Squad Leader Archive
Thread: Ideas for the Revamp Sheduled for Publish 10
Even the poison/disease mitigation thing aside you still haven't given a viable reason why ALL states shouldn't be able to be cured by a SL instead of just stun and dizzy.
Several people including myself have given viable reasons for this. You apparently just want another professions abilities which do not fit AT ALL with the squad leader profession. And not only that you want to be able to use it on multiple people(up to 25) with the hit of a button instantly. Without going through the pain of crafting the things that doc's have to. Also, for those who think it's wrong for doc's to be able to cure dizzy and stun. Doctor's can't cure up to 25 people at one time without using resources or crafting. There's our advantage. So stop being stupid about it.
Brainplay wrote:
Why should doctors be the ONLY profession that cancure states, poison, disease, fire, revive, AND buff on top of that? Heck you can cure ALL states at novice doctor!
Giving SL the ability to cure dizzy and stun is a big step in evening out the "support" roles. Giving them a cure all states and poison/disease mitigation ability would GREATLY help in PvP and PvE support. States are barely even considered a "medical" event. How the hell do you cure an intimidate or dizzy?
/rant Combat Medics should have been the ones that could cure ALL and revive. Doctors should have gotten buffs and point blank hypodermic poison/diseases. /rant off
Did I say CURE poison/disease? NO I said "mitigate"! Try reading the entire post first before you draw conclusions.
umm. Actually in that post you did say cure all states. Try reading you're own post.