shipwright

Im a Smuggler too, but the ground game sucks now. Give me back Ranger and Creature Handler.
Wystery
Wed Jun 15, 2005 4:05 pm
#36


There used to be a time when the SL forums were almost devoid of such flaming. Please people, keep this constructive and not telling people off.


I am pretty neutral in this. The reasons the Ranger correspondent stated are good. They are complimentary professions, but there is no single profession that encompasses the skills from both. However, I am in complete agreement that the devs really don't know what to do with either profession. Squad Leaders have needed (and been promised) a revamp for a very long time, but the devs don't know what to do. I now have a Master Ranger and almost a MSL again, and I think they are about equivalent uses. Ranger suits me well, and I use everything, including camps. Squad Leaders are only useful in groups, but people have told me post-CU that they like having squad leaders around.


The best reason anyone could have for merging the professions, is that it is the only thing they can do. To me, knowing what to do is the hardest part of doing something. It is feasible, and there have always been good ideas for making Ranger and SL work together. I would like to see actual thought from devs, that show that they are trying out ideas from the SL correspondent or other people. Then again, those were my hopes for the CU, but oh well.





Colonel Goldy Different
MSL MBH
Imperial Inquisition
Ahazi

aka

Sokepe
Master Fencer Master Ranger
Scylla
Owen-Lars
Tue Jun 21, 2005 10:22 pm
#37

The thing is - have you ever had or even heard from a dev since the game was prebeta that rangers were anything other then big game hunters?

Yup, Blix thinks us as outdoorsmen, GreenMarine thinks us as survivalists, kings of wilderness warfare.


but your camo works


Ok ill let you go this time because itsobvious you have never used it. Camo has so many issues its not funny and does not work against npcs even though the description says otherwise.


Where do you see pc/npc combat in that?


The trap tier never actually mentions anything related to creatures and only "enemies" and infact /rescue is to rescue people from npcs or creatures.

Tracking is not creature centric as we can track npcs and players

Camps have nothing to do with hunting, more survival

Camo is suposed to allow us to "escape the notice of creatures and npcs"


When have rangers ever enhanced group combat?


Come on, nearly every profession in game can support the group and enhance group combat. We can support the group out of combat through camps and in combat we can snare, root, apply aoe states, rescue in danger team members (broken). Rangers can see more data on targets so we can give the group more tactical data increasing their effectiveness. There are many ways we support and enhance groups in combat or more to the point, if everything wasnt so weak and borked then rangers may actually be recognised for these abilities.


Sure there are big differences to the profession but anyone who has played both can understand the similarities. I myself have played both and can see the differences but i can also see the close relationship they have in leadership etc and group support. Its just the way they go about acheiving this support role that is the difference.





THORTAC BALCOR
The Lost Ranger
RANGER
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